Test to reproduce build failure

This commit is contained in:
Adam Lusch 2024-09-03 17:34:19 -05:00
parent 33b4a621a6
commit 1926a11cac
2 changed files with 444 additions and 0 deletions

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@ -6,6 +6,7 @@ glmCreateTestGTC(core_force_arch_unknown)
glmCreateTestGTC(core_force_compiler_unknown)
glmCreateTestGTC(core_force_explicit_ctor)
glmCreateTestGTC(core_force_inline)
glmCreateTestGTC(core_force_intrinsics)
glmCreateTestGTC(core_force_platform_unknown)
glmCreateTestGTC(core_force_pure)
glmCreateTestGTC(core_force_unrestricted_gentype)

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@ -0,0 +1,443 @@
#ifndef GLM_FORCE_INTRINSICS
# define GLM_FORCE_INTRINSICS
#endif//GLM_FORCE_INTRINSICS
//#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
#define GLM_FORCE_SWIZZLE
#include <glm/ext/scalar_constants.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <ctime>
#include <vector>
static int test_vec4_ctor()
{
int Error = 0;
{
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B(A);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
}
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
# endif
#if GLM_HAS_INITIALIZER_LISTS
{
glm::vec4 a{ 0, 1, 2, 3 };
Error += glm::all(glm::equal(a, glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::vec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
Error += glm::all(glm::equal(v[0], glm::vec4(0, 1, 2, 3), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(v[1], glm::vec4(4, 5, 6, 7), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(v[2], glm::vec4(8, 9, 0, 1), glm::epsilon<float>())) ? 0 : 1;
}
{
glm::dvec4 a{ 0, 1, 2, 3 };
Error += glm::all(glm::equal(a, glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
std::vector<glm::dvec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
Error += glm::all(glm::equal(v[0], glm::dvec4(0, 1, 2, 3), glm::epsilon<double>())) ? 0 : 1;
Error += glm::all(glm::equal(v[1], glm::dvec4(4, 5, 6, 7), glm::epsilon<double>())) ? 0 : 1;
Error += glm::all(glm::equal(v[2], glm::dvec4(8, 9, 0, 1), glm::epsilon<double>())) ? 0 : 1;
}
#endif
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A.xyzw;
glm::ivec4 C(A.xyzw);
glm::ivec4 D(A.xyzw());
glm::ivec4 E(A.x, A.yzw);
glm::ivec4 F(A.x, A.yzw());
glm::ivec4 G(A.xyz, A.w);
glm::ivec4 H(A.xyz(), A.w);
glm::ivec4 I(A.xy, A.zw);
glm::ivec4 J(A.xy(), A.zw());
glm::ivec4 K(A.x, A.y, A.zw);
glm::ivec4 L(A.x, A.yz, A.w);
glm::ivec4 M(A.xy, A.z, A.w);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C)) ? 0 : 1;
Error += glm::all(glm::equal(A, D)) ? 0 : 1;
Error += glm::all(glm::equal(A, E)) ? 0 : 1;
Error += glm::all(glm::equal(A, F)) ? 0 : 1;
Error += glm::all(glm::equal(A, G)) ? 0 : 1;
Error += glm::all(glm::equal(A, H)) ? 0 : 1;
Error += glm::all(glm::equal(A, I)) ? 0 : 1;
Error += glm::all(glm::equal(A, J)) ? 0 : 1;
Error += glm::all(glm::equal(A, K)) ? 0 : 1;
Error += glm::all(glm::equal(A, L)) ? 0 : 1;
Error += glm::all(glm::equal(A, M)) ? 0 : 1;
}
# endif
# if GLM_CONFIG_SWIZZLE
{
glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A.xyzw();
glm::ivec4 C(A.xyzw());
glm::ivec4 D(A.xyzw());
glm::ivec4 E(A.x, A.yzw());
glm::ivec4 F(A.x, A.yzw());
glm::ivec4 G(A.xyz(), A.w);
glm::ivec4 H(A.xyz(), A.w);
glm::ivec4 I(A.xy(), A.zw());
glm::ivec4 J(A.xy(), A.zw());
glm::ivec4 K(A.x, A.y, A.zw());
glm::ivec4 L(A.x, A.yz(), A.w);
glm::ivec4 M(A.xy(), A.z, A.w);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C)) ? 0 : 1;
Error += glm::all(glm::equal(A, D)) ? 0 : 1;
Error += glm::all(glm::equal(A, E)) ? 0 : 1;
Error += glm::all(glm::equal(A, F)) ? 0 : 1;
Error += glm::all(glm::equal(A, G)) ? 0 : 1;
Error += glm::all(glm::equal(A, H)) ? 0 : 1;
Error += glm::all(glm::equal(A, I)) ? 0 : 1;
Error += glm::all(glm::equal(A, J)) ? 0 : 1;
Error += glm::all(glm::equal(A, K)) ? 0 : 1;
Error += glm::all(glm::equal(A, L)) ? 0 : 1;
Error += glm::all(glm::equal(A, M)) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE
{
glm::ivec4 A(1);
glm::ivec4 B(1, 1, 1, 1);
Error += A == B ? 0 : 1;
}
{
std::vector<glm::ivec4> Tests;
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(1, 2, 3, 4));
Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
for(std::size_t i = 0; i < Tests.size(); ++i)
Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
}
return Error;
}
static int test_bvec4_ctor()
{
int Error = 0;
glm::bvec4 A(true);
glm::bvec4 B(true);
glm::bvec4 C(false);
glm::bvec4 D = A && B;
glm::bvec4 E = A && C;
glm::bvec4 F = A || C;
Error += (D == A) ? 0 : 1;
Error += (E == C) ? 0 : 1;
Error += (F == A) ? 0 : 1;
bool G = A == C;
bool H = A != C;
Error += !G ? 0 : 1;
Error += H ? 0 : 1;
return Error;
}
static int test_vec4_operators()
{
int Error = 0;
{
glm::ivec4 A(1);
glm::ivec4 B(1);
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
{
glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
glm::vec4 const C = A + B;
Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
glm::vec4 D = B - A;
Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
glm::vec4 E = A * B;
Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
glm::vec4 F = B / A;
Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
glm::vec4 G = A + 1.0f;
Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
glm::vec4 H = B - 1.0f;
Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
glm::vec4 I = A * 2.0f;
Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
glm::vec4 J = B / 2.0f;
Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
glm::vec4 K = 1.0f + A;
Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
glm::vec4 L = 1.0f - B;
Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
glm::vec4 M = 2.0f * A;
Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
glm::vec4 const N = 2.0f / B;
Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A += B;
Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
A += 1;
Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
B -= A;
Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
B -= 1;
Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A *= B;
Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
A *= 2;
Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
B /= A;
Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
B /= 2;
Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
}
{
glm::ivec4 B(2);
B /= B.y;
Error += B == glm::ivec4(1) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = -A;
Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = --A;
Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A--;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = ++A;
Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A++;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
return Error;
}
static int test_vec4_equal()
{
int Error = 0;
{
glm::uvec4 A(1, 2, 3, 4);
Error += (A == glm::uvec4(1, 2, 3, 4)) ? 0 : 1;
Error += (A != glm::uvec4(1, 2, 3, 4)) ? 1 : 0;
}
{
glm::ivec4 A(1, 2, 3, 4);
Error += (A == glm::ivec4(1, 2, 3, 4)) ? 0 : 1;
Error += (A != glm::ivec4(1, 2, 3, 4)) ? 1 : 0;
}
return Error;
}
static int test_vec4_size()
{
int Error = 0;
Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += glm::vec4().length() == 4 ? 0 : 1;
Error += glm::dvec4().length() == 4 ? 0 : 1;
return Error;
}
static int test_vec4_swizzle_partial()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
glm::ivec4 A(1, 2, 3, 4);
{
glm::ivec4 B(A.xy, A.zw);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(A.xy, 3, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, A.yz, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, 2, A.zw);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(A.xyz, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, A.yzw);
Error += A == B ? 0 : 1;
}
# endif
return Error;
}
static int test_operator_increment()
{
int Error(0);
glm::ivec4 v0(1);
glm::ivec4 v1(v0);
glm::ivec4 v2(v0);
glm::ivec4 v3 = ++v1;
glm::ivec4 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
static int test_vec4_simd()
{
int Error = 0;
glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const c(b * a);
glm::vec4 const d(a + c);
Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_vec4_ctor();
Error += test_bvec4_ctor();
Error += test_vec4_size();
Error += test_vec4_operators();
Error += test_vec4_equal();
Error += test_vec4_swizzle_partial();
Error += test_vec4_simd();
Error += test_operator_increment();
return Error;
}