diff --git a/glm/core/func_common.hpp b/glm/core/func_common.hpp
index 8a1de5ad..a8f17b22 100644
--- a/glm/core/func_common.hpp
+++ b/glm/core/func_common.hpp
@@ -24,6 +24,13 @@
/// @file glm/core/func_common.hpp
/// @date 2008-03-08 / 2010-01-26
/// @author Christophe Riccio
+///
+/// @see - GLSL 4.10.6 specification, section 8.2
+///
+/// @defgroup core_func_common Common functions
+/// @ingroup core
+///
+/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#ifndef glm_core_func_common
@@ -33,30 +40,30 @@
namespace glm
{
- /// @addtogroup core_funcs
+ /// @addtogroup core_func_common
/// @{
/// Returns x if x >= 0; otherwise, it returns -x.
///
- /// @see
- /// @li GLSL abs man page
- /// @li GLSL 1.30.08 specification, section 8.3
+ /// @see
+ /// @see - GLSL abs man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genFIType abs(genFIType const & x);
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
///
/// @see
- /// @li GLSL sign man page
- /// @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL sign man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genFIType sign(genFIType const & x);
//! Returns a value equal to the nearest integer that is less then or equal to x.
//!
/// @see
- //! @li GLSL floor man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL floor man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType floor(genType const & x);
@@ -64,8 +71,8 @@ namespace glm
//! whose absolute value is not larger than the absolute value of x.
//!
/// @see
- //! @li GLSL trunc man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL trunc man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType trunc(genType const & x);
@@ -76,8 +83,8 @@ namespace glm
//! same value as roundEven(x) for all values of x.
//!
/// @see
- //! @li GLSL round man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL round man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType round(genType const & x);
@@ -86,8 +93,8 @@ namespace glm
//! integer. (Both 3.5 and 4.5 for x will return 4.0.)
//!
/// @see
- //! @li GLSL roundEven man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL roundEven man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType roundEven(genType const & x);
@@ -95,16 +102,16 @@ namespace glm
//! that is greater than or equal to x.
//!
/// @see
- //! @li GLSL ceil man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL ceil man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType ceil(genType const & x);
//! Return x - floor(x).
//!
/// @see
- //! @li GLSL fract man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL fract man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType fract(genType const & x);
@@ -112,8 +119,8 @@ namespace glm
//! for each component in x using the floating point value y.
//!
/// @see
- //! @li GLSL mod man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL mod man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType mod(
genType const & x,
@@ -123,8 +130,8 @@ namespace glm
//! for each component in x using the floating point value y.
//!
/// @see
- //! @li GLSL mod man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL mod man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType mod(
genType const & x,
@@ -136,8 +143,8 @@ namespace glm
//! sign as x.
//!
/// @see
- /// @li GLSL modf man page
- /// @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL modf man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType modf(
genType const & x,
@@ -146,8 +153,8 @@ namespace glm
/// Returns y if y < x; otherwise, it returns x.
///
/// @see
- /// @li GLSL min man page
- /// @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL min man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType min(
genType const & x,
@@ -161,8 +168,8 @@ namespace glm
/// Returns y if x < y; otherwise, it returns x.
///
/// @see
- /// @li GLSL max man page
- /// @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL max man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType max(
genType const & x,
@@ -177,8 +184,8 @@ namespace glm
//! using the floating-point values minVal and maxVal.
//!
/// @see
- //! @li GLSL clamp man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL clamp man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType clamp(
genType const & x,
@@ -209,8 +216,8 @@ namespace glm
//! where a is a Boolean vector.
//!
//! @see
- //! @li GLSL mix man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL mix man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
//!
//! @param[in] x Floating point scalar or vector.
//! @param[in] y Floating point scalar or vector.
@@ -223,8 +230,8 @@ namespace glm
//! Returns 0.0 if x < edge, otherwise it returns 1.0.
//!
//! @see
- //! @li GLSL step man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL step man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType step(
genType const & edge,
@@ -246,8 +253,8 @@ namespace glm
//! Results are undefined if edge0 >= edge1.
//!
//! @see
- //! @li GLSL smoothstep man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL smoothstep man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType smoothstep(
genType const & edge0,
@@ -267,8 +274,8 @@ namespace glm
//! representations.
//!
//! @see
- //! @li GLSL isnan man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL isnan man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
typename genType::bool_type isnan(genType const & x);
@@ -279,8 +286,8 @@ namespace glm
//! representations.
//!
//! @see
- //! @li GLSL isinf man page
- //! @li GLSL 1.30.08 specification, section 8.3
+ /// @see - GLSL isinf man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
typename genType::bool_type isinf(genType const & x);
@@ -289,8 +296,8 @@ namespace glm
//! value's bit-level representation is preserved.
//!
//! @see
- //! @li GLSL floatBitsToInt man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL floatBitsToInt man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genIType floatBitsToInt(genType const & value);
@@ -299,8 +306,8 @@ namespace glm
//! value's bit-level representation is preserved.
//!
//! @see
- //! @li GLSL floatBitsToUint man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL floatBitsToUint man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genUType floatBitsToUint(genType const & value);
@@ -311,8 +318,8 @@ namespace glm
//! the bit-level representation is preserved.
//!
//! @see
- //! @li GLSL intBitsToFloat man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL intBitsToFloat man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType intBitsToFloat(genIType const & value);
@@ -323,16 +330,16 @@ namespace glm
//! the bit-level representation is preserved.
//!
//! @see
- //! @li GLSL uintBitsToFloat man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL uintBitsToFloat man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType uintBitsToFloat(genUType const & value);
//! Computes and returns a * b + c.
//!
//! @see
- //! @li GLSL fma man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL fma man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType fma(genType const & a, genType const & b, genType const & c);
@@ -347,8 +354,8 @@ namespace glm
//! infinity or is not a number, the results are undefined.
//!
//! @see
- //! @li GLSL frexp man page
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL frexp man page
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType frexp(genType const & x, genIType & exp);
@@ -360,8 +367,8 @@ namespace glm
//! floating-point type, the result is undefined.
//!
//! @see
- //! @li GLSL ldexp man page;
- //! @li GLSL 4.00.08 specification, section 8.3
+ /// @see - GLSL ldexp man page;
+ /// @see - GLSL 4.10.6 specification, section 8.3
template
genType ldexp(genType const & x, genIType const & exp);