diff --git a/android/jni/com/mapswithme/maps/Framework.cpp b/android/jni/com/mapswithme/maps/Framework.cpp index 0d21d19042..f31e7afed8 100644 --- a/android/jni/com/mapswithme/maps/Framework.cpp +++ b/android/jni/com/mapswithme/maps/Framework.cpp @@ -208,11 +208,11 @@ void Framework::Get3dMode(bool & allow3d, bool & allow3dBuildings) m_work.Load3dMode(allow3d, allow3dBuildings); } -void Framework::SetChoosePositionMode(bool enable) +void Framework::SetChoosePositionMode(bool isChoosePositionMode) { - m_isChoosePositionMode = enable; - m_work.BlockTapEvents(enable); - m_work.EnableChoosePositionMode(enable); + m_isChoosePositionMode = isChoosePositionMode; + m_work.BlockTapEvents(isChoosePositionMode); + m_work.EnableChoosePositionMode(isChoosePositionMode); } Storage & Framework::Storage() diff --git a/android/jni/com/mapswithme/maps/Framework.hpp b/android/jni/com/mapswithme/maps/Framework.hpp index 549421c603..846de7e5a5 100644 --- a/android/jni/com/mapswithme/maps/Framework.hpp +++ b/android/jni/com/mapswithme/maps/Framework.hpp @@ -157,7 +157,7 @@ namespace android void Set3dMode(bool allow3d, bool allow3dBuildings); void Get3dMode(bool & allow3d, bool & allow3dBuildings); - void SetChoosePositionMode(bool enable); + void SetChoosePositionMode(bool isChoosePositionMode); void SetupWidget(gui::EWidget widget, float x, float y, dp::Anchor anchor); void ApplyWidgets(); diff --git a/drape_frontend/gui/choose_position_mark.cpp b/drape_frontend/gui/choose_position_mark.cpp index 3f33aa6239..5c7b87d20d 100644 --- a/drape_frontend/gui/choose_position_mark.cpp +++ b/drape_frontend/gui/choose_position_mark.cpp @@ -42,14 +42,14 @@ public: } }; -} +} // namespace drape_ptr ChoosePositionMark::Draw(ref_ptr tex) const { dp::TextureManager::SymbolRegion region; tex->GetSymbolRegion("cross_geoposition", region); - glsl::vec2 halfSize = glsl::ToVec2(m2::PointD(region.GetPixelSize()) * 0.5); - m2::RectF texRect = region.GetTexRect(); + glsl::vec2 const halfSize = glsl::ToVec2(m2::PointD(region.GetPixelSize()) * 0.5); + m2::RectF const texRect = region.GetTexRect(); ASSERT_EQUAL(m_position.m_anchor, dp::Center, ()); ChoosePositionMarkVertex vertexes[] = diff --git a/drape_frontend/gui/layer_render.cpp b/drape_frontend/gui/layer_render.cpp index 866b690651..fa501a7670 100644 --- a/drape_frontend/gui/layer_render.cpp +++ b/drape_frontend/gui/layer_render.cpp @@ -221,7 +221,7 @@ drape_ptr LayerCacher::RecacheCountryStatus(ref_ptr LayerCacher::RecacheChoosePositionMark(ref_ptr textures) { - m2::PointF surfSize = DrapeGui::Instance().GetSurfaceSize(); + m2::PointF const surfSize = DrapeGui::Instance().GetSurfaceSize(); drape_ptr renderer = make_unique_dp(); ChoosePositionMark positionMark = ChoosePositionMark(Position(surfSize * 0.5f, dp::Center)); diff --git a/drape_frontend/gui/skin.hpp b/drape_frontend/gui/skin.hpp index 60bf6750f4..f4faea7afa 100644 --- a/drape_frontend/gui/skin.hpp +++ b/drape_frontend/gui/skin.hpp @@ -15,7 +15,7 @@ enum EWidget WIDGET_COMPASS = 0x2, WIDGET_COPYRIGHT = 0x4, WIDGET_SCALE_LABEL = 0x8, - /// WIDGET_COUNTRY_STATUS - controlled by rendering kernel. Don't use it in platform code + /// Following widgets controlled by rendering kernel. Don't use them in platform code WIDGET_COUNTRY_STATUS = 0x8000, WIDGET_CHOOSE_POSITION_MARK = 0x8001 };