remove texture format handling hacks

This commit is contained in:
ExMix 2013-10-31 15:40:39 +03:00 committed by Alex Zolotarev
parent 08fbee3d41
commit fb53952900

View file

@ -236,17 +236,17 @@ namespace
/// general case
m_texRtFormat = graphics::Data4Bpp;
if (isGPU("Qualcomm", "Adreno", false))
/*if (isGPU("Qualcomm", "Adreno", false))
m_texRtFormat = graphics::Data8Bpp;
if (isGPU("Samsung Electronics", "FIMG-3DSE", false))
m_texRtFormat = graphics::Data8Bpp;
m_texRtFormat = graphics::Data8Bpp;*/
if (isGPU("Broadcom", "VideoCore IV HW", false))
m_texRtFormat = graphics::Data8Bpp;
if (isGPU("Imagination Technologies", "PowerVR MBX", false))
m_texRtFormat = graphics::Data8Bpp;
/*if (isGPU("Imagination Technologies", "PowerVR MBX", false))
m_texRtFormat = graphics::Data8Bpp;*/
LOG(LINFO, ("selected", graphics::formatName(m_texRtFormat), "format for tile textures"));
}