Removed the extra offset that messed up legend location

This commit is contained in:
Daniel Cohen Gindi 2016-08-09 11:33:09 +03:00
parent 713f467ba8
commit 8cf2a6c3d0

View file

@ -273,7 +273,7 @@ public class LegendRenderer extends Renderer {
List<FSize> calculatedLabelSizes = mLegend.getCalculatedLabelSizes();
List<Boolean> calculatedLabelBreakPoints = mLegend.getCalculatedLabelBreakPoints();
float posX = originPosX + xoffset;
float posX = originPosX;
float posY = 0.f;
switch (verticalAlignment) {
@ -372,7 +372,7 @@ public class LegendRenderer extends Renderer {
for (int i = 0; i < labels.length; i++) {
Boolean drawingForm = colors[i] != ColorTemplate.COLOR_SKIP;
float posX = originPosX + xoffset;
float posX = originPosX;
if (drawingForm) {
if (direction == Legend.LegendDirection.LEFT_TO_RIGHT)