r.kuznetsov
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f7be95b03f
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[drape] Fixed buildings rendering
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2019-03-01 10:45:24 +03:00 |
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r.kuznetsov
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f46b9a375a
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[drape][metal] Refactored vertex array buffer and context usage.
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2018-09-25 12:33:08 +03:00 |
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r.kuznetsov
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a81f1fc4d1
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[drape][metal] Added states.
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2018-09-25 12:33:08 +03:00 |
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Daria Volvenkova
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04c0ffbab4
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Review fixes.
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2018-08-17 13:11:53 +03:00 |
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Daria Volvenkova
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5ab189afac
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
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r.kuznetsov
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14669f9b66
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Fixed false depth-stencil usage on OpenGLES 2.0
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2018-07-31 19:32:18 +03:00 |
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r.kuznetsov
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579b08ea3a
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Fixed crash in set default framebuffer on some Android devices
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2018-07-20 14:51:41 +03:00 |
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r.kuznetsov
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8eb0e5b48e
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Review fixes
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2018-07-20 14:51:41 +03:00 |
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r.kuznetsov
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75e6aa0460
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Added fast frames
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2018-07-20 14:51:41 +03:00 |
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r.kuznetsov
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5366ecf5b5
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Usage of shaders library
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2018-06-28 18:04:46 +03:00 |
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r.kuznetsov
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c21d5a7854
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Added Subpixel Morphological Antialiasing (SMAA)
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2017-05-25 15:28:18 +03:00 |
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