forked from organicmaps/organicmaps
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pastk-styl
Author | SHA1 | Date | |
---|---|---|---|
682a22223b | |||
265c2b9f3b |
12 changed files with 173 additions and 28 deletions
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@ -268,6 +268,7 @@ void RuleDrawer::ProcessAreaStyle(FeatureType & f, Stylist const & s,
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{
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double const heightInMeters = GetBuildingHeightInMeters(f);
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double const minHeightInMeters = GetBuildingMinHeightInMeters(f);
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// Loads geometry of the feature.
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featureCenter = feature::GetCenter(f, zoomLevel);
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double const lon = mercator::XToLon(featureCenter.x);
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double const lat = mercator::YToLat(featureCenter.y);
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@ -283,12 +284,18 @@ void RuleDrawer::ProcessAreaStyle(FeatureType & f, Stylist const & s,
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if (applyPointStyle)
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{
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if (!is3dBuilding)
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{
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// Loads geometry of the feature.
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featureCenter = feature::GetCenter(f, zoomLevel);
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}
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applyPointStyle = m_globalRect.IsPointInside(featureCenter);
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}
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if (applyPointStyle || is3dBuilding)
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{
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// At this point a proper geometry is loaded already.
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minVisibleScale = feature::GetMinDrawableScale(f);
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}
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ApplyAreaFeature apply(m_context->GetTileKey(), insertShape, f.GetID(),
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m_currentScaleGtoP, isBuilding,
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@ -58,15 +58,23 @@ public:
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Points const & GetSourcePoints()
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{
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// For short lines keep simplifying the previous version to ensure points visibility is consistent.
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return !m_current.empty() ? m_current : m_fb.GetOuterGeometry();
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}
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// Its important AddPoints is called sequentially from upper scales to lower.
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void AddPoints(Points const & points, int scaleIndex)
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{
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if (m_ptsInner && points.size() <= m_maxNumTriangles)
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{
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// Store small features inline and keep a mask for individual points scale visibility.
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if (m_buffer.m_innerPts.empty())
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{
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// FIXME: if geometry is added for the most detailed scale 3 only
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// then the mask is never updated and left == 0,
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// which means the geometry could be used on any scale.
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m_buffer.m_innerPts = points;
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}
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else
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FillInnerPointsMask(points, scaleIndex);
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m_current = points;
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@ -1,4 +1,6 @@
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#include "indexer/data_source.hpp"
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#include "indexer/map_style_reader.hpp"
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#include "indexer/scale_index.hpp"
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#include "indexer/unique_index.hpp"
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@ -47,6 +49,10 @@ public:
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feature::DataHeader const & header = mwmValue->GetHeader();
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CheckUniqueIndexes checkUnique;
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// Read 3 additional scale indices to allow visibility changes
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// for style designers and for custom style users.
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if (GetStyleReader().IsVisibilityOverrideEnabled())
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scale += 7;
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// In case of WorldCoasts we should pass correct scale in ForEachInIntervalAndScale.
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auto const lastScale = header.GetLastScale();
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if (scale > lastScale)
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@ -428,7 +428,14 @@ namespace
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AddRule<Line>(p, de.scale(), line, de.lines(k), apply_if);
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if (de.has_area())
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{
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AddRule<Area>(p, de.scale(), area, de.area(), apply_if);
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for (int n = 10; n < de.scale(); ++n)
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{
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if (!p->IsDrawable(n))
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AddRule<Area>(p, n, area, de.area(), apply_if);
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}
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}
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if (de.has_symbol())
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AddRule<Symbol>(p, de.scale(), symbol, de.symbol(), apply_if);
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@ -153,6 +153,8 @@ bool GetBoundingBoxArea(FeatureType & ft, double & sqM)
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if (feature::GeomType::Area != ft.GetGeomType())
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return false;
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// FIXME: the best geometry is loaded here always, use the current zoom level
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// see https://github.com/organicmaps/organicmaps/issues/2840
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sqM = mercator::AreaOnEarth(ft.GetLimitRect(scales::GetUpperScale()));
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return true;
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}
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@ -2,10 +2,12 @@
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#include "indexer/classificator.hpp"
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#include "indexer/feature_algo.hpp"
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#include "indexer/feature_data.hpp"
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#include "indexer/feature_impl.hpp"
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#include "indexer/feature_utils.hpp"
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#include "indexer/feature_visibility.hpp"
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#include "indexer/map_object.hpp"
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#include "indexer/map_style_reader.hpp"
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#include "indexer/scales.hpp"
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#include "indexer/shared_load_info.hpp"
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@ -344,6 +346,7 @@ void FeatureType::ParseHeader2()
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if (headerGeomType == HeaderGeomType::Line)
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{
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ptsCount = bitSource.Read(4);
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// If a mask of outer geometry is present.
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if (ptsCount == 0)
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ptsMask = bitSource.Read(4);
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else
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@ -363,6 +366,7 @@ void FeatureType::ParseHeader2()
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{
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if (ptsCount > 0)
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{
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// Inner geometry.
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int const count = ((ptsCount - 2) + 4 - 1) / 4;
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ASSERT_LESS(count, 4, ());
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@ -378,6 +382,7 @@ void FeatureType::ParseHeader2()
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}
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else
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{
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// Outer geometry: first point is stored in the header (coding params).
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m_points.emplace_back(serial::LoadPoint(src, cp));
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ReadOffsets(*m_loadInfo, src, ptsMask, m_offsets.m_pts);
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}
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@ -435,8 +440,13 @@ uint32_t FeatureType::ParseGeometry(int scale)
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{
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ASSERT_EQUAL(count, 1, ());
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// outer geometry
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int const ind = GetScaleIndex(*m_loadInfo, scale, m_offsets.m_pts);
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// Outer geometry.
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int ind = GetScaleIndex(*m_loadInfo, scale, m_offsets.m_pts);
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// If there is no geometry for the requested scale, fallback to a closest available one.
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// TODO: if there is need we can remove excess points by a primitive filter
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// similar to the one used in apply_feature_functors.cpp::ApplyLineFeatureGeometry::operator()
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if (ind == -1 && GetStyleReader().IsVisibilityOverrideEnabled())
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ind = GetScaleIndex(*m_loadInfo, FeatureType::WORST_GEOMETRY, m_offsets.m_pts);
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if (ind != -1)
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{
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ReaderSource<FilesContainerR::TReader> src(m_loadInfo->GetGeometryReader(ind));
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@ -451,7 +461,7 @@ uint32_t FeatureType::ParseGeometry(int scale)
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}
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else
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{
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// filter inner geometry
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// Filter inner geometry.
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FeatureType::Points points;
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points.reserve(count);
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@ -460,11 +470,25 @@ uint32_t FeatureType::ParseGeometry(int scale)
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ASSERT_LESS(scaleIndex, m_loadInfo->GetScalesCount(), ());
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points.emplace_back(m_points.front());
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int minScale = m_loadInfo->GetScalesCount() - 1;
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int pointScale = 0;
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for (size_t i = 1; i + 1 < count; ++i)
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{
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// check for point visibility in needed scaleIndex
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if (static_cast<int>((m_ptsSimpMask >> (2 * (i - 1))) & 0x3) <= scaleIndex)
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// Check for point visibility in needed scaleIndex.
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pointScale = static_cast<int>((m_ptsSimpMask >> (2 * (i - 1))) & 0x3);
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if (pointScale <= scaleIndex)
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points.emplace_back(m_points[i]);
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else if (points.size() == 1 && minScale > pointScale)
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minScale = pointScale;
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}
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// Fallback to a closest available geometry.
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if (points.size() == 1 && GetStyleReader().IsVisibilityOverrideEnabled())
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{
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for (size_t i = 1; i + 1 < count; ++i)
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{
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if (static_cast<int>((m_ptsSimpMask >> (2 * (i - 1))) & 0x3) == minScale)
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points.emplace_back(m_points[i]);
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}
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}
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points.emplace_back(m_points.back());
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@ -491,7 +515,10 @@ uint32_t FeatureType::ParseTriangles(int scale)
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{
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if (m_triangles.empty())
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{
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auto const ind = GetScaleIndex(*m_loadInfo, scale, m_offsets.m_trg);
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auto ind = GetScaleIndex(*m_loadInfo, scale, m_offsets.m_trg);
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// If there is no geometry for the requested scale, fallback to a closest available one.
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if (ind == -1 && GetStyleReader().IsVisibilityOverrideEnabled())
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ind = GetScaleIndex(*m_loadInfo, FeatureType::WORST_GEOMETRY, m_offsets.m_trg);
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if (ind != -1)
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{
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ReaderSource<FilesContainerR::TReader> src(m_loadInfo->GetTrianglesReader(ind));
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@ -503,6 +530,16 @@ uint32_t FeatureType::ParseTriangles(int scale)
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}
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CalcRect(m_triangles, m_limitRect);
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// After scanning extra visibility/scale indices some too small
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// area features (that were initially excluded from the index
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// because of their small size) appear again - filter them out.
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if (GetStyleReader().IsVisibilityOverrideEnabled()
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&& !IsDrawableForIndexGeometryOnly(TypesHolder(*this), m_limitRect, scale))
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{
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m_triangles.clear();
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m_limitRect = m2::RectD();
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}
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}
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m_parsed.m_triangles = true;
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}
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@ -12,8 +12,8 @@
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namespace feature
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{
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/// @returns point on a feature that is the closest to f.GetLimitRect().Center().
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/// It is used by many ednities in the core of mapsme. Do not modify it's
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/// logic if you really-really know what you are doing.
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/// It is used by many entities in the core. Do not modify it's
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/// logic unless you really-really know what you are doing.
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m2::PointD GetCenter(FeatureType & f, int scale)
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{
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GeomType const type = f.GetGeomType();
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@ -229,6 +229,7 @@ bool IsDrawableForIndexGeometryOnly(TypesHolder const & types, m2::RectD limitRe
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static uint32_t const buildingPartType = c.GetTypeByPath({"building:part"});
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// Exclude too small area features unless it's a part of a coast or a building.
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if (types.GetGeomType() == GeomType::Area && !types.Has(c.GetCoastType()) &&
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!types.Has(buildingPartType) && !scales::IsGoodForLevel(level, limitRect))
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return false;
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@ -91,21 +91,28 @@ bool StyleReader::IsCarNavigationStyle() const
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m_mapStyle == MapStyle::MapStyleVehicleDark;
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}
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ReaderPtr<Reader> StyleReader::GetDrawingRulesReader() const
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ReaderPtr<Reader> StyleReader::GetDrawingRulesReader()
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{
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std::string rulesFile =
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std::string("drules_proto") + GetStyleRulesSuffix(GetCurrentStyle()) + ".bin";
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auto overriddenRulesFile =
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base::JoinPath(GetPlatform().WritableDir(), kStylesOverrideDir, rulesFile);
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if (GetPlatform().IsFileExistsByFullPath(overriddenRulesFile))
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rulesFile = overriddenRulesFile;
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Platform const & pl = GetPlatform();
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if (m_isStylesOverrideEnabled)
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{
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auto overriddenRulesFile =
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base::JoinPath(pl.WritableDir(), kStylesOverrideDir, rulesFile);
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if (pl.IsFileExistsByFullPath(overriddenRulesFile))
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{
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rulesFile = overriddenRulesFile;
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m_isVisibilityOverrideEnabled = true;
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}
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}
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#ifdef BUILD_DESIGNER
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// For Designer tool we have to look first into the resource folder.
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return GetPlatform().GetReader(rulesFile, "rwf");
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return pl.GetReader(rulesFile, "rwf");
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#else
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return GetPlatform().GetReader(rulesFile);
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return pl.GetReader(rulesFile);
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#endif
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}
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@ -116,15 +123,19 @@ ReaderPtr<Reader> StyleReader::GetResourceReader(std::string const & file,
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std::string("resources-") + density + GetStyleResourcesSuffix(GetCurrentStyle());
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std::string resFile = base::JoinPath(resourceDir, file);
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auto overriddenResFile = base::JoinPath(GetPlatform().WritableDir(), kStylesOverrideDir, resFile);
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if (GetPlatform().IsFileExistsByFullPath(overriddenResFile))
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resFile = overriddenResFile;
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Platform const & pl = GetPlatform();
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if (m_isStylesOverrideEnabled)
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{
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auto overriddenResFile = base::JoinPath(pl.WritableDir(), kStylesOverrideDir, resFile);
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if (pl.IsFileExistsByFullPath(overriddenResFile))
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resFile = overriddenResFile;
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}
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#ifdef BUILD_DESIGNER
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// For Designer tool we have to look first into the resource folder.
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return GetPlatform().GetReader(resFile, "rwf");
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return pl.GetReader(resFile, "rwf");
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#else
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return GetPlatform().GetReader(resFile);
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return pl.GetReader(resFile);
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#endif
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}
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@ -16,12 +16,43 @@ public:
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MapStyle GetCurrentStyle() const;
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bool IsCarNavigationStyle() const;
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ReaderPtr<Reader> GetDrawingRulesReader() const;
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ReaderPtr<Reader> GetDrawingRulesReader();
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ReaderPtr<Reader> GetResourceReader(std::string const & file, std::string const & density) const;
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ReaderPtr<Reader> GetDefaultResourceReader(std::string const & file) const;
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// If enabled allows to load custom style files
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// from the "styles/" subdir of the writable dir.
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inline void ToggleStylesOverride(bool enabled)
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{
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m_isStylesOverrideEnabled = enabled;
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}
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inline bool IsStylesOverrideEnabled() const
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{
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return m_isStylesOverrideEnabled;
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}
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// If enabled allows rendering of features at up to 3 lower zoom levels
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// by reading extra scale/visibility indices and using a geometry fallback.
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inline void ToggleVisibilityOverride(bool enabled)
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{
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m_isVisibilityOverrideEnabled = enabled;
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}
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inline bool IsVisibilityOverrideEnabled() const
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{
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return m_isVisibilityOverrideEnabled;
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}
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private:
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bool m_isStylesOverrideEnabled = true;
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#ifdef BUILD_DESIGNER
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bool m_isVisibilityOverrideEnabled = true;
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#else
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bool m_isVisibilityOverrideEnabled = false;
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#endif
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std::atomic<MapStyle> m_mapStyle;
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};
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@ -47,6 +47,11 @@ public:
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m_cellsInBucket.resize(m_bucketsCount);
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}
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// Every feature should be indexed at most once, namely for the smallest possible scale where
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// -- its geometry is non-empty;
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// -- it is visible;
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// -- it is allowed by the classificator.
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// If the feature is invisible at all scales, do not index it.
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template <class Feature>
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void operator()(Feature & ft, uint32_t index) const
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{
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@ -56,12 +61,15 @@ public:
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// The classificator won't allow this feature to be drawable for smaller
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// scales so the first buckets can be safely skipped.
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// todo(@pimenov) Parallelizing this loop may be helpful.
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// TODO: skip index building for scales [0,9] for country files and scales 10+ for the world file.
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for (uint32_t bucket = minScaleClassif; bucket < m_bucketsCount; ++bucket)
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{
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// There is a one-to-one correspondence between buckets and scales.
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// This is not immediately obvious and in fact there was an idea to map
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// a bucket to a contiguous range of scales.
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// todo(@pimenov): We probably should remove scale_index.hpp altogether.
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// Check feature's geometry and visibility.
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if (!FeatureShouldBeIndexed(ft, static_cast<int>(bucket), bucket == minScaleClassif /* needReset */))
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{
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continue;
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@ -78,11 +86,6 @@ public:
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}
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private:
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// Every feature should be indexed at most once, namely for the smallest possible scale where
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// -- its geometry is non-empty;
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// -- it is visible;
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// -- it is allowed by the classificator.
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// If the feature is invisible at all scales, do not index it.
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template <class Feature>
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bool FeatureShouldBeIndexed(Feature & ft, int scale, bool needReset) const
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{
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@ -136,9 +139,10 @@ void IndexScales(feature::DataHeader const & header, FeaturesVector const & feat
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};
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using TDisplacementManager = DisplacementManager<decltype(PushCFT)>;
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// Heuristically rearrange and filter single-point features to simplify
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// Single-point features are heuristically rearranged and filtered to simplify
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||||
// the runtime decision of whether we should draw a feature
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// or sacrifice it for the sake of more important ones.
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// or sacrifice it for the sake of more important ones ("displacement").
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// Lines and areas are not displaceable and are just passed on to the index.
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TDisplacementManager manager(PushCFT);
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std::vector<uint32_t> featuresInBucket(bucketsCount);
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std::vector<uint32_t> cellsInBucket(bucketsCount);
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@ -2593,6 +2593,8 @@ bool Framework::ParseDrapeDebugCommand(string const & query)
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if (desiredStyle != MapStyleCount)
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{
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#if defined(OMIM_OS_ANDROID)
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// TODO: might not always work, sometimes SetMapStyle() is needed,
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// see android/jni/com/mapswithme/maps/Framework.cpp::MarkMapStyle()
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MarkMapStyle(desiredStyle);
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#else
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SetMapStyle(desiredStyle);
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@ -2632,6 +2634,35 @@ bool Framework::ParseDrapeDebugCommand(string const & query)
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m_isolinesManager.SetEnabled(false /* enable */);
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return true;
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}
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if (query == "?styles-override")
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{
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GetStyleReader().ToggleStylesOverride(true);
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// The visibility override will be enabled automatically
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// if there are any custom style files present.
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GetStyleReader().ToggleVisibilityOverride(false);
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// Reload in case style files were changed.
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classificator::Load();
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SetMapStyle(GetStyleReader().GetCurrentStyle());
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return true;
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}
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if (query == "?no-styles-override")
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{
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GetStyleReader().ToggleStylesOverride(false);
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GetStyleReader().ToggleVisibilityOverride(false);
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classificator::Load();
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SetMapStyle(GetStyleReader().GetCurrentStyle());
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return true;
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}
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if (query == "?visibility-override")
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||||
{
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||||
GetStyleReader().ToggleVisibilityOverride(true);
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||||
return true;
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||||
}
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||||
if (query == "?no-visibility-override")
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||||
{
|
||||
GetStyleReader().ToggleVisibilityOverride(false);
|
||||
return true;
|
||||
}
|
||||
if (query == "?debug-info")
|
||||
{
|
||||
m_drapeEngine->ShowDebugInfo(true /* shown */);
|
||||
|
|
Loading…
Add table
Reference in a new issue