forked from organicmaps/organicmaps
reverted mapping of [minDepth;maxDepth + 100] interval onto [-1;1] interval because of non-linearity of Z-buffer on some devices.
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a7ee544657
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d5eff151f7
5 changed files with 6 additions and 6 deletions
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@ -12,7 +12,7 @@ namespace graphics
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{
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m(0, 0) = 2 / (r - l); m(0, 1) = 0; m(0, 2) = 0; m(0, 3) = -(r + l) / (r - l);
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m(1, 0) = 0; m(1, 1) = 2 / (t - b);m(1, 2) = 0; m(1, 3) = -(t + b) / (t - b);
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m(2, 0) = 0; m(2, 1) = 0; m(2, 2) = 2 / (f - n); m(2, 3) = - (f + n) / (f - n);
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m(2, 0) = 0; m(2, 1) = 0; m(2, 2) = -2 / (f - n); m(2, 3) = (f + n) / (f - n);
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m(3, 0) = 0; m(3, 1) = 0; m(3, 2) = 0; m(3, 3) = 1;
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}
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}
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@ -85,7 +85,7 @@ namespace graphics
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void enableClipRect(bool flag);
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void setClipRect(m2::RectI const & rect);
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void clear(Color const & c, bool clearRT = true, float depth = -1.0, bool clearDepth = true);
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void clear(Color const & c, bool clearRT = true, float depth = 1.0, bool clearDepth = true);
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/// @}
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unsigned reservePipelines(vector<shared_ptr<ResourceCache> > const & caches,
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@ -466,7 +466,7 @@ namespace graphics
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OGLCHECK(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
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OGLCHECK(glEnable(GL_DEPTH_TEST));
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OGLCHECK(glDepthFunc(GL_GEQUAL));
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OGLCHECK(glDepthFunc(GL_LEQUAL));
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OGLCHECK(glEnable(GL_BLEND));
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OGLCHECK(glDepthMask(GL_TRUE));
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@ -536,7 +536,7 @@ namespace graphics
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OGLCHECK(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
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OGLCHECK(glEnable(GL_DEPTH_TEST));
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OGLCHECK(glDepthFunc(GL_GEQUAL));
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OGLCHECK(glDepthFunc(GL_LEQUAL));
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OGLCHECK(glEnable(GL_BLEND));
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OGLCHECK(glDepthMask(GL_TRUE));
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@ -162,7 +162,7 @@ namespace graphics
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/// @warning this function respects the clipping rect set and enabled(!)
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/// by the setClipRect/enableClipRect. Whether the clipping is
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/// not enabled - the entire currently bound render surface is used.
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void clear(graphics::Color const & c, bool clearRT = true, float depth = -1.0, bool clearDepth = true);
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void clear(graphics::Color const & c, bool clearRT = true, float depth = 1.0, bool clearDepth = true);
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void onSize(unsigned width, unsigned height);
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@ -110,7 +110,7 @@ public:
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void beginFrame();
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void endFrame();
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void clear(graphics::Color const & c = graphics::Color(187, 187, 187, 255), bool clearRT = true, float depth = -1.0f, bool clearDepth = true);
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void clear(graphics::Color const & c = graphics::Color(187, 187, 187, 255), bool clearRT = true, float depth = 1.0f, bool clearDepth = true);
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void onSize(int w, int h);
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