mirror of
https://github.com/g-truc/glm.git
synced 2025-04-10 15:23:53 +00:00
Remove ban on using string_cast with CUDA host code
string_cast.hpp merely detects whether the current compiler is NVCC (originally based on `if defined(__CUDACC__)` in glm/simd/platform.h) and throws an error if it is. This means string_cast.hpp cannot be included in any header which might ever be used in a CUDA project. Of course, glm::to_string can't be used in device (GPU) code. However, the current approach to stop this is both incorrect and unnecessary. __CUDACC__ will be defined in both host and device code compilation, and glm::to_string can obviously be used in host code. The correct define is __CUDA_ARCH__ (will be defined only if compiling device code). However, there's no problem if glm::to_string is defined (the header is included) while compiling device code, as long as it's not actually used in the device code. So, throwing an error if __CUDA_ARCH__ is defined would still prevent string_cast.hpp from being included in CUDA projects. There's actually no need for any manual check to see if glm::to_string is being used in device code, because the compiler will already check for that. It returns a std::string, which itself can't be used in device code, so it's unlikely a developer would try. And if they did, there would be errors that both glm::to_string and all the needed std::string constructors, stream operators, etc. are host-only functions.
This commit is contained in:
parent
596577f200
commit
051781e265
1 changed files with 0 additions and 6 deletions
|
@ -11,8 +11,6 @@
|
|||
/// Include <glm/gtx/string_cast.hpp> to use the features of this extension.
|
||||
///
|
||||
/// Setup strings for GLM type values
|
||||
///
|
||||
/// This extension is not supported with CUDA
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -32,10 +30,6 @@
|
|||
# endif
|
||||
#endif
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_CUDA)
|
||||
# error "GLM_GTX_string_cast is not supported on CUDA compiler"
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_string_cast
|
||||
|
|
Loading…
Add table
Reference in a new issue