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https://github.com/g-truc/glm.git
synced 2025-04-16 10:16:11 +00:00
Fixed warnings
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parent
f445a24f82
commit
2cc0c53da7
7 changed files with 20 additions and 17 deletions
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@ -83,8 +83,8 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") OR ("${CMAKE_CXX_COMPILER_ID}"
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endif()
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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add_definitions(-Weverything -Wpedantic -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-padded -Wno-documentation -Wno-gnu-anonymous-struct -Wno-nested-anon-types)
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add_definitions(-Wno-sign-conversion -Wno-unused-variable -Wno-missing-prototypes -Wno-unreachable-code -Wno-missing-variable-declarations -Wno-sign-compare)
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add_definitions(-Weverything -Wpedantic -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-c++11-long-long -Wno-padded -Wno-documentation -Wno-gnu-anonymous-struct -Wno-nested-anon-types)
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add_definitions(-Wno-sign-conversion -Wno-unused-variable -Wno-missing-prototypes -Wno-unreachable-code -Wno-missing-variable-declarations -Wno-sign-compare -Wno-global-constructors)
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endif()
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option(GLM_TEST_ENABLE_LANG_EXTENSIONS "Enable language extensions" OFF)
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@ -5,6 +5,7 @@
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#include "../geometric.hpp"
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#include "../exponential.hpp"
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#include "../detail/compute_vector_relational.hpp"
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#include "epsilon.hpp"
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#include <limits>
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namespace glm{
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@ -352,13 +353,13 @@ namespace detail
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool operator==(tquat<T, P> const & q1, tquat<T, P> const & q2)
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{
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return (q1.x == q2.x) && (q1.y == q2.y) && (q1.z == q2.z) && (q1.w == q2.w);
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return all(epsilonEqual(q1, q2, epsilon<T>()));
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool operator!=(tquat<T, P> const & q1, tquat<T, P> const & q2)
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{
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return (q1.x != q2.x) || (q1.y != q2.y) || (q1.z != q2.z) || (q1.w != q2.w);
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return any(epsilonNotEqual(q1, q2, epsilon<T>()));
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}
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// -- Operations --
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@ -2,6 +2,8 @@
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/// @file glm/gtx/common.inl
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#include <cmath>
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#include "../gtc/epsilon.hpp"
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#include "../gtc/constants.hpp"
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namespace glm{
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namespace detail
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@ -33,7 +35,7 @@ namespace detail
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# if GLM_HAS_CXX11_STL
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return std::fpclassify(x) == FP_SUBNORMAL;
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# else
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return x != static_cast<T>(0) && std::fabs(x) < std::numeric_limits<T>::min();
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return epsilonNotEqual(x, static_cast<T>(0), epsilon<T>()) && std::fabs(x) < std::numeric_limits<T>::min();
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# endif
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}
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@ -6,7 +6,7 @@ namespace glm
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template<typename genType>
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GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base)
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{
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assert(x != genType(0));
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assert(!detail::compute_equal<genType>::call(x, static_cast<genType>(0)));
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return glm::log(x) / glm::log(base);
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}
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@ -50,7 +50,7 @@ namespace glm
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T const & y
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)
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{
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return x == y;
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return detail::compute_equal<T>::call(x, y);
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}
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template<typename T>
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@ -60,7 +60,7 @@ namespace glm
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T const & y
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)
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{
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return x != y;
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return !detail::compute_equal<T>::call(x, y);
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}
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GLM_FUNC_QUALIFIER bool any
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@ -332,7 +332,7 @@ namespace mix_
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T Result;
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};
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entry<float, bool> TestBool[] =
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entry<float, bool> const TestBool[] =
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{
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{0.0f, 1.0f, false, 0.0f},
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{0.0f, 1.0f, true, 1.0f},
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@ -340,7 +340,7 @@ namespace mix_
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{-1.0f, 1.0f, true, 1.0f}
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};
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entry<float, float> TestFloat[] =
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entry<float, float> const TestFloat[] =
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{
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{0.0f, 1.0f, 0.0f, 0.0f},
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{0.0f, 1.0f, 1.0f, 1.0f},
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@ -348,7 +348,7 @@ namespace mix_
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{-1.0f, 1.0f, 1.0f, 1.0f}
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};
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entry<glm::vec2, bool> TestVec2Bool[] =
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entry<glm::vec2, bool> const TestVec2Bool[] =
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{
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{glm::vec2(0.0f), glm::vec2(1.0f), false, glm::vec2(0.0f)},
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{glm::vec2(0.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)},
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@ -356,7 +356,7 @@ namespace mix_
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{glm::vec2(-1.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)}
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};
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entry<glm::vec2, glm::bvec2> TestBVec2[] =
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entry<glm::vec2, glm::bvec2> const TestBVec2[] =
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{
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{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(0.0f)},
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{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)},
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@ -365,7 +365,7 @@ namespace mix_
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{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true, false), glm::vec2(1.0f, -1.0f)}
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};
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entry<glm::vec3, bool> TestVec3Bool[] =
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entry<glm::vec3, bool> const TestVec3Bool[] =
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{
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{glm::vec3(0.0f), glm::vec3(1.0f), false, glm::vec3(0.0f)},
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{glm::vec3(0.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)},
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@ -373,7 +373,7 @@ namespace mix_
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{glm::vec3(-1.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)}
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};
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entry<glm::vec3, glm::bvec3> TestBVec3[] =
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entry<glm::vec3, glm::bvec3> const TestBVec3[] =
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{
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{glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(false), glm::vec3(0.0f)},
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{glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(true), glm::vec3(1.0f)},
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@ -382,7 +382,7 @@ namespace mix_
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{glm::vec3(1.0f, 2.0f, 3.0f), glm::vec3(4.0f, 5.0f, 6.0f), glm::bvec3(true, false, true), glm::vec3(4.0f, 2.0f, 6.0f)}
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};
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entry<glm::vec4, bool> TestVec4Bool[] =
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entry<glm::vec4, bool> const TestVec4Bool[] =
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{
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{glm::vec4(0.0f), glm::vec4(1.0f), false, glm::vec4(0.0f)},
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{glm::vec4(0.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)},
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@ -390,7 +390,7 @@ namespace mix_
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{glm::vec4(-1.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)}
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};
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entry<glm::vec4, glm::bvec4> TestBVec4[] =
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entry<glm::vec4, glm::bvec4> const TestBVec4[] =
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{
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{glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), glm::vec4(2.0f, 2.0f, 3.0f, 3.0f), glm::bvec4(false, true, false, true), glm::vec4(0.0f, 2.0f, 1.0f, 3.0f)},
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{glm::vec4(0.0f), glm::vec4(1.0f), glm::bvec4(true), glm::vec4(1.0f)},
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@ -153,7 +153,7 @@ int test_U3x10_1x2()
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}
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glm::u8vec4 const v0(0xff, 0x77, 0x0, 0x33);
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glm::uint32 const p0 = *(glm::uint32*)(&v0[0]);
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glm::uint32 const p0 = *reinterpret_cast<glm::uint32 const*>(&v0[0]);
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glm::uint32 const r0 = 0x330077ff;
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Error += p0 == r0 ? 0 : 1;
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