Fixed first pass
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c03591c48a
commit
9538d8e798
2 changed files with 82 additions and 39 deletions
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@ -146,20 +146,20 @@ dense_render_line( dense_worker* worker, TPos tox, TPos toy )
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to_y = worker->m_h<<6;
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}
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float x = from_x/64.0;
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int x = from_x;
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int y0 = from_y>>6;
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int y_limit = (to_y + 0x3f)>>6;
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float* m_a = worker->m_a;
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FT20D12* m_a = worker->m_a;
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for ( int y = y0; y < y_limit; y++ )
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{
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// printf("y is %d\n", y);
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int linestart = y * worker->m_w;
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float dy = (min( (y + 1)<<6, to_y ) - max( y<<6, from_y ))/64.0;
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float xnext = x + dy * deltax/deltay;
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float d = dy * dir;
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FT26D6 dy = min( (y + 1)<<6, to_y ) - max( y<<6, from_y );
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FT26D6 xnext = x + dy * deltax/deltay;
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FT26D6 d = dy * dir;
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float x0, x1;
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FT26D6 x0, x1;
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if ( x < xnext )
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{
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x0 = x;
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@ -176,35 +176,59 @@ dense_render_line( dense_worker* worker, TPos tox, TPos toy )
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floating-point inaccuracy That would cause an out-of-bounds array access at
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index -1.
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*/
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float x0floor = x0 <= 0.0f ? 0.0f : (float)floor( x0 );
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// float x0floor = x0 <= 0.0f ? 0.0f : (float)floor( x0 );
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int x0i = x0>>6;
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FT26D6 x0floor = x0i<<6;
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// float x1ceil = (float)ceil( x1 );
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int x1i = (x1+0x3f)>>6;
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FT26D6 x1ceil = x1i <<6;
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int x0i = (int)x0floor;
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float x1ceil = (float)ceil( x1 );
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int x1i = (int)x1ceil;
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if ( x1i <= x0i + 1 )
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{
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float xmf = 0.5f * ( x + xnext ) - x0floor;
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m_a[linestart + x0i] += d - d * xmf;
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//printf("Hit condition 1\n");
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FT26D6 xmf = ( ( x + xnext )>>1) - x0floor;
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m_a[linestart + x0i] += d * ((1<<6) - xmf);
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m_a[linestart + ( x0i + 1 )] += d * xmf;
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}
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else
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{
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float s = 1.0f / ( x1 - x0 );
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float x0f = x0 - x0floor;
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float a0 = 0.5f * s * ( 1.0f - x0f ) * ( 1.0f - x0f );
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float x1f = x1 - x1ceil + 1.0f;
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float am = 0.5f * s * x1f * x1f;
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//printf("Hit condition 2\n");
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// float s = 1.0f / ( x1 - x0 );
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// float x0f = x0 - x0floor;
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// float a0 = 0.5f * s * ( 1.0f - x0f ) * ( 1.0f - x0f );
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// float x1f = x1 - x1ceil + 1.0f;
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// float am = 0.5f * s * x1f * x1f;
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FT26D6 oneOverS = x1 - x0;
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FT26D6 x0f = x0 - x0floor;
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FT26D6 oneMinusX0f = (1<<6) - x0f;
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FT26D6 a0 = ((oneMinusX0f * oneMinusX0f) >> 1) / oneOverS;
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FT26D6 x1f = x1 - x1ceil + 1<<6;
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FT26D6 am = ((x1f * x1f) >> 1) / oneOverS;
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m_a[linestart + x0i] += d * a0;
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if ( x1i == x0i + 2 )
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m_a[linestart + ( x0i + 1 )] += d * ( 1.0f - a0 - am );
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m_a[linestart + ( x0i + 1 )] += d * ( (1<<6) - a0 - am );
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else
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{
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float a1 = s * ( 1.5f - x0f );
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//printf("Hit condition 3\n");
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FT26D6 a1 = (((1<<6) + (1<<5) - x0f) << 6) / oneOverS;
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m_a[linestart + ( x0i + 1 )] += d * ( a1 - a0 );
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for ( int xi = x0i + 2; xi < x1i - 1; xi++ )
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m_a[linestart + xi] += d * s;
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float a2 = a1 + ( x1i - x0i - 3 ) * s;
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m_a[linestart + ( x1i - 1 )] += d * ( 1.0f - a2 - am );
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FT26D6 dTimesS = (d << 12) / oneOverS;
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for ( FT26D6 xi = x0i + 2; xi < x1i - 1; xi++ )
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m_a[linestart + xi] += dTimesS;
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FT26D6 a2 = a1 + (( x1i - x0i - 3 )<<12)/oneOverS;
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m_a[linestart + ( x1i - 1 )] += d * ( (1<<6) - a2 - am );
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}
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m_a[linestart + x1i] += d * am;
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}
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@ -394,7 +418,7 @@ dense_render_glyph( dense_worker* worker, const FT_Bitmap* target )
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FT_Error error = FT_Outline_Decompose( &( worker->outline ),
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&dense_decompose_funcs, worker );
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// Render into bitmap
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const float* source = worker->m_a;
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const FT20D12* source = worker->m_a;
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unsigned char* dest = target->buffer;
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unsigned char* dest_end = target->buffer + worker->m_w * worker->m_h;
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@ -416,22 +440,41 @@ dense_render_glyph( dense_worker* worker, const FT_Bitmap* target )
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// offset = _mm_shuffle_ps(x, x, _MM_SHUFFLE(3, 3, 3, 3));
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// }
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float value = 0.0f;
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FT20D12 valnew = 0;
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//float value = 0.0f;
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while ( dest < dest_end )
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{
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value += *source++;
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if ( value > 0.0f )
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{
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int n = (int)( fabs( value ) * 255.0f + 0.5f );
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if ( n > 255 )
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n = 255;
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*dest = (unsigned char)n;
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}
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else
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valnew += *source++;
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// printf("%d\n", *source);
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if(valnew > 0){
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int nnew = valnew >>2;
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if(nnew>255)nnew=255;
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*dest = (unsigned char)nnew;
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}else{
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*dest = 0;
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}
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dest++;
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}
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// float value = 0.0f;
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// while ( dest < dest_end )
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// {
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// value += *source++;
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// if ( value > 0.0f )
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// {
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// int n = (int)( fabs( value ) * 255.0f + 0.5f );
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// if ( n > 255 )
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// n = 255;
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// *dest = (unsigned char)n;
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// }
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// else
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// *dest = 0;
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// dest++;
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// }
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free(worker->m_a);
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return error;
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}
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@ -470,10 +513,10 @@ dense_raster_render( FT_Raster raster, const FT_Raster_Params* params )
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int size = worker->m_w * worker->m_h + 4;
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worker->m_a = malloc( sizeof( float ) * size );
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worker->m_a = malloc( sizeof( FT20D12 ) * size );
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worker->m_a_size = size;
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memset( worker->m_a, 0, ( sizeof( float ) * size ) );
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memset( worker->m_a, 0, ( sizeof( FT20D12 ) * size ) );
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/* exit if nothing to do */
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if ( worker->m_w <= worker->m_origin_x || worker->m_h <= worker->m_origin_y )
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{
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@ -41,13 +41,13 @@ extern "C"
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#endif
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typedef signed long TPos;
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typedef signed long FT26D6;
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typedef signed long FT20D12;
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typedef signed long long FT26D6;
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typedef signed long long FT20D12;
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typedef struct
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{
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/** The array used to store signed area differences. */
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float* m_a;
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FT20D12* m_a;
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/** The number of elements in m_a. */
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int m_a_size;
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/** The width of the current raster in pixels. */
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