Daria Volvenkova
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5427a21745
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[vulkan] Do not recreate the framebuffers if the size did't change.
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2019-03-01 10:45:24 +03:00 |
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r.kuznetsov
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a81f1fc4d1
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[drape][metal] Added states.
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2018-09-25 12:33:08 +03:00 |
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Daria Volvenkova
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5ab189afac
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Framebuffer and render state refactoring.
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2018-08-17 13:11:53 +03:00 |
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r.kuznetsov
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14669f9b66
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Fixed false depth-stencil usage on OpenGLES 2.0
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2018-07-31 19:32:18 +03:00 |
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Roman Kuznetsov
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a85be8c189
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[Android 4.1-4.2] Workaround for clearing framebuffer
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2017-07-25 11:24:59 +03:00 |
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r.kuznetsov
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3b5467b186
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Disabled transparent 3d buildings on Android 4.2 and less
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2017-07-24 20:13:29 +03:00 |
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r.kuznetsov
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eb56a1c817
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Hotfix in frame buffer and warning fix
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2017-06-01 17:41:18 +03:00 |
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r.kuznetsov
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c21d5a7854
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Added Subpixel Morphological Antialiasing (SMAA)
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2017-05-25 15:28:18 +03:00 |
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r.kuznetsov
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d18aec9b8b
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Added OpenGL ES3 support
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2017-05-14 10:58:00 +03:00 |
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