lineending fix

This commit is contained in:
ExMix 2013-05-02 14:06:45 +03:00 committed by Alex Zolotarev
parent e66f95c539
commit f2f0f6e308
8 changed files with 1674 additions and 1674 deletions

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@ -1,58 +1,58 @@
This directory contains a .Net wrapper class library for the ZLib1.dll
The wrapper includes support for inflating/deflating memory buffers,
.Net streaming wrappers for the gz streams part of zlib, and wrappers
for the checksum parts of zlib. See DotZLib/UnitTests.cs for examples.
Directory structure:
--------------------
LICENSE_1_0.txt - License file.
readme.txt - This file.
DotZLib.chm - Class library documentation
DotZLib.build - NAnt build file
DotZLib.sln - Microsoft Visual Studio 2003 solution file
DotZLib\*.cs - Source files for the class library
Unit tests:
-----------
The file DotZLib/UnitTests.cs contains unit tests for use with NUnit 2.1 or higher.
To include unit tests in the build, define nunit before building.
Build instructions:
-------------------
1. Using Visual Studio.Net 2003:
Open DotZLib.sln in VS.Net and build from there. Output file (DotZLib.dll)
will be found ./DotZLib/bin/release or ./DotZLib/bin/debug, depending on
you are building the release or debug version of the library. Check
DotZLib/UnitTests.cs for instructions on how to include unit tests in the
build.
2. Using NAnt:
Open a command prompt with access to the build environment and run nant
in the same directory as the DotZLib.build file.
You can define 2 properties on the nant command-line to control the build:
debug={true|false} to toggle between release/debug builds (default=true).
nunit={true|false} to include or esclude unit tests (default=true).
Also the target clean will remove binaries.
Output file (DotZLib.dll) will be found in either ./DotZLib/bin/release
or ./DotZLib/bin/debug, depending on whether you are building the release
or debug version of the library.
Examples:
nant -D:debug=false -D:nunit=false
will build a release mode version of the library without unit tests.
nant
will build a debug version of the library with unit tests
nant clean
will remove all previously built files.
---------------------------------
Copyright (c) Henrik Ravn 2004
Use, modification and distribution are subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This directory contains a .Net wrapper class library for the ZLib1.dll
The wrapper includes support for inflating/deflating memory buffers,
.Net streaming wrappers for the gz streams part of zlib, and wrappers
for the checksum parts of zlib. See DotZLib/UnitTests.cs for examples.
Directory structure:
--------------------
LICENSE_1_0.txt - License file.
readme.txt - This file.
DotZLib.chm - Class library documentation
DotZLib.build - NAnt build file
DotZLib.sln - Microsoft Visual Studio 2003 solution file
DotZLib\*.cs - Source files for the class library
Unit tests:
-----------
The file DotZLib/UnitTests.cs contains unit tests for use with NUnit 2.1 or higher.
To include unit tests in the build, define nunit before building.
Build instructions:
-------------------
1. Using Visual Studio.Net 2003:
Open DotZLib.sln in VS.Net and build from there. Output file (DotZLib.dll)
will be found ./DotZLib/bin/release or ./DotZLib/bin/debug, depending on
you are building the release or debug version of the library. Check
DotZLib/UnitTests.cs for instructions on how to include unit tests in the
build.
2. Using NAnt:
Open a command prompt with access to the build environment and run nant
in the same directory as the DotZLib.build file.
You can define 2 properties on the nant command-line to control the build:
debug={true|false} to toggle between release/debug builds (default=true).
nunit={true|false} to include or esclude unit tests (default=true).
Also the target clean will remove binaries.
Output file (DotZLib.dll) will be found in either ./DotZLib/bin/release
or ./DotZLib/bin/debug, depending on whether you are building the release
or debug version of the library.
Examples:
nant -D:debug=false -D:nunit=false
will build a release mode version of the library without unit tests.
nant
will build a debug version of the library with unit tests
nant clean
will remove all previously built files.
---------------------------------
Copyright (c) Henrik Ravn 2004
Use, modification and distribution are subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

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@ -1,186 +1,186 @@
/* inffas8664.c is a hand tuned assembler version of inffast.c - fast decoding
* version for AMD64 on Windows using Microsoft C compiler
*
* Copyright (C) 1995-2003 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*
* Copyright (C) 2003 Chris Anderson <christop@charm.net>
* Please use the copyright conditions above.
*
* 2005 - Adaptation to Microsoft C Compiler for AMD64 by Gilles Vollant
*
* inffas8664.c call function inffas8664fnc in inffasx64.asm
* inffasx64.asm is automatically convert from AMD64 portion of inffas86.c
*
* Dec-29-2003 -- I added AMD64 inflate asm support. This version is also
* slightly quicker on x86 systems because, instead of using rep movsb to copy
* data, it uses rep movsw, which moves data in 2-byte chunks instead of single
* bytes. I've tested the AMD64 code on a Fedora Core 1 + the x86_64 updates
* from http://fedora.linux.duke.edu/fc1_x86_64
* which is running on an Athlon 64 3000+ / Gigabyte GA-K8VT800M system with
* 1GB ram. The 64-bit version is about 4% faster than the 32-bit version,
* when decompressing mozilla-source-1.3.tar.gz.
*
* Mar-13-2003 -- Most of this is derived from inffast.S which is derived from
* the gcc -S output of zlib-1.2.0/inffast.c. Zlib-1.2.0 is in beta release at
* the moment. I have successfully compiled and tested this code with gcc2.96,
* gcc3.2, icc5.0, msvc6.0. It is very close to the speed of inffast.S
* compiled with gcc -DNO_MMX, but inffast.S is still faster on the P3 with MMX
* enabled. I will attempt to merge the MMX code into this version. Newer
* versions of this and inffast.S can be found at
* http://www.eetbeetee.com/zlib/ and http://www.charm.net/~christop/zlib/
*
*/
#include <stdio.h>
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
/* Mark Adler's comments from inffast.c: */
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= 6
strm->avail_out >= 258
start >= strm->avail_out
state->bits < 8
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 258 for each loop to avoid checking for
output space.
*/
typedef struct inffast_ar {
/* 64 32 x86 x86_64 */
/* ar offset register */
/* 0 0 */ void *esp; /* esp save */
/* 8 4 */ void *ebp; /* ebp save */
/* 16 8 */ unsigned char FAR *in; /* esi rsi local strm->next_in */
/* 24 12 */ unsigned char FAR *last; /* r9 while in < last */
/* 32 16 */ unsigned char FAR *out; /* edi rdi local strm->next_out */
/* 40 20 */ unsigned char FAR *beg; /* inflate()'s init next_out */
/* 48 24 */ unsigned char FAR *end; /* r10 while out < end */
/* 56 28 */ unsigned char FAR *window;/* size of window, wsize!=0 */
/* 64 32 */ code const FAR *lcode; /* ebp rbp local strm->lencode */
/* 72 36 */ code const FAR *dcode; /* r11 local strm->distcode */
/* 80 40 */ size_t /*unsigned long */hold; /* edx rdx local strm->hold */
/* 88 44 */ unsigned bits; /* ebx rbx local strm->bits */
/* 92 48 */ unsigned wsize; /* window size */
/* 96 52 */ unsigned write; /* window write index */
/*100 56 */ unsigned lmask; /* r12 mask for lcode */
/*104 60 */ unsigned dmask; /* r13 mask for dcode */
/*108 64 */ unsigned len; /* r14 match length */
/*112 68 */ unsigned dist; /* r15 match distance */
/*116 72 */ unsigned status; /* set when state chng*/
} type_ar;
#ifdef ASMINF
void inflate_fast(strm, start)
z_streamp strm;
unsigned start; /* inflate()'s starting value for strm->avail_out */
{
struct inflate_state FAR *state;
type_ar ar;
void inffas8664fnc(struct inffast_ar * par);
#if (defined( __GNUC__ ) && defined( __amd64__ ) && ! defined( __i386 )) || (defined(_MSC_VER) && defined(_M_AMD64))
#define PAD_AVAIL_IN 6
#define PAD_AVAIL_OUT 258
#else
#define PAD_AVAIL_IN 5
#define PAD_AVAIL_OUT 257
#endif
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
ar.in = strm->next_in;
ar.last = ar.in + (strm->avail_in - PAD_AVAIL_IN);
ar.out = strm->next_out;
ar.beg = ar.out - (start - strm->avail_out);
ar.end = ar.out + (strm->avail_out - PAD_AVAIL_OUT);
ar.wsize = state->wsize;
ar.write = state->wnext;
ar.window = state->window;
ar.hold = state->hold;
ar.bits = state->bits;
ar.lcode = state->lencode;
ar.dcode = state->distcode;
ar.lmask = (1U << state->lenbits) - 1;
ar.dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
/* align in on 1/2 hold size boundary */
while (((size_t)(void *)ar.in & (sizeof(ar.hold) / 2 - 1)) != 0) {
ar.hold += (unsigned long)*ar.in++ << ar.bits;
ar.bits += 8;
}
inffas8664fnc(&ar);
if (ar.status > 1) {
if (ar.status == 2)
strm->msg = "invalid literal/length code";
else if (ar.status == 3)
strm->msg = "invalid distance code";
else
strm->msg = "invalid distance too far back";
state->mode = BAD;
}
else if ( ar.status == 1 ) {
state->mode = TYPE;
}
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
ar.len = ar.bits >> 3;
ar.in -= ar.len;
ar.bits -= ar.len << 3;
ar.hold &= (1U << ar.bits) - 1;
/* update state and return */
strm->next_in = ar.in;
strm->next_out = ar.out;
strm->avail_in = (unsigned)(ar.in < ar.last ?
PAD_AVAIL_IN + (ar.last - ar.in) :
PAD_AVAIL_IN - (ar.in - ar.last));
strm->avail_out = (unsigned)(ar.out < ar.end ?
PAD_AVAIL_OUT + (ar.end - ar.out) :
PAD_AVAIL_OUT - (ar.out - ar.end));
state->hold = (unsigned long)ar.hold;
state->bits = ar.bits;
return;
}
#endif
/* inffas8664.c is a hand tuned assembler version of inffast.c - fast decoding
* version for AMD64 on Windows using Microsoft C compiler
*
* Copyright (C) 1995-2003 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*
* Copyright (C) 2003 Chris Anderson <christop@charm.net>
* Please use the copyright conditions above.
*
* 2005 - Adaptation to Microsoft C Compiler for AMD64 by Gilles Vollant
*
* inffas8664.c call function inffas8664fnc in inffasx64.asm
* inffasx64.asm is automatically convert from AMD64 portion of inffas86.c
*
* Dec-29-2003 -- I added AMD64 inflate asm support. This version is also
* slightly quicker on x86 systems because, instead of using rep movsb to copy
* data, it uses rep movsw, which moves data in 2-byte chunks instead of single
* bytes. I've tested the AMD64 code on a Fedora Core 1 + the x86_64 updates
* from http://fedora.linux.duke.edu/fc1_x86_64
* which is running on an Athlon 64 3000+ / Gigabyte GA-K8VT800M system with
* 1GB ram. The 64-bit version is about 4% faster than the 32-bit version,
* when decompressing mozilla-source-1.3.tar.gz.
*
* Mar-13-2003 -- Most of this is derived from inffast.S which is derived from
* the gcc -S output of zlib-1.2.0/inffast.c. Zlib-1.2.0 is in beta release at
* the moment. I have successfully compiled and tested this code with gcc2.96,
* gcc3.2, icc5.0, msvc6.0. It is very close to the speed of inffast.S
* compiled with gcc -DNO_MMX, but inffast.S is still faster on the P3 with MMX
* enabled. I will attempt to merge the MMX code into this version. Newer
* versions of this and inffast.S can be found at
* http://www.eetbeetee.com/zlib/ and http://www.charm.net/~christop/zlib/
*
*/
#include <stdio.h>
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
/* Mark Adler's comments from inffast.c: */
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= 6
strm->avail_out >= 258
start >= strm->avail_out
state->bits < 8
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 258 for each loop to avoid checking for
output space.
*/
typedef struct inffast_ar {
/* 64 32 x86 x86_64 */
/* ar offset register */
/* 0 0 */ void *esp; /* esp save */
/* 8 4 */ void *ebp; /* ebp save */
/* 16 8 */ unsigned char FAR *in; /* esi rsi local strm->next_in */
/* 24 12 */ unsigned char FAR *last; /* r9 while in < last */
/* 32 16 */ unsigned char FAR *out; /* edi rdi local strm->next_out */
/* 40 20 */ unsigned char FAR *beg; /* inflate()'s init next_out */
/* 48 24 */ unsigned char FAR *end; /* r10 while out < end */
/* 56 28 */ unsigned char FAR *window;/* size of window, wsize!=0 */
/* 64 32 */ code const FAR *lcode; /* ebp rbp local strm->lencode */
/* 72 36 */ code const FAR *dcode; /* r11 local strm->distcode */
/* 80 40 */ size_t /*unsigned long */hold; /* edx rdx local strm->hold */
/* 88 44 */ unsigned bits; /* ebx rbx local strm->bits */
/* 92 48 */ unsigned wsize; /* window size */
/* 96 52 */ unsigned write; /* window write index */
/*100 56 */ unsigned lmask; /* r12 mask for lcode */
/*104 60 */ unsigned dmask; /* r13 mask for dcode */
/*108 64 */ unsigned len; /* r14 match length */
/*112 68 */ unsigned dist; /* r15 match distance */
/*116 72 */ unsigned status; /* set when state chng*/
} type_ar;
#ifdef ASMINF
void inflate_fast(strm, start)
z_streamp strm;
unsigned start; /* inflate()'s starting value for strm->avail_out */
{
struct inflate_state FAR *state;
type_ar ar;
void inffas8664fnc(struct inffast_ar * par);
#if (defined( __GNUC__ ) && defined( __amd64__ ) && ! defined( __i386 )) || (defined(_MSC_VER) && defined(_M_AMD64))
#define PAD_AVAIL_IN 6
#define PAD_AVAIL_OUT 258
#else
#define PAD_AVAIL_IN 5
#define PAD_AVAIL_OUT 257
#endif
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
ar.in = strm->next_in;
ar.last = ar.in + (strm->avail_in - PAD_AVAIL_IN);
ar.out = strm->next_out;
ar.beg = ar.out - (start - strm->avail_out);
ar.end = ar.out + (strm->avail_out - PAD_AVAIL_OUT);
ar.wsize = state->wsize;
ar.write = state->wnext;
ar.window = state->window;
ar.hold = state->hold;
ar.bits = state->bits;
ar.lcode = state->lencode;
ar.dcode = state->distcode;
ar.lmask = (1U << state->lenbits) - 1;
ar.dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
/* align in on 1/2 hold size boundary */
while (((size_t)(void *)ar.in & (sizeof(ar.hold) / 2 - 1)) != 0) {
ar.hold += (unsigned long)*ar.in++ << ar.bits;
ar.bits += 8;
}
inffas8664fnc(&ar);
if (ar.status > 1) {
if (ar.status == 2)
strm->msg = "invalid literal/length code";
else if (ar.status == 3)
strm->msg = "invalid distance code";
else
strm->msg = "invalid distance too far back";
state->mode = BAD;
}
else if ( ar.status == 1 ) {
state->mode = TYPE;
}
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
ar.len = ar.bits >> 3;
ar.in -= ar.len;
ar.bits -= ar.len << 3;
ar.hold &= (1U << ar.bits) - 1;
/* update state and return */
strm->next_in = ar.in;
strm->next_out = ar.out;
strm->avail_in = (unsigned)(ar.in < ar.last ?
PAD_AVAIL_IN + (ar.last - ar.in) :
PAD_AVAIL_IN - (ar.in - ar.last));
strm->avail_out = (unsigned)(ar.out < ar.end ?
PAD_AVAIL_OUT + (ar.end - ar.out) :
PAD_AVAIL_OUT - (ar.out - ar.end));
state->hold = (unsigned long)ar.hold;
state->bits = ar.bits;
return;
}
#endif

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@ -1,275 +1,275 @@
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include "zlib.h"
void MyDoMinus64(LARGE_INTEGER *R,LARGE_INTEGER A,LARGE_INTEGER B)
{
R->HighPart = A.HighPart - B.HighPart;
if (A.LowPart >= B.LowPart)
R->LowPart = A.LowPart - B.LowPart;
else
{
R->LowPart = A.LowPart - B.LowPart;
R->HighPart --;
}
}
#ifdef _M_X64
// see http://msdn2.microsoft.com/library/twchhe95(en-us,vs.80).aspx for __rdtsc
unsigned __int64 __rdtsc(void);
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
// printf("rdtsc = %I64x\n",__rdtsc());
pbeginTime64->QuadPart=__rdtsc();
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER LIres;
unsigned _int64 res=__rdtsc()-((unsigned _int64)(beginTime64.QuadPart));
LIres.QuadPart=res;
// printf("rdtsc = %I64x\n",__rdtsc());
return LIres;
}
#else
#ifdef _M_IX86
void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
{
DWORD dwEdx,dwEax;
_asm
{
rdtsc
mov dwEax,eax
mov dwEdx,edx
}
pbeginTime64->LowPart=dwEax;
pbeginTime64->HighPart=dwEdx;
}
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
myGetRDTSC32(pbeginTime64);
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER LIres,endTime64;
myGetRDTSC32(&endTime64);
LIres.LowPart=LIres.HighPart=0;
MyDoMinus64(&LIres,endTime64,beginTime64);
return LIres;
}
#else
void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
{
}
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER lr;
lr.QuadPart=0;
return lr;
}
#endif
#endif
void BeginCountPerfCounter(LARGE_INTEGER * pbeginTime64,BOOL fComputeTimeQueryPerf)
{
if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(pbeginTime64)))
{
pbeginTime64->LowPart = GetTickCount();
pbeginTime64->HighPart = 0;
}
}
DWORD GetMsecSincePerfCounter(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER endTime64,ticksPerSecond,ticks;
DWORDLONG ticksShifted,tickSecShifted;
DWORD dwLog=16+0;
DWORD dwRet;
if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(&endTime64)))
dwRet = (GetTickCount() - beginTime64.LowPart)*1;
else
{
MyDoMinus64(&ticks,endTime64,beginTime64);
QueryPerformanceFrequency(&ticksPerSecond);
{
ticksShifted = Int64ShrlMod32(*(DWORDLONG*)&ticks,dwLog);
tickSecShifted = Int64ShrlMod32(*(DWORDLONG*)&ticksPerSecond,dwLog);
}
dwRet = (DWORD)((((DWORD)ticksShifted)*1000)/(DWORD)(tickSecShifted));
dwRet *=1;
}
return dwRet;
}
int ReadFileMemory(const char* filename,long* plFileSize,void** pFilePtr)
{
FILE* stream;
void* ptr;
int retVal=1;
stream=fopen(filename, "rb");
if (stream==NULL)
return 0;
fseek(stream,0,SEEK_END);
*plFileSize=ftell(stream);
fseek(stream,0,SEEK_SET);
ptr=malloc((*plFileSize)+1);
if (ptr==NULL)
retVal=0;
else
{
if (fread(ptr, 1, *plFileSize,stream) != (*plFileSize))
retVal=0;
}
fclose(stream);
*pFilePtr=ptr;
return retVal;
}
int main(int argc, char *argv[])
{
int BlockSizeCompress=0x8000;
int BlockSizeUncompress=0x8000;
int cprLevel=Z_DEFAULT_COMPRESSION ;
long lFileSize;
unsigned char* FilePtr;
long lBufferSizeCpr;
long lBufferSizeUncpr;
long lCompressedSize=0;
unsigned char* CprPtr;
unsigned char* UncprPtr;
long lSizeCpr,lSizeUncpr;
DWORD dwGetTick,dwMsecQP;
LARGE_INTEGER li_qp,li_rdtsc,dwResRdtsc;
if (argc<=1)
{
printf("run TestZlib <File> [BlockSizeCompress] [BlockSizeUncompress] [compres. level]\n");
return 0;
}
if (ReadFileMemory(argv[1],&lFileSize,&FilePtr)==0)
{
printf("error reading %s\n",argv[1]);
return 1;
}
else printf("file %s read, %u bytes\n",argv[1],lFileSize);
if (argc>=3)
BlockSizeCompress=atol(argv[2]);
if (argc>=4)
BlockSizeUncompress=atol(argv[3]);
if (argc>=5)
cprLevel=(int)atol(argv[4]);
lBufferSizeCpr = lFileSize + (lFileSize/0x10) + 0x200;
lBufferSizeUncpr = lBufferSizeCpr;
CprPtr=(unsigned char*)malloc(lBufferSizeCpr + BlockSizeCompress);
BeginCountPerfCounter(&li_qp,TRUE);
dwGetTick=GetTickCount();
BeginCountRdtsc(&li_rdtsc);
{
z_stream zcpr;
int ret=Z_OK;
long lOrigToDo = lFileSize;
long lOrigDone = 0;
int step=0;
memset(&zcpr,0,sizeof(z_stream));
deflateInit(&zcpr,cprLevel);
zcpr.next_in = FilePtr;
zcpr.next_out = CprPtr;
do
{
long all_read_before = zcpr.total_in;
zcpr.avail_in = min(lOrigToDo,BlockSizeCompress);
zcpr.avail_out = BlockSizeCompress;
ret=deflate(&zcpr,(zcpr.avail_in==lOrigToDo) ? Z_FINISH : Z_SYNC_FLUSH);
lOrigDone += (zcpr.total_in-all_read_before);
lOrigToDo -= (zcpr.total_in-all_read_before);
step++;
} while (ret==Z_OK);
lSizeCpr=zcpr.total_out;
deflateEnd(&zcpr);
dwGetTick=GetTickCount()-dwGetTick;
dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
printf("total compress size = %u, in %u step\n",lSizeCpr,step);
printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
printf("defcpr time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
printf("defcpr result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
}
CprPtr=(unsigned char*)realloc(CprPtr,lSizeCpr);
UncprPtr=(unsigned char*)malloc(lBufferSizeUncpr + BlockSizeUncompress);
BeginCountPerfCounter(&li_qp,TRUE);
dwGetTick=GetTickCount();
BeginCountRdtsc(&li_rdtsc);
{
z_stream zcpr;
int ret=Z_OK;
long lOrigToDo = lSizeCpr;
long lOrigDone = 0;
int step=0;
memset(&zcpr,0,sizeof(z_stream));
inflateInit(&zcpr);
zcpr.next_in = CprPtr;
zcpr.next_out = UncprPtr;
do
{
long all_read_before = zcpr.total_in;
zcpr.avail_in = min(lOrigToDo,BlockSizeUncompress);
zcpr.avail_out = BlockSizeUncompress;
ret=inflate(&zcpr,Z_SYNC_FLUSH);
lOrigDone += (zcpr.total_in-all_read_before);
lOrigToDo -= (zcpr.total_in-all_read_before);
step++;
} while (ret==Z_OK);
lSizeUncpr=zcpr.total_out;
inflateEnd(&zcpr);
dwGetTick=GetTickCount()-dwGetTick;
dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
printf("total uncompress size = %u, in %u step\n",lSizeUncpr,step);
printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
printf("uncpr time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
printf("uncpr result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
}
if (lSizeUncpr==lFileSize)
{
if (memcmp(FilePtr,UncprPtr,lFileSize)==0)
printf("compare ok\n");
}
return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include "zlib.h"
void MyDoMinus64(LARGE_INTEGER *R,LARGE_INTEGER A,LARGE_INTEGER B)
{
R->HighPart = A.HighPart - B.HighPart;
if (A.LowPart >= B.LowPart)
R->LowPart = A.LowPart - B.LowPart;
else
{
R->LowPart = A.LowPart - B.LowPart;
R->HighPart --;
}
}
#ifdef _M_X64
// see http://msdn2.microsoft.com/library/twchhe95(en-us,vs.80).aspx for __rdtsc
unsigned __int64 __rdtsc(void);
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
// printf("rdtsc = %I64x\n",__rdtsc());
pbeginTime64->QuadPart=__rdtsc();
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER LIres;
unsigned _int64 res=__rdtsc()-((unsigned _int64)(beginTime64.QuadPart));
LIres.QuadPart=res;
// printf("rdtsc = %I64x\n",__rdtsc());
return LIres;
}
#else
#ifdef _M_IX86
void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
{
DWORD dwEdx,dwEax;
_asm
{
rdtsc
mov dwEax,eax
mov dwEdx,edx
}
pbeginTime64->LowPart=dwEax;
pbeginTime64->HighPart=dwEdx;
}
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
myGetRDTSC32(pbeginTime64);
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER LIres,endTime64;
myGetRDTSC32(&endTime64);
LIres.LowPart=LIres.HighPart=0;
MyDoMinus64(&LIres,endTime64,beginTime64);
return LIres;
}
#else
void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
{
}
void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
{
}
LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER lr;
lr.QuadPart=0;
return lr;
}
#endif
#endif
void BeginCountPerfCounter(LARGE_INTEGER * pbeginTime64,BOOL fComputeTimeQueryPerf)
{
if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(pbeginTime64)))
{
pbeginTime64->LowPart = GetTickCount();
pbeginTime64->HighPart = 0;
}
}
DWORD GetMsecSincePerfCounter(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
{
LARGE_INTEGER endTime64,ticksPerSecond,ticks;
DWORDLONG ticksShifted,tickSecShifted;
DWORD dwLog=16+0;
DWORD dwRet;
if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(&endTime64)))
dwRet = (GetTickCount() - beginTime64.LowPart)*1;
else
{
MyDoMinus64(&ticks,endTime64,beginTime64);
QueryPerformanceFrequency(&ticksPerSecond);
{
ticksShifted = Int64ShrlMod32(*(DWORDLONG*)&ticks,dwLog);
tickSecShifted = Int64ShrlMod32(*(DWORDLONG*)&ticksPerSecond,dwLog);
}
dwRet = (DWORD)((((DWORD)ticksShifted)*1000)/(DWORD)(tickSecShifted));
dwRet *=1;
}
return dwRet;
}
int ReadFileMemory(const char* filename,long* plFileSize,void** pFilePtr)
{
FILE* stream;
void* ptr;
int retVal=1;
stream=fopen(filename, "rb");
if (stream==NULL)
return 0;
fseek(stream,0,SEEK_END);
*plFileSize=ftell(stream);
fseek(stream,0,SEEK_SET);
ptr=malloc((*plFileSize)+1);
if (ptr==NULL)
retVal=0;
else
{
if (fread(ptr, 1, *plFileSize,stream) != (*plFileSize))
retVal=0;
}
fclose(stream);
*pFilePtr=ptr;
return retVal;
}
int main(int argc, char *argv[])
{
int BlockSizeCompress=0x8000;
int BlockSizeUncompress=0x8000;
int cprLevel=Z_DEFAULT_COMPRESSION ;
long lFileSize;
unsigned char* FilePtr;
long lBufferSizeCpr;
long lBufferSizeUncpr;
long lCompressedSize=0;
unsigned char* CprPtr;
unsigned char* UncprPtr;
long lSizeCpr,lSizeUncpr;
DWORD dwGetTick,dwMsecQP;
LARGE_INTEGER li_qp,li_rdtsc,dwResRdtsc;
if (argc<=1)
{
printf("run TestZlib <File> [BlockSizeCompress] [BlockSizeUncompress] [compres. level]\n");
return 0;
}
if (ReadFileMemory(argv[1],&lFileSize,&FilePtr)==0)
{
printf("error reading %s\n",argv[1]);
return 1;
}
else printf("file %s read, %u bytes\n",argv[1],lFileSize);
if (argc>=3)
BlockSizeCompress=atol(argv[2]);
if (argc>=4)
BlockSizeUncompress=atol(argv[3]);
if (argc>=5)
cprLevel=(int)atol(argv[4]);
lBufferSizeCpr = lFileSize + (lFileSize/0x10) + 0x200;
lBufferSizeUncpr = lBufferSizeCpr;
CprPtr=(unsigned char*)malloc(lBufferSizeCpr + BlockSizeCompress);
BeginCountPerfCounter(&li_qp,TRUE);
dwGetTick=GetTickCount();
BeginCountRdtsc(&li_rdtsc);
{
z_stream zcpr;
int ret=Z_OK;
long lOrigToDo = lFileSize;
long lOrigDone = 0;
int step=0;
memset(&zcpr,0,sizeof(z_stream));
deflateInit(&zcpr,cprLevel);
zcpr.next_in = FilePtr;
zcpr.next_out = CprPtr;
do
{
long all_read_before = zcpr.total_in;
zcpr.avail_in = min(lOrigToDo,BlockSizeCompress);
zcpr.avail_out = BlockSizeCompress;
ret=deflate(&zcpr,(zcpr.avail_in==lOrigToDo) ? Z_FINISH : Z_SYNC_FLUSH);
lOrigDone += (zcpr.total_in-all_read_before);
lOrigToDo -= (zcpr.total_in-all_read_before);
step++;
} while (ret==Z_OK);
lSizeCpr=zcpr.total_out;
deflateEnd(&zcpr);
dwGetTick=GetTickCount()-dwGetTick;
dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
printf("total compress size = %u, in %u step\n",lSizeCpr,step);
printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
printf("defcpr time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
printf("defcpr result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
}
CprPtr=(unsigned char*)realloc(CprPtr,lSizeCpr);
UncprPtr=(unsigned char*)malloc(lBufferSizeUncpr + BlockSizeUncompress);
BeginCountPerfCounter(&li_qp,TRUE);
dwGetTick=GetTickCount();
BeginCountRdtsc(&li_rdtsc);
{
z_stream zcpr;
int ret=Z_OK;
long lOrigToDo = lSizeCpr;
long lOrigDone = 0;
int step=0;
memset(&zcpr,0,sizeof(z_stream));
inflateInit(&zcpr);
zcpr.next_in = CprPtr;
zcpr.next_out = UncprPtr;
do
{
long all_read_before = zcpr.total_in;
zcpr.avail_in = min(lOrigToDo,BlockSizeUncompress);
zcpr.avail_out = BlockSizeUncompress;
ret=inflate(&zcpr,Z_SYNC_FLUSH);
lOrigDone += (zcpr.total_in-all_read_before);
lOrigToDo -= (zcpr.total_in-all_read_before);
step++;
} while (ret==Z_OK);
lSizeUncpr=zcpr.total_out;
inflateEnd(&zcpr);
dwGetTick=GetTickCount()-dwGetTick;
dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
printf("total uncompress size = %u, in %u step\n",lSizeUncpr,step);
printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
printf("uncpr time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
printf("uncpr result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
}
if (lSizeUncpr==lFileSize)
{
if (memcmp(FilePtr,UncprPtr,lFileSize)==0)
printf("compare ok\n");
}
return 0;
}

View file

@ -1,60 +1,60 @@
Building instructions for the DLL versions of Zlib 1.2.4
========================================================
This directory contains projects that build zlib and minizip using
Microsoft Visual C++ 9.0/10.0, and Visual C++ .
You don't need to build these projects yourself. You can download the
binaries from:
http://www.winimage.com/zLibDll
More information can be found at this site.
first compile assembly code by running
bld_ml64.bat in contrib\masmx64
bld_ml32.bat in contrib\masmx86
Build instructions for Visual Studio 2008 (32 bits or 64 bits)
--------------------------------------------------------------
- Uncompress current zlib, including all contrib/* files
- Open contrib\vstudio\vc9\zlibvc.sln with Microsoft Visual C++ 2008.0
- Or run: vcbuild /rebuild contrib\vstudio\vc9\zlibvc.sln "Release|Win32"
Build instructions for Visual Studio 2010 (32 bits or 64 bits)
--------------------------------------------------------------
- Uncompress current zlib, including all contrib/* files
- Open contrib\vstudio\vc10\zlibvc.sln with Microsoft Visual C++ 2010.0
Important
---------
- To use zlibwapi.dll in your application, you must define the
macro ZLIB_WINAPI when compiling your application's source files.
Additional notes
----------------
- This DLL, named zlibwapi.dll, is compatible to the old zlib.dll built
by Gilles Vollant from the zlib 1.1.x sources, and distributed at
http://www.winimage.com/zLibDll
It uses the WINAPI calling convention for the exported functions, and
includes the minizip functionality. If your application needs that
particular build of zlib.dll, you can rename zlibwapi.dll to zlib.dll.
- The new DLL was renamed because there exist several incompatible
versions of zlib.dll on the Internet.
- There is also an official DLL build of zlib, named zlib1.dll. This one
is exporting the functions using the CDECL convention. See the file
win32\DLL_FAQ.txt found in this zlib distribution.
- There used to be a ZLIB_DLL macro in zlib 1.1.x, but now this symbol
has a slightly different effect. To avoid compatibility problems, do
not define it here.
Gilles Vollant
info@winimage.com
Building instructions for the DLL versions of Zlib 1.2.4
========================================================
This directory contains projects that build zlib and minizip using
Microsoft Visual C++ 9.0/10.0, and Visual C++ .
You don't need to build these projects yourself. You can download the
binaries from:
http://www.winimage.com/zLibDll
More information can be found at this site.
first compile assembly code by running
bld_ml64.bat in contrib\masmx64
bld_ml32.bat in contrib\masmx86
Build instructions for Visual Studio 2008 (32 bits or 64 bits)
--------------------------------------------------------------
- Uncompress current zlib, including all contrib/* files
- Open contrib\vstudio\vc9\zlibvc.sln with Microsoft Visual C++ 2008.0
- Or run: vcbuild /rebuild contrib\vstudio\vc9\zlibvc.sln "Release|Win32"
Build instructions for Visual Studio 2010 (32 bits or 64 bits)
--------------------------------------------------------------
- Uncompress current zlib, including all contrib/* files
- Open contrib\vstudio\vc10\zlibvc.sln with Microsoft Visual C++ 2010.0
Important
---------
- To use zlibwapi.dll in your application, you must define the
macro ZLIB_WINAPI when compiling your application's source files.
Additional notes
----------------
- This DLL, named zlibwapi.dll, is compatible to the old zlib.dll built
by Gilles Vollant from the zlib 1.1.x sources, and distributed at
http://www.winimage.com/zLibDll
It uses the WINAPI calling convention for the exported functions, and
includes the minizip functionality. If your application needs that
particular build of zlib.dll, you can rename zlibwapi.dll to zlib.dll.
- The new DLL was renamed because there exist several incompatible
versions of zlib.dll on the Internet.
- There is also an official DLL build of zlib, named zlib1.dll. This one
is exporting the functions using the CDECL convention. See the file
win32\DLL_FAQ.txt found in this zlib distribution.
- There used to be a ZLIB_DLL macro in zlib 1.1.x, but now this symbol
has a slightly different effect. To avoid compatibility problems, do
not define it here.
Gilles Vollant
info@winimage.com

File diff suppressed because it is too large Load diff

View file

@ -1,92 +1,92 @@
//----------------------------------------------------------------------------------
// File: libs\jni\nv_event\nv_event_queue.h
// Samples Version: NVIDIA Android Lifecycle samples 1_0beta
// Email: tegradev@nvidia.com
// Web: http://developer.nvidia.com/category/zone/mobile-development
//
// Copyright 2009-2011 NVIDIA® Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//----------------------------------------------------------------------------------
#ifndef NV_EVENT_QUEUE
#define NV_EVENT_QUEUE
#include "nv_event.hpp"
#include <pthread.h>
class NVEventSync
{
public:
pthread_cond_t m_cond;
bool m_block;
};
class NVEventQueue {
public:
void Init();
void Shutdown();
void Flush();
void UnblockConsumer();
void UnblockProducer();
// Events are copied, so caller can reuse ev immediately
void Insert(const NVEvent* ev);
// Waits until the event is consumed. Returns whether the
// consumer indicates handling the event or ignoring it
bool InsertBlocking(const NVEvent* ev);
// Returned event is valid only until the next call to
// RemoveOldest or until a call to DoneWithEvent
// Calling RemoveOldest again without calling DoneWithEvent
// indicates that the last event returned was NOT handled, and
// thus InsertNewestAndWait for that even would return false
const NVEvent* RemoveOldest(int waitMSecs);
// Indicates that all processing of the last event returned
// from RemoveOldest is complete. Also allows the app to indicate
// whether it handled the event or not.
// Do not dereference the last event pointer after calling this function
void DoneWithEvent(bool ret);
protected:
bool insert(const NVEvent* ev);
enum { QUEUE_ELEMS = 256 };
enum { QUEUE_MASK = 0x000000ff };
int32_t m_nextInsertIndex;
int32_t m_headIndex;
pthread_mutex_t m_accessLock;
NVEventSync m_blockerSync;
NVEventSync m_consumerSync;
NVEvent m_events[QUEUE_ELEMS];
const NVEvent* m_blocker;
enum BlockerState
{
NO_BLOCKER,
PENDING_BLOCKER,
PROCESSING_BLOCKER,
RETURNED_BLOCKER
};
BlockerState m_blockerState;
bool m_blockerReturnVal;
};
#endif // #ifndef NV_EVENT_QUEUE
//----------------------------------------------------------------------------------
// File: libs\jni\nv_event\nv_event_queue.h
// Samples Version: NVIDIA Android Lifecycle samples 1_0beta
// Email: tegradev@nvidia.com
// Web: http://developer.nvidia.com/category/zone/mobile-development
//
// Copyright 2009-2011 NVIDIA® Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//----------------------------------------------------------------------------------
#ifndef NV_EVENT_QUEUE
#define NV_EVENT_QUEUE
#include "nv_event.hpp"
#include <pthread.h>
class NVEventSync
{
public:
pthread_cond_t m_cond;
bool m_block;
};
class NVEventQueue {
public:
void Init();
void Shutdown();
void Flush();
void UnblockConsumer();
void UnblockProducer();
// Events are copied, so caller can reuse ev immediately
void Insert(const NVEvent* ev);
// Waits until the event is consumed. Returns whether the
// consumer indicates handling the event or ignoring it
bool InsertBlocking(const NVEvent* ev);
// Returned event is valid only until the next call to
// RemoveOldest or until a call to DoneWithEvent
// Calling RemoveOldest again without calling DoneWithEvent
// indicates that the last event returned was NOT handled, and
// thus InsertNewestAndWait for that even would return false
const NVEvent* RemoveOldest(int waitMSecs);
// Indicates that all processing of the last event returned
// from RemoveOldest is complete. Also allows the app to indicate
// whether it handled the event or not.
// Do not dereference the last event pointer after calling this function
void DoneWithEvent(bool ret);
protected:
bool insert(const NVEvent* ev);
enum { QUEUE_ELEMS = 256 };
enum { QUEUE_MASK = 0x000000ff };
int32_t m_nextInsertIndex;
int32_t m_headIndex;
pthread_mutex_t m_accessLock;
NVEventSync m_blockerSync;
NVEventSync m_consumerSync;
NVEvent m_events[QUEUE_ELEMS];
const NVEvent* m_blocker;
enum BlockerState
{
NO_BLOCKER,
PENDING_BLOCKER,
PROCESSING_BLOCKER,
RETURNED_BLOCKER
};
BlockerState m_blockerState;
bool m_blockerReturnVal;
};
#endif // #ifndef NV_EVENT_QUEUE

View file

@ -1,34 +1,34 @@
//----------------------------------------------------------------------------------
// File: libs\jni\nv_time\nv_time.h
// Samples Version: NVIDIA Android Lifecycle samples 1_0beta
// Email: tegradev@nvidia.com
// Web: http://developer.nvidia.com/category/zone/mobile-development
//
// Copyright 2009-2011 NVIDIA® Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//----------------------------------------------------------------------------------
#ifndef __INCLUDED_NV_TIME_H
#define __INCLUDED_NV_TIME_H
#include <stdlib.h>
void NVTimeInit();
void nvAcquireTimeExtension();
bool nvValidTimeExtension();
long nvGetSystemTime();
#endif
//----------------------------------------------------------------------------------
// File: libs\jni\nv_time\nv_time.h
// Samples Version: NVIDIA Android Lifecycle samples 1_0beta
// Email: tegradev@nvidia.com
// Web: http://developer.nvidia.com/category/zone/mobile-development
//
// Copyright 2009-2011 NVIDIA® Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//----------------------------------------------------------------------------------
#ifndef __INCLUDED_NV_TIME_H
#define __INCLUDED_NV_TIME_H
#include <stdlib.h>
void NVTimeInit();
void nvAcquireTimeExtension();
bool nvValidTimeExtension();
long nvGetSystemTime();
#endif

View file

@ -1,26 +1,26 @@
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