forked from organicmaps/organicmaps
[opengl] Fixed "griddy" 4bit textures on Nvidia Tegra GPUs
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@ -305,6 +305,9 @@ namespace yg
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if (isDebugging())
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LOG(LINFO, ("performing ApplyStates command"));
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// Disable dither to fix 4-bit textures "grid" issue on Nvidia Tegra cards
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OGLCHECK(glDisableFn(GL_DITHER));
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OGLCHECK(glActiveTexture(GL_TEXTURE0));
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#ifndef USING_GLSL
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