diff --git a/map/location_state.cpp b/map/location_state.cpp index 05711251e3..1eb0a1515f 100644 --- a/map/location_state.cpp +++ b/map/location_state.cpp @@ -28,7 +28,7 @@ namespace { static const int POSITION_Y_OFFSET = 120; -static const int32_t ANIM_THRESHOLD = 0x4; +static const int ANIM_THRESHOLD = 4; uint16_t IncludeModeBit(uint16_t mode, uint16_t bit) { @@ -82,9 +82,9 @@ public: , m_currentAngle(srcAngle) , m_freeFrameCount(0) { - m2::RectD pixelRect = m_fw->GetNavigator().Screen().PixelRect(); - m2::PointD pixelCenter = pixelRect.Center(); - m2::PointD dstPxBinging(pixelCenter.x, pixelRect.maxY() - POSITION_Y_OFFSET * m_fw->GetVisualScale()); + m2::RectD const pixelRect = m_fw->GetNavigator().Screen().PixelRect(); + m2::PointD const pixelCenter = pixelRect.Center(); + m2::PointD const dstPxBinging(pixelCenter.x, pixelRect.maxY() - POSITION_Y_OFFSET * m_fw->GetVisualScale()); m_pxCurrentBinding = pixelCenter; anim::SegmentInterpolation * pxBindingAnim = new anim::SegmentInterpolation(m_pxCurrentBinding, dstPxBinging, @@ -95,8 +95,8 @@ public: void SetDestinationParams(m2::PointD const & dstPos, double dstAngle) { - double posSpeed = m_fw->GetNavigator().ComputeMoveSpeed(m_currentPosition, dstPos); - double angleSpeed = m_fw->GetAnimator().GetRotationSpeed(); + double const posSpeed = m_fw->GetNavigator().ComputeMoveSpeed(m_currentPosition, dstPos); + double const angleSpeed = m_fw->GetAnimator().GetRotationSpeed(); UpdateInnerAnim(m_currentPosition, dstPos, posSpeed, m_currentAngle, dstAngle, angleSpeed); @@ -183,8 +183,8 @@ private: void AnimStateChanged() { - anim::Task::EState angleState = m_angleAnim->State(); - anim::Task::EState posState = m_posAnim->State(); + anim::Task::EState const angleState = m_angleAnim->State(); + anim::Task::EState const posState = m_posAnim->State(); if ((posState == anim::Task::EEnded && angleState == anim::Task::EEnded) && (posState != m_posPrevState || angleState != m_anglePrevState)) { @@ -212,7 +212,7 @@ private: double m_currentAngle; m2::PointD m_pxCurrentBinding; - int32_t m_freeFrameCount; + int m_freeFrameCount; }; }