Building for iPhoneSim is a mixed bag, it's OSX and it's not. We actually need to compile as OSX but tell it that we are requiring iOS by defining __IPHONE_OS_VERSION_MIN_REQUIRED=X instead of -miphoneos-version-min=X.

[SVN r70298]
This commit is contained in:
Rene Rivera 2011-03-21 04:19:27 +00:00
parent 4116129e9e
commit a521e546f2

@ -1 +1 @@
Subproject commit ade0b9e90d9ade72e2515c7210c4c8cc19a2f660
Subproject commit 8fc6a5310bffa49f56382d8f0e6dbc54ac6818b8