drawing currentScale instead of FPS/SPF in Debug mode.

This commit is contained in:
rachytski 2011-10-12 18:09:05 +03:00 committed by Alex Zolotarev
parent c3aaba7d91
commit 38357c86c4

View file

@ -175,11 +175,13 @@ void InformationDisplay::setDebugInfo(double frameDuration, int currentScale)
void InformationDisplay::drawDebugInfo(DrawerYG * drawer)
{
ostringstream out;
out << "SPF: " << m_frameDuration;
out << "Scale : " << m_currentScale;
/* out << "SPF: " << m_frameDuration;
if (m_frameDuration == 0.0)
out << " FPS: inf";
else
out << " FPS: " << 1.0 / m_frameDuration;
out << " FPS: " << 1.0 / m_frameDuration;*/
m_yOffset += 20;