#pragma once
#include "coding/streams_common.hpp"

namespace stream
{
  template <class TReader> class ReaderStream
  {
    TReader & m_reader;

  public:
    ReaderStream(TReader & reader) : m_reader(reader) {}

    ReaderStream & operator >> (char & t) { m_reader.Read(&t, sizeof(t)); return (*this); }
    ReaderStream & operator >> (uint32_t & t) { m_reader.Read(&t, sizeof(t)); return (*this); }
    ReaderStream & operator >> (int32_t & t) { m_reader.Read(&t, sizeof(t)); return (*this); }
    ReaderStream & operator >> (uint64_t & t) { m_reader.Read(&t, sizeof(t)); return (*this); }
    ReaderStream & operator >> (int64_t & t) { m_reader.Read(&t, sizeof(t)); return (*this); }
    ReaderStream & operator >> (double & t) { m_reader.Read(&t, sizeof(t)); return (*this); }

    ReaderStream & operator >> (bool & t)
    {
      detail::ReadBool(*this, t);
      return *this;
    }

    ReaderStream & operator >> (string & t)
    {
      detail::ReadString(*this, t);
      return *this;
    }
  };

  template <class TWriter> class WriterStream
  {
    TWriter & m_writer;

  public:
    WriterStream(TWriter & writer) : m_writer(writer) {}

    WriterStream & operator << (char t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (uint64_t t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (uint32_t t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (int64_t t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (int32_t t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (double t) { m_writer.Write(&t, sizeof(t)); return (*this); }
    WriterStream & operator << (bool t)
    {
      detail::WriteBool(*this, t);
      return (*this);
    }

    WriterStream & operator << (string const & t)
    {
      detail::WriteString(*this, m_writer, t);
      return *this;
    }
  };
}