Fixed loading of functions glMapBufferRange and glFlushMappedBufferRange on Android

This commit is contained in:
r.kuznetsov 2016-01-27 10:56:09 +03:00
parent 98599ea342
commit d0331caf72

View file

@ -381,6 +381,8 @@ void GLFunctions::Init()
glDeleteVertexArrayFn = (TglDeleteVertexArrayFn)eglGetProcAddress("glDeleteVertexArraysOES");
glMapBufferFn = &::glMapBufferOES;
glUnmapBufferFn = &::glUnmapBufferOES;
glMapBufferRangeFn = (TglMapBufferRangeFn)eglGetProcAddress("glMapBufferRangeEXT");
glFlushMappedBufferRangeFn = (TglFlushMappedBufferRangeFn)eglGetProcAddress("glFlushMappedBufferRangeEXT");
#elif defined(OMIM_OS_MOBILE)
glGenVertexArraysFn = &glGenVertexArraysOES;
glBindVertexArrayFn = &glBindVertexArrayOES;