Added packing functions for integer vectors #639

This commit is contained in:
Christophe Riccio 2017-06-24 12:12:00 +02:00
parent 98ffc6562c
commit 412b562200
4 changed files with 434 additions and 7 deletions

View file

@ -518,7 +518,7 @@ namespace glm
template<typename uintType, length_t L, typename floatType, precision P>
GLM_FUNC_DECL vec<L, uintType, P> packUnorm(vec<L, floatType, P> const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see vecType<L, intType, P> packUnorm(vecType<L, floatType, P> const & v)
@ -532,7 +532,7 @@ namespace glm
template<typename intType, length_t L, typename floatType, precision P>
GLM_FUNC_DECL vec<L, intType, P> packSnorm(vec<L, floatType, P> const & v);
/// Convert each signed integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see vecType<L, intType, P> packSnorm(vecType<L, floatType, P> const & v)
@ -545,7 +545,7 @@ namespace glm
/// @see vec2 unpackUnorm2x4(uint8 p)
GLM_FUNC_DECL uint8 packUnorm2x4(vec2 const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see uint8 packUnorm2x4(vec2 const & v)
@ -557,7 +557,7 @@ namespace glm
/// @see vec4 unpackUnorm4x4(uint16 p)
GLM_FUNC_DECL uint16 packUnorm4x4(vec4 const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see uint16 packUnorm4x4(vec4 const & v)
@ -569,7 +569,7 @@ namespace glm
/// @see vec3 unpackUnorm1x5_1x6_1x5(uint16 p)
GLM_FUNC_DECL uint16 packUnorm1x5_1x6_1x5(vec3 const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see uint16 packUnorm1x5_1x6_1x5(vec3 const & v)
@ -581,7 +581,7 @@ namespace glm
/// @see vec4 unpackUnorm3x5_1x1(uint16 p)
GLM_FUNC_DECL uint16 packUnorm3x5_1x1(vec4 const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see uint16 packUnorm3x5_1x1(vec4 const & v)
@ -593,11 +593,135 @@ namespace glm
/// @see vec3 unpackUnorm2x3_1x2(uint8 p)
GLM_FUNC_DECL uint8 packUnorm2x3_1x2(vec3 const & v);
/// Convert each unsigned integer components of a vector to normalized floating-point values.
/// Convert a packed integer to a normalized floating-point vector.
///
/// @see gtc_packing
/// @see uint8 packUnorm2x3_1x2(vec3 const & v)
GLM_FUNC_DECL vec3 unpackUnorm2x3_1x2(uint8 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see i8vec2 unpackInt2x8(int16 p)
GLM_FUNC_DECL int16 packInt2x8(i8vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int16 packInt2x8(i8vec2 const& v)
GLM_FUNC_DECL i8vec2 unpackInt2x8(int16 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see u8vec2 unpackInt2x8(uint16 p)
GLM_FUNC_DECL uint16 packUint2x8(u8vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see uint16 packInt2x8(u8vec2 const& v)
GLM_FUNC_DECL u8vec2 unpackUint2x8(uint16 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see i8vec4 unpackInt4x8(int32 p)
GLM_FUNC_DECL int32 packInt4x8(i8vec4 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int32 packInt2x8(i8vec4 const& v)
GLM_FUNC_DECL i8vec4 unpackInt4x8(int32 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see u8vec4 unpackUint4x8(uint32 p)
GLM_FUNC_DECL uint32 packUint4x8(u8vec4 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see uint32 packUint4x8(u8vec2 const& v)
GLM_FUNC_DECL u8vec4 unpackUint4x8(uint32 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see i16vec2 unpackInt2x16(int p)
GLM_FUNC_DECL int packInt2x16(i16vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int packInt2x16(i16vec2 const& v)
GLM_FUNC_DECL i16vec2 unpackInt2x16(int p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see i16vec4 unpackInt4x16(int64 p)
GLM_FUNC_DECL int64 packInt4x16(i16vec4 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int64 packInt4x16(i16vec4 const& v)
GLM_FUNC_DECL i16vec4 unpackInt4x16(int64 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see u16vec2 unpackUint2x16(uint p)
GLM_FUNC_DECL uint packUint2x16(u16vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see uint packUint2x16(u16vec2 const& v)
GLM_FUNC_DECL u16vec2 unpackUint2x16(uint p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see u16vec4 unpackUint4x16(uint64 p)
GLM_FUNC_DECL uint64 packUint4x16(u16vec4 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see uint64 packUint4x16(u16vec4 const& v)
GLM_FUNC_DECL u16vec4 unpackUint4x16(uint64 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see i32vec2 unpackInt2x32(int p)
GLM_FUNC_DECL int64 packInt2x32(i32vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int packInt2x16(i32vec2 const& v)
GLM_FUNC_DECL i32vec2 unpackInt2x32(int64 p);
/// Convert each component from an integer vector into a packed unsigned integer.
///
/// @see gtc_packing
/// @see u32vec2 unpackUint2x32(int p)
GLM_FUNC_DECL uint64 packUint2x32(u32vec2 const& v);
/// Convert a packed integer into an integer vector.
///
/// @see gtc_packing
/// @see int packUint2x16(u32vec2 const& v)
GLM_FUNC_DECL u32vec2 unpackUint2x32(uint64 p);
/// @}
}// namespace glm

View file

@ -793,5 +793,145 @@ namespace detail
Unpack.pack = v;
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor;
}
GLM_FUNC_QUALIFIER int16 packInt2x8(i8vec2 const& v)
{
int16 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER i8vec2 unpackInt2x8(int16 p)
{
i8vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER uint16 packUint2x8(u8vec2 const& v)
{
uint16 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER u8vec2 unpackUint2x8(uint16 p)
{
u8vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER int32 packInt4x8(i8vec4 const& v)
{
int32 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER i8vec4 unpackInt4x8(int32 p)
{
i8vec4 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER uint32 packUint4x8(u8vec4 const& v)
{
uint32 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER u8vec4 unpackUint4x8(uint32 p)
{
u8vec4 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER int packInt2x16(i16vec2 const& v)
{
int Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER i16vec2 unpackInt2x16(int p)
{
i16vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER int64 packInt4x16(i16vec4 const& v)
{
int64 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER i16vec4 unpackInt4x16(int64 p)
{
i16vec4 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER uint packUint2x16(u16vec2 const& v)
{
uint Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER u16vec2 unpackUint2x16(uint p)
{
u16vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER uint64 packUint4x16(u16vec4 const& v)
{
uint64 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER u16vec4 unpackUint4x16(uint64 p)
{
u16vec4 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER int64 packInt2x32(i32vec2 const& v)
{
int64 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER i32vec2 unpackInt2x32(int64 p)
{
i32vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
GLM_FUNC_QUALIFIER uint64 packUint2x32(u32vec2 const& v)
{
uint64 Pack = 0;
memcpy(&Pack, &v, sizeof(Pack));
return Pack;
}
GLM_FUNC_QUALIFIER u32vec2 unpackUint2x32(uint64 p)
{
u32vec2 Unpack(uninitialize);
memcpy(&Unpack, &p, sizeof(Unpack));
return Unpack;
}
}//namespace glm

View file

@ -58,6 +58,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Added GTX_vec_swizzle, faster compile time swizzling then swizzle operator #558
- Added GTX_exterior_product with a vec2 cross implementation #621
- Added [GLM_ENABLE_EXPERIMENTAL](manual.md#section7_4) to enable experimental features.
- Added packing functions for integer vectors #639
#### Improvements:
- Added lowp variant of GTC_color_space convertLinearToSRGB #419

View file

@ -670,6 +670,156 @@ int test_packUnorm2x3_1x2()
return Error;
}
int test_packUint2x8()
{
int Error = 0;
glm::u8vec2 const Source(1, 2);
glm::uint16 const Packed = glm::packUint2x8(Source);
Error += Packed != 0 ? 0 : 1;
glm::u8vec2 const Unpacked = glm::unpackUint2x8(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packUint4x8()
{
int Error = 0;
glm::u8vec4 const Source(1, 2, 3, 4);
glm::uint32 const Packed = glm::packUint4x8(Source);
Error += Packed != 0 ? 0 : 1;
glm::u8vec4 const Unpacked = glm::unpackUint4x8(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packUint2x16()
{
int Error = 0;
glm::u16vec2 const Source(1, 2);
glm::uint32 const Packed = glm::packUint2x16(Source);
Error += Packed != 0 ? 0 : 1;
glm::u16vec2 const Unpacked = glm::unpackUint2x16(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packUint4x16()
{
int Error = 0;
glm::u16vec4 const Source(1, 2, 3, 4);
glm::uint64 const Packed = glm::packUint4x16(Source);
Error += Packed != 0 ? 0 : 1;
glm::u16vec4 const Unpacked = glm::unpackUint4x16(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packUint2x32()
{
int Error = 0;
glm::u32vec2 const Source(1, 2);
glm::uint64 const Packed = glm::packUint2x32(Source);
Error += Packed != 0 ? 0 : 1;
glm::u32vec2 const Unpacked = glm::unpackUint2x32(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packInt2x8()
{
int Error = 0;
glm::i8vec2 const Source(1, 2);
glm::int16 const Packed = glm::packInt2x8(Source);
Error += Packed != 0 ? 0 : 1;
glm::i8vec2 const Unpacked = glm::unpackInt2x8(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packInt4x8()
{
int Error = 0;
glm::i8vec4 const Source(1, 2, 3, 4);
glm::int32 const Packed = glm::packInt4x8(Source);
Error += Packed != 0 ? 0 : 1;
glm::i8vec4 const Unpacked = glm::unpackInt4x8(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packInt2x16()
{
int Error = 0;
glm::i16vec2 const Source(1, 2);
glm::int32 const Packed = glm::packInt2x16(Source);
Error += Packed != 0 ? 0 : 1;
glm::i16vec2 const Unpacked = glm::unpackInt2x16(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packInt4x16()
{
int Error = 0;
glm::i16vec4 const Source(1, 2, 3, 4);
glm::int64 const Packed = glm::packInt4x16(Source);
Error += Packed != 0 ? 0 : 1;
glm::i16vec4 const Unpacked = glm::unpackInt4x16(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int test_packInt2x32()
{
int Error = 0;
glm::i32vec2 const Source(1, 2);
glm::int64 const Packed = glm::packInt2x32(Source);
Error += Packed != 0 ? 0 : 1;
glm::i32vec2 const Unpacked = glm::unpackInt2x32(Packed);
Error += Source == Unpacked ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
@ -699,6 +849,18 @@ int main()
Error += test_packUnorm1x5_1x6_1x5();
Error += test_packUnorm2x3_1x2();
Error += test_packUint2x8();
Error += test_packUint4x8();
Error += test_packUint2x16();
Error += test_packUint4x16();
Error += test_packUint2x32();
Error += test_packInt2x8();
Error += test_packInt4x8();
Error += test_packInt2x16();
Error += test_packInt4x16();
Error += test_packInt2x32();
Error += test_F2x11_1x10();
Error += test_F3x9_E1x5();
Error += test_RGBM();