From 5900052edd6b3b56777fcd757b4a235d23eac36b Mon Sep 17 00:00:00 2001 From: "r.kuznetsov" Date: Thu, 2 Feb 2017 11:38:58 +0300 Subject: [PATCH] Fixed UB in rendering of road shields --- drape_frontend/apply_feature_functors.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drape_frontend/apply_feature_functors.cpp b/drape_frontend/apply_feature_functors.cpp index 7e5875ae03..6e4502fb7d 100644 --- a/drape_frontend/apply_feature_functors.cpp +++ b/drape_frontend/apply_feature_functors.cpp @@ -907,7 +907,7 @@ void ApplyLineFeature::Finish(std::vector && roadShields) uint32_t constexpr kDefaultMinDistance = 50; float const mainScale = df::VisualParams::Instance().GetVisualScale(); - m2::PointD shieldOffset; + m2::PointD shieldOffset(0.0, 0.0); for (size_t shieldIndex = 0; shieldIndex < roadShields.size(); shieldIndex++) { ftypes::RoadShield const & shield = roadShields[shieldIndex];