forked from organicmaps/organicmaps
Review fixes.
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parent
e94055d6aa
commit
f37b974b8c
3 changed files with 12 additions and 14 deletions
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@ -307,9 +307,10 @@ UNIT_TEST(SearchQueryV2_SearchInWorld)
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auto const result = engine.RegisterMap(testWorld);
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TEST_EQUAL(result.second, MwmSet::RegResult::Success, ());
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auto worldId = result.first;
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auto const worldId = result.first;
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m2::RectD const viewport(m2::PointD(-1.0, -1.0), m2::PointD(-0.5, -0.5));
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{
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TestSearchRequest request(engine, "Los Alamos", "en", search::SearchParams::ALL, viewport);
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request.Wait();
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@ -337,8 +337,8 @@ Geocoder::Geocoder(Index & index, storage::CountryInfoGetter const & infoGetter)
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, m_numTokens(0)
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, m_model(SearchModel::Instance())
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, m_streets(nullptr)
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, m_matcher(nullptr)
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, m_villages(nullptr)
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, m_matcher(nullptr)
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, m_finder(static_cast<my::Cancellable const &>(*this))
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, m_lastMatchedRegion(nullptr)
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, m_results(nullptr)
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@ -484,7 +484,7 @@ void Geocoder::GoImpl(vector<shared_ptr<MwmInfo>> & infos, bool inViewport)
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m_context = move(context);
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MY_SCOPE_GUARD(cleanup, [&]()
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{
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LOG(LDEBUG, (m_context->GetName(), "processing complete."));
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LOG(LDEBUG, (m_context->GetName(), "geocoding complete."));
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m_matcher->OnQueryFinished();
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m_matcher = nullptr;
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m_context.reset();
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@ -853,15 +853,15 @@ void Geocoder::MatchRegions(RegionType type)
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// On the World.mwm we need to check that CITY - STATE - COUNTRY
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// form a nested sequence. Otherwise, as mwm borders do not
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// intersect state or country boundaries, it's enough to check
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// that the currently processing mwm belongs to region.
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// mwm that is currently being processed belongs to region.
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if (isWorld)
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{
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matches = m_lastMatchedRegion == nullptr ||
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m_infoGetter.IsBelongToRegions(region.m_center, m_lastMatchedRegion->m_ids);
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}
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else if (m_infoGetter.IsBelongToRegions(fileName, region.m_ids))
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else
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{
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matches = true;
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matches = m_infoGetter.IsBelongToRegions(fileName, region.m_ids);
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}
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if (!matches)
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@ -925,9 +925,7 @@ void Geocoder::MatchCities()
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if (m_context->GetInfo()->GetType() == MwmInfo::WORLD)
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continue;
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// Unites features from all localities and uses the resulting bit
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// vector as a filter for features retrieved during geocoding.
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auto const * cityFeatures = RetrieveGeometryFeatures(*m_context, city.m_rect, CITY_ID);
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auto const * cityFeatures = RetrieveGeometryFeatures(*m_context, city.m_rect, city.m_featureId);
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if (coding::CompressedBitVector::IsEmpty(cityFeatures))
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continue;
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@ -1103,7 +1101,7 @@ void Geocoder::MatchPOIsAndBuildings(size_t curToken)
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feature.ParseTypes();
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SearchModel::SearchType const searchType = m_model.GetSearchType(feature);
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// All SEARCH_TYPE_CITY features were filtered in DoGeocodingWithLocalities().
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// All SEARCH_TYPE_CITY features were filtered in MatchCities().
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// All SEARCH_TYPE_STREET features were filtered in GreedilyMatchStreets().
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if (searchType < SearchModel::SEARCH_TYPE_STREET)
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clusters[searchType].push_back(featureId);
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@ -1124,7 +1122,7 @@ void Geocoder::MatchPOIsAndBuildings(size_t curToken)
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for (size_t i = 0; i < ARRAY_SIZE(clusters); ++i)
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{
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// ATTENTION: DO NOT USE layer after recursive calls to
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// DoGeocoding(). This may lead to use-after-free.
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// MatchPOIsAndBuildings(). This may lead to use-after-free.
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auto & layer = m_layers.back();
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layer.m_sortedFeatures = &clusters[i];
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@ -136,9 +136,8 @@ private:
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enum
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{
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VIEWPORT_ID,
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POSITION_ID,
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CITY_ID
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VIEWPORT_ID = -1,
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POSITION_ID = -2,
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};
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SearchQueryParams::TSynonymsVector const & GetTokens(size_t i) const;
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