From d18c7f55ec1ceadd4e397e9fc9ca78cb547eff2e Mon Sep 17 00:00:00 2001 From: Groove Date: Sun, 29 Jul 2018 16:13:21 +0200 Subject: [PATCH] Tentative fix Visual C++ build --- glm/gtx/intersect.inl | 28 ++++++++++++++-------------- test/core/core_type_vec2.cpp | 6 +++--- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/glm/gtx/intersect.inl b/glm/gtx/intersect.inl index 8e5adcf2..00b4de8d 100644 --- a/glm/gtx/intersect.inl +++ b/glm/gtx/intersect.inl @@ -41,7 +41,7 @@ namespace glm // if determinant is near zero, ray lies in plane of triangle T const det = glm::dot(edge1, p); - vec<3, T, Q> qvec(0); + vec<3, T, Q> Perpendicular(0); if(det > std::numeric_limits::epsilon()) { @@ -54,10 +54,10 @@ namespace glm return false; // prepare to test V parameter - qvec = glm::cross(dist, edge1); + Perpendicular = glm::cross(dist, edge1); // calculate V parameter and test bounds - baryPosition.y = glm::dot(dir, qvec); + baryPosition.y = glm::dot(dir, Perpendicular); if((baryPosition.y < static_cast(0)) || ((baryPosition.x + baryPosition.y) > det)) return false; } @@ -72,10 +72,10 @@ namespace glm return false; // prepare to test V parameter - qvec = glm::cross(dist, edge1); + Perpendicular = glm::cross(dist, edge1); // calculate V parameter and test bounds - baryPosition.y = glm::dot(dir, qvec); + baryPosition.y = glm::dot(dir, Perpendicular); if((baryPosition.y > static_cast(0)) || (baryPosition.x + baryPosition.y < det)) return false; } @@ -85,7 +85,7 @@ namespace glm T inv_det = static_cast(1) / det; // calculate distance, ray intersects triangle - distance = glm::dot(edge2, qvec) * inv_det; + distance = glm::dot(edge2, Perpendicular) * inv_det; baryPosition *= inv_det; return true; @@ -104,27 +104,27 @@ namespace glm genType edge1 = vert1 - vert0; genType edge2 = vert2 - vert0; - genType pvec = cross(dir, edge2); + genType Perpendicular = cross(dir, edge2); - float det = dot(edge1, pvec); + float det = dot(edge1, Perpendicular); if (det > -Epsilon && det < Epsilon) return false; - float inv_det = typename genType::value_type(1) / det; + typename genType::value_type inv_det = typename genType::value_type(1) / det; - genType tvec = orig - vert0; + genType Tengant = orig - vert0; - position.y = dot(tvec, pvec) * inv_det; + position.y = dot(Tengant, Perpendicular) * inv_det; if (position.y < typename genType::value_type(0) || position.y > typename genType::value_type(1)) return false; - genType qvec = cross(tvec, edge1); + genType Cotengant = cross(Tengant, edge1); - position.z = dot(dir, qvec) * inv_det; + position.z = dot(dir, Cotengant) * inv_det; if (position.z < typename genType::value_type(0) || position.y + position.z > typename genType::value_type(1)) return false; - position.x = dot(edge2, qvec) * inv_det; + position.x = dot(edge2, Cotengant) * inv_det; return true; } diff --git a/test/core/core_type_vec2.cpp b/test/core/core_type_vec2.cpp index 5a958749..50b0d4dd 100644 --- a/test/core/core_type_vec2.cpp +++ b/test/core/core_type_vec2.cpp @@ -9,9 +9,9 @@ # include #endif -static glm::vec2 g1; -static glm::vec2 g2(1); -static glm::vec2 g3(1, 1); +static glm::ivec2 g1; +static glm::ivec2 g2(1); +static glm::ivec2 g3(1, 1); static int test_operators() {