Fixed depth test for traffic and route

This commit is contained in:
r.kuznetsov 2017-02-07 13:05:34 +03:00
parent 803e85ea59
commit 9e42b7aefe

View file

@ -1198,6 +1198,7 @@ void FrontendRenderer::RenderTrafficAndRouteLayer(ScreenBase const & modelView)
m_trafficRenderer->RenderTraffic(modelView, m_currentZoomLevel, 1.0f /* opacity */,
make_ref(m_gpuProgramManager), m_generalUniforms);
}
GLFunctions::glClearDepth();
m_routeRenderer->RenderRoute(modelView, m_trafficRenderer->HasRenderData(),
make_ref(m_gpuProgramManager), m_generalUniforms);
}