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Merge libraries.htm from release.
[SVN r74988]
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@ -194,6 +194,7 @@ how to download, build, and install the libraries.</p>
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<li><a href="algorithm/minmax/index.html">minmax</a> - standard library
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extensions for simultaneous min/max and min/max element computations,
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from Hervé Brönnimann.</li>
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<li><a href="move/index.html">move </a>- Portable move semantics for C++03 and C++1 compilers, from Ion Gaztañaga</li>
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<li><a href="../doc/html/mpi.html">MPI</a> - Message Passing Interface library, for use in distributed-memory parallel application programming, from Douglas Gregor and Matthias Troyer.</li>
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<li><a href="mpl/doc/index.html">mpl</a> - Template metaprogramming
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framework of compile-time algorithms, sequences and metafunction classes,
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@ -611,6 +612,7 @@ how to download, build, and install the libraries.</p>
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values of different value types, from Kevlin Henney.</li>
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<li><a href="bimap/index.html">bimap</a> - Bidirectional maps, from Matias Capeletto.
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</li>
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<li><a href="container/index.html">container </a>- Standard library containers and extensions, from Ion Gaztañaga</li>
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<li><a href="utility/compressed_pair.htm">compressed_pair</a>
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- Empty member optimization, from John Maddock, Howard
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Hinnant, et al.</li>
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@ -620,6 +622,7 @@ how to download, build, and install the libraries.</p>
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<li><a href="icl/index.html">icl</a> -
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Interval Container Library, interval sets and maps and aggregation
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of associated values, from Joachim Faulhaber.</li>
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<li><a href="intrusive/index.html">intrusive </a>- Intrusive containers and algorithms, from Ion Gaztañaga</li>
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<li><a href="multi_index/doc/index.html">multi_index</a> - Containers with
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multiple STL-compatible access interfaces, from Joaquín M López
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Muñoz.</li>
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@ -731,6 +734,7 @@ of arbitrary data for persistence and marshalling, from Robert Ramey</li>
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<li><a href="conversion/lexical_cast.htm">lexical_cast</a> - General literal text conversions, such as an <code>int</code> represented as
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a <code>string</code>, or vice-versa, from Kevlin Henney.</li>
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<li><a href="msm/index.html">meta state machine</a> - High-performance expressive UML 2.0 finite state machines, from Christophe Henry.</li>
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<li><a href="move/index.html">move </a>- Portable move semantics for C++03 and C++1 compilers, from Ion Gaztañaga</li>
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<li><a href="numeric/conversion/doc/html/index.html">numeric/conversion</a> - Optimized Policy-based Numeric Conversions,
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from Fernando Cacciola.</li>
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<li><a href="optional/doc/html/index.html">optional</a> - Discriminated-union
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