From 48bbac79514a558763fc6ece7b4b9c0157f4dda5 Mon Sep 17 00:00:00 2001 From: David Hu Date: Mon, 17 Jun 2024 20:47:58 +0800 Subject: [PATCH] Fix typos --- glm/ext/matrix_transform.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/glm/ext/matrix_transform.hpp b/glm/ext/matrix_transform.hpp index 52695b8b..9de052f1 100644 --- a/glm/ext/matrix_transform.hpp +++ b/glm/ext/matrix_transform.hpp @@ -126,7 +126,7 @@ namespace glm /// /// @param eye Position of the camera /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) + /// @param up Normalized up vector, how the camera is oriented. Typically (0, 1, 0) /// /// @tparam T A floating-point scalar type /// @tparam Q A value from qualifier enum @@ -140,7 +140,7 @@ namespace glm /// /// @param eye Position of the camera /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) + /// @param up Normalized up vector, how the camera is oriented. Typically (0, 1, 0) /// /// @tparam T A floating-point scalar type /// @tparam Q A value from qualifier enum @@ -154,7 +154,7 @@ namespace glm /// /// @param eye Position of the camera /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) + /// @param up Normalized up vector, how the camera is oriented. Typically (0, 1, 0) /// /// @tparam T A floating-point scalar type /// @tparam Q A value from qualifier enum