Fixed bookmark rendering

This commit is contained in:
r.kuznetsov 2015-12-29 15:11:14 +03:00
parent a6d040b95b
commit 34a0005c8b

View file

@ -141,7 +141,7 @@ void CacheUserPoints(UserMarksProvider const * provider,
m2::RectF const & texRect = region.GetTexRect();
m2::PointF pxSize = region.GetPixelSize();
dp::Anchor anchor = pointMark->GetAnchor();
glsl::vec3 pos = glsl::vec3(glsl::ToVec2(pointMark->GetPivot()), pointMark->GetDepth() + 10 * (markCount - i));
glsl::vec3 pos = glsl::vec3(glsl::ToVec2(pointMark->GetPivot()), pointMark->GetDepth());
bool runAnim = pointMark->RunCreationAnim();
glsl::vec2 left, right, up, down;