<?xml version="1.0" encoding="utf-8"?> <!-- GLM debugger visualizers for Visual Studio Makes debugging code using GLM easier by making data more easily accessible from the debugger watch windows. For example, a variable declared like this: glm::vec4 v = glm::vec4(1, 2, 3, 4); Will show up like this in the default debugger windows: Name Value .............................................................. v {x=1.000000 r=1.000000 s=1.000000 y=2.000000 ...} But if you use this file, it will show up like this: Name Value .................. v [1 2 3 4] === How to Use === Copy this file to the project directory of each project using GLM, or just copy it to %USERPROFILE%\Douments\Visual Studio 2019\Visualizers\ (replace '2019' when necessary) or %VSINSTALLDIR%\Common7\Packages\Debugger\Visualizers\ (requires admin access) if you want to use this from every project. See also https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects --> <AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010"> <Type Name="glm::vec<1,*,*>"> <DisplayString>[{x,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x,g</Item> </Expand> </Type> <Type Name="glm::vec<2,*,*>"> <DisplayString>[{x,g} {y,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> </Expand> </Type> <Type Name="glm::vec<3,*,*>"> <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> </Expand> </Type> <Type Name="glm::vec<4,*,*>"> <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::vec<1,bool,*>" Priority="High"> <DisplayString>[{(int)x}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x</Item> </Expand> </Type> <Type Name="glm::vec<2,bool,*>" Priority="High"> <DisplayString>[{(int)x} {(int)y}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x</Item> <Item Name="y">y</Item> </Expand> </Type> <Type Name="glm::vec<3,bool,*>" Priority="High"> <DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x</Item> <Item Name="y">y</Item> <Item Name="z">z</Item> </Expand> </Type> <Type Name="glm::vec<4,bool,*>" Priority="High"> <DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g} {(int)w,g}]</DisplayString> <Expand HideRawView="1"> <Item Name="x">x</Item> <Item Name="y">y</Item> <Item Name="z">z</Item> <Item Name="w">w</Item> </Expand> </Type> <Type Name="glm::vec<2,float,*>" Priority="High"> <DisplayString>[{x,g} {y,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(float *)&i</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0f,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> </Expand> </Type> <Type Name="glm::vec<3,float,*>" Priority="High"> <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(float *)&i</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0f,g</Item> </If> </CustomListItems> <Synthetic Name="[rgba]"> <DisplayString> <!-- hex RGBA color - alpha is assumed to be 255 --> #{ (unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) | (unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) | (unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) | 0xFF,Xb } </DisplayString> </Synthetic> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> </Expand> </Type> <Type Name="glm::vec<4,float,*>" Priority="High"> <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(float *)&i</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0f,g</Item> </If> </CustomListItems> <Synthetic Name="[rgba]"> <DisplayString> <!-- hex RGBA color --> #{ (unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) | (unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) | (unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) | (unsigned((w<0?0:(w>1?1:w))*255.5f) << 0),Xb } </DisplayString> </Synthetic> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::vec<2,double,*>" Priority="High"> <DisplayString>[{x,g} {y,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(double *)&i</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> </Expand> </Type> <Type Name="glm::vec<3,double,*>" Priority="High"> <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(double *)&i</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> </Expand> </Type> <Type Name="glm::vec<4,double,*>" Priority="High"> <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(double *)&i</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::qua<*,*>"> <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> <Expand HideRawView="1"> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::qua<float,*>" Priority="High"> <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(float *)&i</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Exec>k = k * (1.5f - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0f,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::qua<double,*>" Priority="High"> <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> <Expand HideRawView="1"> <CustomListItems MaxItemsPerView="1"> <!-- calculate length using fast inverse sqrt --> <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> <Variable Name="n" InitialValue="k/2"/> <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> <If Condition="k != 0"> <Exec>k = *(double *)&i</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Exec>k = k * (1.5 - (n * k * k))</Exec> <Item Name="[len]">1/k,g</Item> </If> <If Condition="k == 0"> <Item Name="[len]">0.0,g</Item> </If> </CustomListItems> <Item Name="x">x,g</Item> <Item Name="y">y,g</Item> <Item Name="z">z,g</Item> <Item Name="w">w,g</Item> </Expand> </Type> <Type Name="glm::mat<2,2,*,*>"> <DisplayString>[{value[0]} {value[1]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<2,3,*,*>"> <DisplayString>[{value[0]} {value[1]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<2,4,*,*>"> <DisplayString>[{value[0]} {value[1]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString> </Synthetic> <Synthetic Name="row 4"> <DisplayString>[{value[0].w,g} {value[1].w,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<3,2*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<3,3,*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<3,4,*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString> </Synthetic> <Synthetic Name="row 4"> <DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat4x2<4,2,*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> <Item Name="col 4">value[3]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat4x3<4,3,*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> <Item Name="col 4">value[3]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::mat<4,4,*,*>"> <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> <Expand HideRawView="1"> <!-- display matrix in row major order - it makes more sense --> <Synthetic Name="row 1"> <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> </Synthetic> <Synthetic Name="row 2"> <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> </Synthetic> <Synthetic Name="row 3"> <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString> </Synthetic> <Synthetic Name="row 4"> <DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g} {value[3].w,g}]</DisplayString> </Synthetic> <Synthetic Name="columns"> <Expand> <Item Name="col 1">value[0]</Item> <Item Name="col 2">value[1]</Item> <Item Name="col 3">value[2]</Item> <Item Name="col 4">value[3]</Item> </Expand> </Synthetic> </Expand> </Type> <Type Name="glm::tdualquat<*>"> <DisplayString>[r: {real}] [d: {dual}]</DisplayString> <Expand HideRawView="1"> <Item Name="real">real</Item> <Item Name="dual">dual</Item> </Expand> </Type> </AutoVisualizer>