ICU-1004 New sample codes for Boyer Moore search.

X-SVN-Rev: 5030
This commit is contained in:
Syn Wee Quek 2001-06-20 21:47:31 +00:00
parent e9f3387660
commit 1973c85169
7 changed files with 2135 additions and 0 deletions

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/**************************************************************************
*
* Copyright (C) 2000, International Business Machines
* Corporation and others. All Rights Reserved.
*
***************************************************************************
* file name: colex.cpp
*
* created on: 2001June8
* created by: Helena Shih
*
* Sample code for the ICU Search C++ routines.
*/
#include <stdio.h>
#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/locid.h"
#include "strsrch.h"
int main()
{
UErrorCode status = U_ZERO_ERROR;
UnicodeString target("A quick fox jumped over the lazy dog.", "");
UnicodeString easyPatterns[] = {"FoX", "CAT", "jump", "under" };
int exactOffsets[] = { -1, -1, 12, -1 };
int tertiaryOffsets[] = { 8, -1, 12, -1 };
uint32_t patternIndex[] = { 3, 9, 13, 17 };
UnicodeString monkeyTarget("abcdefgh");
UnicodeString monkeyTarget2("ijklmnop");
int i, j;
int pos = 0;
StringSearch *searchIter = new StringSearch(easyPatterns[0], target, status);
fprintf(stdout, "\n");
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to create a StringSearch object for the default locale.\n");
}
fprintf(stdout, "Try with default normalization mode and strength.\n");
for (i = 0; TRUE; i++)
{
status = U_ZERO_ERROR;
searchIter->reset();
pos = searchIter->next();
if ( pos != exactOffsets[i] )
fprintf(stdout, "Exact match failed at the index %d pattern.\n", i);
if (i + 1 == 4) {
break;
}
searchIter->setPattern(easyPatterns[i+1], status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for %d element.\n", i);
continue;
}
}
fprintf(stdout, "Try now with strength == primary.\n");
status = U_ZERO_ERROR;
searchIter->setStrength(Collator::PRIMARY, status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set strength of the string search object.\n");
}
searchIter->reset();
searchIter->setPattern(easyPatterns[0], status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the first element.\n");
}
pos = searchIter->first();
if (pos != tertiaryOffsets[0])
fprintf(stdout, "Tertiary match failed at the first pattern.\n");
for (i = 1; i < 4; i++)
{
status = U_ZERO_ERROR;
searchIter->setPattern(easyPatterns[i], status);
searchIter->reset();
pos = searchIter->next();
if (pos != tertiaryOffsets[i])
fprintf(stdout, "Tertiary match failed at index %d pattern.\n", i);
}
// Going backwards
searchIter->reset();
searchIter->setPattern(easyPatterns[--i], status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the last element.\n");
}
pos = searchIter->last();
if (pos != tertiaryOffsets[i])
fprintf(stdout, "Tertiary match failed at the last pattern.\n");
for (; i >= 1 ; --i)
{
status = U_ZERO_ERROR;
searchIter->setPattern(easyPatterns[i-1], status);
searchIter->reset();
pos = searchIter->previous();
if (pos != tertiaryOffsets[i-1])
fprintf(stdout, "Walking backwards: tertiary match failed at index %d pattern.\n", i);
}
status = U_ZERO_ERROR;
searchIter->setTarget(monkeyTarget);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the monkey target.\n");
goto cleanup;
}
searchIter->setStrength(Collator::TERTIARY, status);
// change direction again
searchIter->reset();
searchIter->setPattern(monkeyTarget, status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern as monkey test itself.\n");
}
pos = searchIter->first();
if (pos == -1)
fprintf(stdout, "Matching monkey test itself failed.\n");
for (i = 0; i < monkeyTarget.length() - 1; i++)
{
// will always find its substring
for (j = i+1; j < monkeyTarget.length(); j++)
{
UnicodeString temp;
status = U_ZERO_ERROR;
searchIter->reset();
monkeyTarget.extract(i, j, temp);
searchIter->setPattern(temp, status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the %d -th monkey pattern of length %d.\n", i, j);
continue;
}
pos = searchIter->next();
if (pos == -1)
fprintf(stdout, "Monkey match failed at index %d in monkey pattern of length %d.\n", i, j);
}
}
status = U_ZERO_ERROR;
searchIter->setTarget(monkeyTarget2);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the monkey target2.\n");
goto cleanup;
}
for (i = 0; i < monkeyTarget.length() - 1; i++)
{
// will never find the match
UnicodeString temp;
status = U_ZERO_ERROR;
monkeyTarget.extract(i, monkeyTarget.length(), temp);
searchIter->reset();
searchIter->setPattern(temp, status);
if (U_FAILURE(status))
{
fprintf(stderr, "Failed to set a pattern for the monkey pattern at offset index %d.\n", i);
continue;
}
pos = searchIter->next();
if (pos != -1)
fprintf(stdout, "Monkey mismatch failed at index %d in monkey pattern.\n", i);
}
cleanup:
delete searchIter;
return 0;
}

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/*
**********************************************************************
* Copyright (C) 1999-2000 IBM and others. All rights reserved.
**********************************************************************
* Date Name Description
* 03/22/2000 helena Creation.
**********************************************************************
*/
#include "unicode/brkiter.h"
#include "unicode/schriter.h"
#include "srchiter.h"
int32_t const SearchIterator::DONE = -1;
int32_t const SearchIterator::BEFORE = -2;
SearchIterator::SearchIterator(void) :
index(0),
length(0),
target(0),
backward(FALSE), /* going forward */
breaker(NULL),
overlap(TRUE)
{
UErrorCode status = U_ZERO_ERROR;
this->breaker = BreakIterator::createCharacterInstance(Locale::getDefault(), status);
if (U_FAILURE(status)) return;
}
SearchIterator::SearchIterator(CharacterIterator* target,
BreakIterator* breaker) :
index(0),
length(0),
target(0),
backward(FALSE), /* going forward */
breaker(NULL),
overlap(TRUE)
{
this->target = target;
this->breaker = breaker;
this->breaker->adoptText(this->target);
index = this->target->startIndex();
length = 0;
}
SearchIterator::SearchIterator(const SearchIterator& other) :
length(other.length),
target(0),
backward(other.backward), /* going forward */
breaker(NULL),
overlap(other.overlap)
{
index = other.target->startIndex();
this->target = other.target->clone();
this->breaker = ((BreakIterator&)other.breaker).clone();
this->breaker->adoptText(this->target);
}
SearchIterator::~SearchIterator()
{
// deletion of breaker will delete target
if (breaker != NULL) {
delete breaker;
breaker = 0;
}
}
bool_t SearchIterator::operator == (const SearchIterator& that) const
{
if (this == &that) return TRUE;
if (*that.breaker != *breaker) return FALSE;
else if (*that.target != *target) return FALSE;
else if (that.backward != backward) return FALSE;
else if (that.index != index) return FALSE;
else if (that.length != length) return FALSE;
else if (that.overlap != overlap) return FALSE;
else return TRUE;
}
int32_t SearchIterator::first(void)
{
setIndex(SearchIterator::BEFORE);
return next();
}
int32_t SearchIterator::following(int32_t pos)
{
setIndex(pos);
return next();
}
int32_t SearchIterator::last(void)
{
setIndex(SearchIterator::DONE);
return previous();
}
int32_t SearchIterator::preceding(int32_t pos)
{
setIndex(pos);
return previous();
}
int32_t SearchIterator::next(void)
{
if (index == SearchIterator::BEFORE){
// Starting at the beginning of the text
index = target->startIndex();
} else if (index == SearchIterator::DONE) {
return SearchIterator::DONE;
} else if (length > 0) {
// Finding the next match after a previous one
index += overlap ? 1 : length;
}
index -= 1;
backward = FALSE;
do {
UErrorCode status = U_ZERO_ERROR;
length = 0;
index = handleNext(index + 1, status);
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
return index;
}
int32_t SearchIterator::previous(void)
{
if (index == SearchIterator::DONE) {
index = target->endIndex();
} else if (index == SearchIterator::BEFORE) {
return SearchIterator::DONE;
} else if (length > 0) {
// Finding the previous match before a following one
index = overlap ? index + length - 1 : index;
}
index += 1;
backward = TRUE;
do {
UErrorCode status = U_ZERO_ERROR;
length = 0;
index = handlePrev(index - 1, status);
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
if (index == SearchIterator::DONE) {
index = SearchIterator::BEFORE;
}
return getIndex();
}
int32_t SearchIterator::getIndex() const
{
return index == SearchIterator::BEFORE ? SearchIterator::DONE : index;
}
void SearchIterator::setOverlapping(bool_t allowOverlap)
{
overlap = allowOverlap;
}
bool_t SearchIterator::isOverlapping(void) const
{
return overlap;
}
int32_t SearchIterator::getMatchLength(void) const
{
return length;
}
void SearchIterator::reset(void)
{
length = 0;
if (backward == FALSE) {
index = 0;
target->setToStart();
breaker->first();
} else {
index = SearchIterator::DONE;
target->setToEnd();
breaker->last();
}
overlap = TRUE;
}
void SearchIterator::setBreakIterator(const BreakIterator* iterator)
{
CharacterIterator *buffer = target->clone();
delete breaker;
breaker = iterator->clone();
breaker->adoptText(buffer);
}
const BreakIterator& SearchIterator::getBreakIterator(void) const
{
return *breaker;
}
void SearchIterator::setTarget(const UnicodeString& newText)
{
if (target != NULL && target->getDynamicClassID()
== StringCharacterIterator::getStaticClassID()) {
((StringCharacterIterator*)target)->setText(newText);
}
else {
delete target;
target = new StringCharacterIterator(newText);
target->first();
breaker->adoptText(target);
}
}
void SearchIterator::adoptTarget(CharacterIterator* iterator) {
target = iterator;
breaker->adoptText(target);
setIndex(SearchIterator::BEFORE);
}
const CharacterIterator& SearchIterator::getTarget(void) const
{
SearchIterator* nonConstThis = (SearchIterator*)this;
// The iterator is initialized pointing to no text at all, so if this
// function is called while we're in that state, we have to fudge an
// an iterator to return.
if (nonConstThis->target == NULL)
nonConstThis->target = new StringCharacterIterator("");
return *nonConstThis->target;
}
void SearchIterator::getMatchedText(UnicodeString& result)
{
result.remove();
if (length > 0) {
int i = 0;
for (UChar c = target->setIndex(index); i < length; c = target->next(), i++)
{
result += c;
}
}
}
void SearchIterator::setMatchLength(int32_t length)
{
this->length = length;
}
void SearchIterator::setIndex(int32_t pos) {
index = pos;
length = 0;
}
bool_t SearchIterator::isBreakUnit(int32_t start,
int32_t end)
{
if (breaker == NULL) {
return TRUE;
}
bool_t startBound = breaker->isBoundary(start);
bool_t endBound = (end == target->endIndex()) || breaker->isBoundary(end);
return startBound && endBound;
}

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/*
**********************************************************************
* Copyright (C) 1999-2000 IBM and others. All rights reserved.
**********************************************************************
* Date Name Description
* 03/22/2000 helena Creation.
**********************************************************************
*/
#ifndef SRCHITER_H
#define SRCHITER_H
#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/chariter.h"
#include "unicode/brkiter.h"
/**
* <code>SearchIterator</code> is an abstract base class that provides methods
* to search for a pattern within a text string. Instances of
* <code>SearchIterator</code> maintain a current position and scan over
* the target text, returning the indices the pattern is matched
* and the length of each match.
* <p>
* <code>SearchIterator</code> is an abstract base class that defines a
* protocol for text searching. Subclasses provide concrete implementations of
* various search algorithms. For example, {@link StringSearch}
* implements language-sensitive pattern matching based on the comparison rules
* defined in a {@link RuleBasedCollator} object.
* <p>
* Internally, <code>SearchIterator</code> scans text using a
* {@link CharacterIterator}, and is thus able to scan text held
* by any object implementing that protocol. A <code>StringCharacterIterator</code>
* is used to scan <code>String</code> objects passed to <code>setText</code>.
* <p>
* <code>SearchIterator</code> provides an API that is similar to that of
* other text iteration classes such as <code>BreakIterator</code>. Using this
* class, it is easy to scan through text looking for all occurances of a
* given pattern. The following example uses a <code>StringSearch</code> object to
* find all instances of "fox" in the target string. Any other subclass of
* <code>SearchIterator</code> can be used in an identical manner.
* <pre><code>
* UnicodeString target("The quick brown fox jumped over the lazy fox");
* UnicodeString pattern("fox");
*
* SearchIterator *iter = new StringSearch(pattern, target);
*
* for (int pos = iter->first(); pos != SearchIterator::DONE; pos = iter->next()) {
* printf("Found match at %d pos, length is %d\n", pos, iter.getMatchLength());
* }
* </code></pre>
*
* @see StringSearch
*/
class SearchIterator {
public:
/**
* DONE is returned by previous() and next() after all valid
* matches have been returned, and by first() and last() if
* there are no matches at all.
*/
static const int32_t DONE;
//=======================================================================
// boilerplate
//=======================================================================
/**
* Destructor
*/
virtual ~SearchIterator();
/** copy constructor */
SearchIterator(const SearchIterator& other);
/**
* Equality operator. Returns TRUE if both BreakIterators are of the
* same class, have the same behavior, and iterate over the same text.
*/
virtual bool_t operator==(const SearchIterator& that) const;
/**
* Not-equal operator. If operator== returns TRUE, this returns FALSE,
* and vice versa.
*/
bool_t operator!=(const SearchIterator& that) const;
/**
* Returns a newly-constructed RuleBasedBreakIterator with the same
* behavior, and iterating over the same text, as this one.
*/
virtual SearchIterator* clone(void) const = 0;
/**
* Return a polymorphic class ID for this object. Different subclasses
* will return distinct unequal values.
* @stable
*/
virtual UClassID getDynamicClassID(void) const = 0;
/**
* Return the first index at which the target text matches the search
* pattern. The iterator is adjusted so that its current index
* (as returned by {@link #getIndex}) is the match posisition if one was found
* and <code>DONE</code> if one was not.
*
* @return The character index of the first match, or <code>DONE</code> if there
* are no matches.
*/
int32_t first(void);
/**
* Return the first index greater than <tt>pos</tt> at which the target
* text matches the search pattern. The iterator is adjusted so that its current index
* (as returned by {@link #getIndex}) is the match posisition if one was found
* and <code>DONE</code> if one was not.
*
* @return The character index of the first match following <code>pos</code>,
* or <tt>DONE</tt> if there are no matches.
*/
int32_t following(int32_t pos);
/**
* Return the last index in the target text at which it matches
* the search pattern and adjusts the iteration to point to that position.
*
* @return The index of the first match, or <tt>DONE</tt> if there
* are no matches.
*/
int32_t last(void);
/**
* Return the first index less than <code>pos</code> at which the target
* text matches the search pattern. The iterator is adjusted so that its current index
* (as returned by {@link #getIndex}) is the match posisition if one was found
* and <tt>DONE</tt> if one was not.
*
* @return The character index of the first match preceding <code>pos</code>,
* or <code>DONE</code> if there are no matches.
*/
int32_t preceding(int32_t pos);
/**
* Return the index of the next point at which the text matches the
* search pattern, starting from the current position
* <p>
* @return The index of the next match after the current position,
* or <code>DONE</code> if there are no more matches.
*
* @see #first
*/
int32_t next(void);
/**
* Return the index of the previous point at which the text matches
* the search pattern, starting at the current position
*
* @return The index of the previous match before the current position,
* or <code>DONE</code> if there are no more matches.
*/
int32_t previous(void);
/**
* Return the current index in the text being searched.
* If the iteration has gone past the end of the text
* (or past the beginning for a backwards search),
* {@link #DONE} is returned.
*/
int32_t getIndex(void) const;
/**
* Determines whether overlapping matches are returned. If this
* property is <code>true</code>, matches that begin within the
* boundry of the previous match are considered valid and will
* be returned. For example, when searching for "abab" in the
* target text "ababab", both offsets 0 and 2 will be returned
* as valid matches if this property is <code>true</code>.
* <p>
* The default setting of this property is <tt>true</tt>
*/
void setOverlapping(bool_t allowOverlap);
/**
* Determines whether overlapping matches are returned.
*
* @see #setOverlapping
*/
bool_t isOverlapping(void) const;
/**
* Returns the length of text in the target which matches the search
* pattern. This call returns a valid result only after a successful
* call to {@link #first}, {@link #next}, {@link #previous}, or {@link #last}.
* Just after construction, or after a searching method returns
* <tt>DONE</tt>, this method will return 0.
*
* @return The length of the match in the target text, or 0 if there
* is no match currently.
*/
int32_t getMatchLength(void) const;
/**
* Set the BreakIterator that will be used to restrict the points
* at which matches are detected.
*
* @param breaker A {@link java.text.BreakIterator BreakIterator}
* that will be used to restrict the points
* at which matches are detected. If a match is found, but the match's start
* or end index is not a boundary as determined by
* the <tt>BreakIterator</tt>, the match will be rejected and
* another will be searched for.
*
* If this parameter is <tt>null</tt>, no break
* detection is attempted.
*
* @see #getBreakIterator
*/
/* HSYS : Check, aliasing or owning */
void setBreakIterator(const BreakIterator* iterator);
/**
* Returns the BreakIterator that is used to restrict the points
* at which matches are detected. This will be the same object
* that was passed to the constructor or to <code>setBreakIterator</code>.
* Note that <tt>null</tt> is a legal value; it means that break
* detection should not be attempted.
*
* @see #setBreakIterator
*/
const BreakIterator& getBreakIterator(void) const;
/**
* Set the target text which should be searched and resets the
* iterator's position to point before the start of the target text.
* This method is useful if you want to re-use an iterator to
* search for the same pattern within a different body of text.
*
* @see #getTarget
*/
virtual void setTarget(const UnicodeString& newText);
/**
* Set the target text which should be searched and resets the
* iterator's position to point before the start of the target text.
* This method is useful if you want to re-use an iterator to
* search for the same pattern within a different body of text.
*
* @see #getTarget
*/
virtual void adoptTarget(CharacterIterator* iterator);
/**
* Return the target text which is being searched
*
* @see #setTarget
*/
const CharacterIterator& getTarget(void) const;
/** Reset the iteration.
*/
virtual void reset(void);
/**
* Returns the text that was matched by the most recent call to
* {@link #first}, {@link #next}, {@link #previous}, or {@link #last}.
* If the iterator is not pointing at a valid match (e.g. just after
* construction or after <tt>DONE</tt> has been returned, returns
* an empty string.
*/
void getMatchedText(UnicodeString& result);
//-------------------------------------------------------------------
// Protected interface for subclasses
//-------------------------------------------------------------------
protected:
SearchIterator();
/**
* Constructor for use by subclasses
* <p>
* @param target The target text to be searched. This is for internal
* use by this class. Subclasses need to maintain their
* own reference to or iterator over the target text
* for use by their {@link #handleNext handleNext} and
* {@link #handlePrev handlePrev} methods. The target will
* be adopted and owned by the SearchIterator object.
*
* @param breaker A {@link BreakIterator} that is used to restrict the points
* at which matches are detected. If <tt>handleNext</tt> or
* <tt>handlePrev</tt> finds a match, but the match's start
* or end index is not a boundary as determined by
* the <tt>BreakIterator</tt>, the match is rejected and
* <tt>handleNext</tt> or <tt>handlePrev</tt> is called again.
* If this parameter is <tt>null</tt>, no break
* detection is attempted.
*
*/
SearchIterator(CharacterIterator* target,
BreakIterator* breaker);
/**
* Abstract method which subclasses override to provide the mechanism
* for finding the next match in the target text. This allows different
* subclasses to provide different search algorithms.
* <p>
* If a match is found, the implementation should return the index at
* which the match starts and should call {@link #setMatchLength setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method
* should return DONE and should not call <tt>setMatchLength</tt>.
* <p>
* @param startAt The index in the target text at which the search
* should start.
*
* @see #setMatchLength
*/
virtual int32_t handleNext(int32_t startAt, UErrorCode& status) = 0;
/**
* Abstract method which subclasses override to provide the mechanism
* for finding the previous match in the target text. This allows different
* subclasses to provide different search algorithms.
* <p>
* If a match is found, the implementation should return the index at
* which the match starts and should call {@link #setMatchLength setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method
* should return DONE and should not call <tt>setMatchLength</tt>.
* <p>
* @param startAt The index in the target text at which the search
* should start.
*
* @see #setMatchLength
*/
virtual int32_t handlePrev(int32_t startAt, UErrorCode& status) = 0;
/**
* Sets the length of the currently matched string in the target text.
* Subclasses' <code>handleNext</code> and <code>handlePrev</code>
* methods should call this when they find a match in the target text.
*/
void setMatchLength(int32_t length);
//-------------------------------------------------------------------
// Privates
//
private:
/**
* Class ID
*/
static char fgClassID;
private:
/**
* Private value indicating that the iterator is pointing
* before the beginning of the target text.
*/
static const int32_t BEFORE;
/**
* Internal method used by preceding and following. Sets the index
* to point to the given position, and clears any state that's
* affected.
*/
void setIndex(int32_t pos);
/**
* Determine whether the target text bounded by <code>start</code> and
* <code>end</code> is one or more whole units of text as determined by
* the current <code>BreakIterator</code>.
*/
bool_t isBreakUnit(int32_t start, int32_t end);
//-------------------------------------------------------------------------
// Private data...
//-------------------------------------------------------------------------
int32_t index; // Current position in the target text
int32_t length; // Length of matched text, or 0
bool_t overlap; // Return overlapping matches?
CharacterIterator* target; // Target text to be searched
BreakIterator* breaker; // Break iterator to constrain matches
bool_t backward;
};
inline bool_t SearchIterator::operator!=(const SearchIterator& that) const
{
return !operator==(that);
}
#endif

View file

@ -0,0 +1,758 @@
/*
**********************************************************************
* Copyright (C) 1999-2000 IBM and others. All rights reserved.
**********************************************************************
* Date Name Description
* 03/22/2000 helena Creation.
**********************************************************************
*/
#include <memory.h>
#include "unicode/coleitr.h"
#include "unicode/schriter.h"
#include "strsrch.h"
/**
* <code>StringSearch</code> is a <code>SearchIterator</code> that provides
* language-sensitive text searching based on the comparison rules defined
* in a {@link RuleBasedCollator} object.
* Instances of <code>StringSearch</code> function as iterators
* maintain a current position and scan over text returning the index of
* characters where the pattern occurs and the length of each match.
* <p>
* <code>StringSearch</code> uses a version of the fast Boyer-Moore search
* algorithm that has been adapted to work with the large character set of
* Unicode. See "Efficient Text Searching in Java", to be published in
* <i>Java Report</i> in February, 1999, for further information on the algorithm.
* <p>
* Consult the <code>SearchIterator</code> documentation for information on
* and examples of how to use instances of this class to implement text
* searching. <code>SearchIterator</code> provides all of the necessary
* API; this class only provides constructors and internal implementation
* methods.
*
* @see SearchIterator
* @see RuleBasedCollator
*
* @author Laura Werner
* @version 1.0
*/
char StringSearch::fgClassID = 0; // Value is irrelevant // class id
/* to be removed */
void StringSearch::dumpTables() {
int i;
for (i = 0; i < 256; i++) {
if (shiftTable[i] != minLen) {
// debug("shift[" + Integer.toString(i,16) + "] = " + shiftTable[i]);
}
}
for (i = 0; i < 256; i++) {
if (backShiftTable[i] != minLen) {
// debug("backShift[" + Integer.toString(i,16) + "] = " + backShiftTable[i]);
}
}
}
StringSearch::StringSearch(const UnicodeString& pat,
CharacterIterator* target,
RuleBasedCollator* coll,
BreakIterator* breaker,
UErrorCode& status) :
SearchIterator(target, breaker),
strength(coll->getStrength()),
pattern(pat),
valueList(NULL),
valueListLen(0),
normLen(0), // num. of collation elements in pattern.
minLen(0), // Min of composed, decomposed versions
maxLen(0), // Max
it(NULL)
{
if (U_FAILURE(status)) return;
collator = (RuleBasedCollator*)(coll->clone());
iter = collator->createCollationElementIterator(*target);
it = collator->createCollationElementIterator(pat);
initialize(status); // Initialize the Boyer-Moore tables
}
/**
* Construct a <code>StringSearch</code> object using a specific collator.
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param collator A <code>RuleBasedCollator</code> object which defines the
* language-sensitive comparison rules used to determine
* whether text in the pattern and target matches.
*/
StringSearch::StringSearch(const UnicodeString& pat,
CharacterIterator* target,
RuleBasedCollator* collator,
UErrorCode& status) :
SearchIterator(),
strength(collator->getStrength()),
pattern(pat),
valueList(NULL),
valueListLen(0),
normLen(0), // num. of collation elements in pattern.
minLen(0), // Min of composed, decomposed versions
maxLen(0), // Max
it(NULL)
{
if (U_FAILURE(status)) return;
this->adoptTarget(target);
this->collator = (RuleBasedCollator*)(collator->clone());
this->iter = collator->createCollationElementIterator(*target);
this->it = collator->createCollationElementIterator(pat);
initialize(status);
}
/**
* Construct a <code>StringSearch</code> object using the collator and
* character boundary detection rules for a given locale
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param loc The locale whose collation and break-detection rules
* should be used.
*
* @exception ClassCastException thrown if the collator for the specified
* locale is not a RuleBasedCollator.
*/
StringSearch::StringSearch(const StringSearch& that) :
SearchIterator(that),
valueList(NULL),
valueListLen(that.valueListLen),
normLen(that.normLen), // num. of collation elements in pattern.
minLen(that.minLen), // Min of composed, decomposed versions
maxLen(that.maxLen),
collator(that.collator),
strength(that.strength),
iter(NULL),
it(NULL)
{
valueList = new int32_t[valueListLen];
memcpy(valueList, that.valueList, valueListLen*sizeof(int32_t));
iter = that.collator->createCollationElementIterator(that.getTarget());
it = that.collator->createCollationElementIterator(that.pattern);
}
StringSearch::StringSearch(const UnicodeString& pat,
CharacterIterator* target,
const Locale& loc,
UErrorCode& status) :
SearchIterator(),
pattern(pat),
valueList(NULL),
valueListLen(0),
normLen(0), // num. of collation elements in pattern.
minLen(0), // Min of composed, decomposed versions
maxLen(0) // Max
{
if (U_FAILURE(status)) return;
this->adoptTarget(target);
collator = (RuleBasedCollator*)Collator::createInstance(loc, status);
iter = collator->createCollationElementIterator(*target);
it = collator->createCollationElementIterator(pat);
strength = collator->getStrength();
initialize(status);
}
bool_t
StringSearch::operator==(const SearchIterator& that) const
{
if (that.getDynamicClassID() != getDynamicClassID())
return FALSE;
if (!SearchIterator::operator==(that))
return FALSE;
const StringSearch& that2 = (const StringSearch&)that;
if (*that2.iter != *iter) return FALSE;
else if (*that2.collator != *collator) return FALSE;
else if (that2.strength != strength) return FALSE;
else if (that2.valueListLen != valueListLen) return FALSE;
else if (memcmp(that2.valueList, valueList, valueListLen*sizeof(int32_t)) != 0) return FALSE;
else if (that2.pattern != pattern) return FALSE;
else if (that2.normLen != normLen) return FALSE;
else if (that2.minLen != minLen) return FALSE;
else if (that2.maxLen != maxLen) return FALSE;
else return TRUE;
}
SearchIterator*
StringSearch::clone(void) const
{
return new StringSearch(*this);
}
/**
* Construct a <code>StringSearch</code> object using the collator for the default
* locale
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param collator A <code>RuleBasedCollator</code> object which defines the
* language-sensitive comparison rules used to determine
* whether text in the pattern and target matches.
*/
StringSearch::StringSearch(const UnicodeString& pat,
const UnicodeString& newText,
UErrorCode& status) :
SearchIterator(),
pattern(pat),
valueList(NULL),
valueListLen(0),
normLen(0), // num. of collation elements in pattern.
minLen(0), // Min of composed, decomposed versions
maxLen(0) // Max
{
StringCharacterIterator *s = new StringCharacterIterator(newText);
collator = (RuleBasedCollator*)Collator::createInstance(Locale::getDefault(), status);
strength = collator->getStrength();
iter = collator->createCollationElementIterator(newText);
it = collator->createCollationElementIterator(pat);
this->adoptTarget(s);
initialize(status);
}
StringSearch::~StringSearch(void)
{
if (valueList != NULL) {
delete [] valueList;
valueList = 0;
}
if (iter != NULL) {
delete iter;
iter = 0;
}
if (collator != NULL) {
delete collator;
collator = 0;
}
if (it != NULL) {
delete it;
it = 0;
}
}
//-------------------------------------------------------------------
// Getters and Setters
//-------------------------------------------------------------------
/**
* Sets this object's strength property. The strength determines the
* minimum level of difference considered significant during a
* search. Generally, {@link Collator#TERTIARY} and
* {@link Collator#IDENTICAL} indicate that all differences are
* considered significant, {@link Collator#SECONDARY} indicates
* that upper/lower case distinctions should be ignored, and
* {@link Collator#PRIMARY} indicates that both case and accents
* should be ignored. However, the exact meanings of these constants
* are determined by individual Collator objects.
* <p>
* @see Collator#PRIMARY
* @see Collator#SECONDARY
* @see Collator#TERTIARY
* @see Collator#IDENTICAL
*/
void StringSearch::setStrength(Collator::ECollationStrength newStrength, UErrorCode& status) {
if (U_FAILURE(status))
{
return;
}
strength = newStrength;
// Due to a bug (?) in CollationElementIterator, we must set the
// collator's strength as well, since the iterator is going to
// mask out the portions of the collation element that are not
// relevant for the collator's current strength setting
// Note that this makes it impossible to share a Collator among
// multiple StringSearch objects if you adjust Strength settings.
collator->setStrength(strength);
initialize(status);
}
/**
* Returns this object's strength property, which indicates what level
* of differences are considered significant during a search.
* <p>
* @see #setStrength
*/
Collator::ECollationStrength StringSearch::getStrength() const
{
return strength;
}
/**
* Set the collator to be used for this string search. Also changes
* the search strength to match that of the new collator.
* <p>
* This method causes internal data such as Boyer-Moore shift tables
* to be recalculated, but the iterator's position is unchanged.
* <p>
* @see #getCollator
*/
void StringSearch::setCollator(const RuleBasedCollator *coll, UErrorCode& status)
{
delete iter;
delete collator;
collator = (RuleBasedCollator*)coll->clone();
strength = collator->getStrength();
// Also need to recompute the pattern and get a new target iterator
iter = collator->createCollationElementIterator(getTarget());
initialize(status);
}
/**
* Return the RuleBasedCollator being used for this string search.
*/
const RuleBasedCollator& StringSearch::getCollator(void) const
{
return *collator;
}
/**
* Set the pattern for which to search.
* This method causes internal data such as Boyer-Moore shift tables
* to be recalculated, but the iterator's position is unchanged.
*/
void StringSearch::setPattern(const UnicodeString& pat, UErrorCode& status)
{
pattern = pat;
initialize(status);
}
/**
* Returns the pattern for which this object is searching.
*/
const UnicodeString& StringSearch::getPattern() const
{
return pattern;
}
/**
* Set the target text which should be searched and resets the
* iterator's position to point before the start of the new text.
* This method is useful if you want to re-use an iterator to
* search for the same pattern within a different body of text.
*/
void StringSearch::adoptTarget(CharacterIterator* target)
{
UErrorCode status = U_ZERO_ERROR;
SearchIterator::adoptTarget(target);
// fix me: Skipped the error code
// Since we're caching a CollationElementIterator, recreate it
iter->setText(*target, status);
}
void StringSearch::setTarget(const UnicodeString& newText)
{
UErrorCode status = U_ZERO_ERROR;
SearchIterator::setTarget(newText);
// Since we're caching a CollationElementIterator, recreate it
iter->setText(newText, status);
}
void StringSearch::reset(void)
{
SearchIterator::reset();
iter->reset();
}//-------------------------------------------------------------------
// Privates
//-------------------------------------------------------------------
/**
* Search forward for matching text, starting at a given location.
* Clients should not call this method directly; instead they should call
* {@link SearchIterator#next}.
* <p>
* If a match is found, this method returns the index at which the match
* starts and calls {@link SearchIterator#setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method returns
* <code>DONE</code> and does not call <tt>setMatchLength</tt>.
* <p>
* @param start The index in the target text at which the search starts.
*
* @return The index at which the matched text in the target starts, or DONE
* if no match was found.
* <p>
* @see SearchIterator#next
* @see SearchIterator#DONE
*/
int32_t StringSearch::handleNext(int32_t start, UErrorCode& status)
{
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
const CharacterIterator& target = getTarget();
int mask = getMask(strength);
int done = CollationElementIterator::NULLORDER & mask;
#if 0
if (DEBUG) {
debug("-------------------------handleNext-----------------------------------");
debug("");
debug("strength=" + strength + ", mask=" + Integer.toString(mask,16)
+ ", done=" + Integer.toString(done,16));
debug("decomp=" + collator.getDecomposition());
debug("target.begin=" + getTarget().getBeginIndex());
debug("target.end=" + getTarget().getEndIndex());
debug("start = " + start);
}
#endif
int32_t index = start + minLen;
int32_t matchEnd = 0;
while (index <= target.endIndex())
{
int32_t patIndex = normLen;
int32_t tval = 0, pval = 0;
bool_t getP = TRUE;
iter->setOffset(index, status);
matchEnd = index;
//if (DEBUG) debug(" outer loop: patIndex=" + patIndex + ", index=" + index);
while ((patIndex > 0 || getP == false) && iter->getOffset() > start)
{
#if 0
if (DEBUG) {
debug(" inner loop: patIndex=" + patIndex + " iter=" + iter.getOffset());
debug(" getP=" + getP);
}
#endif
// Get the previous character in both the pattern and the target
tval = iter->previous(status) & mask;
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
if (getP) pval = valueList[--patIndex];
getP = TRUE;
// (DEBUG) debug(" pval=" + Integer.toString(pval,16) + ", tval=" + Integer.toString(tval,16));
if (tval == 0) { // skip tval, use same pval
// (DEBUG) debug(" tval is ignorable");
getP = FALSE;
}
else if (pval != tval) { // Mismatch, skip ahead
// (DEBUG) debug(" mismatch: skippping " + getShift(tval, patIndex));
index += getShift(tval, patIndex);
break;
}
else if (patIndex == 0) {
// The values matched, and we're at the beginning of the pattern,
// which means we matched the whole thing.
start = iter->getOffset();
setMatchLength(matchEnd - start);
// if (DEBUG) debug("Found match at index "+ start );
return start;
}
}
#if 0
if (DEBUG) debug(" end of inner loop: patIndex=" + patIndex + " iter=" + iter.getOffset());
if (DEBUG) debug(" getP=" + getP);
#endif
if (iter->getOffset() <= start) {
// We hit the beginning of the text being searched, which is
// possible if it contains lots of ignorable characters.
// Advance one character and try again.
// if (DEBUG) debug("hit beginning of target; advance by one");
index++;
}
}
// if (DEBUG) debug("Fell off end of outer loop; returning DONE");
return SearchIterator::DONE;
}
/**
* Search backward for matching text ,starting at a given location.
* Clients should not call this method directly; instead they should call
* <code>SearchIterator.previous()</code>, which this method overrides.
* <p>
* If a match is found, this method returns the index at which the match
* starts and calls {@link SearchIterator#setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method returns
* <code>DONE</code> and does not call <tt>setMatchLength</tt>.
* <p>
* @param start The index in the target text at which the search starts.
*
* @return The index at which the matched text in the target starts, or DONE
* if no match was found.
* <p>
* @see SearchIterator#previous
* @see SearchIterator#DONE
*/
int32_t StringSearch::handlePrev(int32_t start, UErrorCode& status)
{
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
int patLen = normLen;
int index = start - minLen;
int mask = getMask(strength);
int done = CollationElementIterator.NULLORDER & mask;
#if 0
if (DEBUG) {
debug("-------------------------handlePrev-----------------------------------");
debug("");
debug("strength=" + strength + ", mask=" + Integer.toString(mask,16)
+ ", done=" + Integer.toString(done,16));
debug("decomp=" + collator.getDecomposition());
debug("target.begin=" + getTarget().getBeginIndex());
debug("target.end=" + getTarget().getEndIndex());
}
#endif
while (index >= 0) {
int patIndex = 0;
int tval = 0, pval = 0;
bool_t getP = TRUE;
iter->setOffset(index, status);
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
// if (DEBUG) debug(" outer loop: patIndex=" + patIndex + ", index=" + index);
while ((patIndex < patLen || !getP) && iter->getOffset() < start)
{
/* if (DEBUG) {
debug(" inner loop: patIndex=" + patIndex + " iter=" + iter.getOffset());
}
*/
tval = iter->next(status) & mask;
if (U_FAILURE(status))
{
return SearchIterator::DONE;
}
if (getP) pval = valueList[patIndex++];
getP = TRUE;
//if (DEBUG) debug(" pval=" + Integer.toString(pval,16) + ", tval=" + Integer.toString(tval,16));
if (tval == done) {
// if (DEBUG) debug(" end of target; no match");
return DONE;
}
else if (tval == 0) {
// if (DEBUG) debug(" tval is ignorable");
getP = false;
}
else if (pval != tval) {
// We didn't match this pattern. Skip ahead
// if (DEBUG) debug(" mismatch: skippping " + getBackShift(tval, patIndex));
int shift = getBackShift(tval, patIndex);
index -= shift;
break;
}
else if (patIndex == patLen) {
// The elements matched and we're at the end of the pattern,
// which means we matched the whole thing.
setMatchLength(iter->getOffset() - index);
return index;
}
}
if (iter->getOffset() >= start) {
// We hit the end of the text being searched, which is
// possible if it contains lots of ignorable characters.
// Back up one character and try again.
// if (DEBUG) debug("hit end of target; back by one");
index--;
}
}
return SearchIterator::DONE;
}
/**
* Return a bitmask that will select only the portions of a collation
* element that are significant at the given strength level.
*/
int32_t StringSearch::getMask(Collator::ECollationStrength strength)
{
switch (strength) {
case Collator::PRIMARY:
return 0xFFFF0000;
case Collator::SECONDARY:
return 0xFFFFFF00;
default:
return 0xFFFFFFFF;
}
}
void StringSearch::initialize(UErrorCode& status) {
/*
if (DEBUG) {
debug("-------------------------initialize-----------------------------------");
debug("pattern=" + pattern);
}
*/
it->setText(pattern, status);
if (U_FAILURE(status)) {
delete it;
return;
}
int mask = getMask(strength);
// See how many non-ignorable collation keys are in the text
normLen = 0;
int32_t elem;
while ((elem = it->next(status)) != CollationElementIterator::NULLORDER)
{
if (U_FAILURE(status)) {
return;
}
if ((elem & mask) != 0) {
normLen++;
}
}
// Save them all
valueList = new int32_t[normLen];
int expandLen = 0;
it->reset();
for (int32_t i = 0; i < normLen; i++)
{
elem = it->next(status);
if (U_FAILURE(status)) {
return;
}
if ((elem & mask) != 0) {
valueList[i] = elem & mask;
}
// Keep track of whether there are any expanding-character
// sequences that can result in one of the characters that's in
// the pattern. If there are, we have to reduce the shift
// distances calculated below to account for it.
expandLen += it->getMaxExpansion(elem) - 1;
}
//
// We need to remember the size of the composed and decomposed
// versions of the string. Standard Boyer-Moore shift calculations
// can be wrong by an amount up to that difference, since a small
// small number of characters in the pattern can map to a larger
// number in the text being searched, or vice-versa.
//
int uniLen = pattern.length();
maxLen = uprv_max(normLen, uniLen);
minLen = uprv_min(normLen, uniLen) - expandLen;
/*
if (DEBUG) debug("normLen=" + normLen + ", expandLen=" + expandLen
+ ", maxLen=" + maxLen + ", minLen=" + minLen);
*/
// Now initialize the shift tables
//
// NOTE: This is the most conservative way to build them. If we had a way
// of knowing that there were no expanding/contracting chars in the rules,
// we could get rid of the "- 1" in the shiftTable calculations.
// But all of the default collators have at least one expansion or
// contraction, so it probably doesn't matter anyway.
//
for (i = 0; i < 256; i++) {
shiftTable[i] = backShiftTable[i] = minLen;
}
for (i = 0; i < normLen-1; i++) {
shiftTable[hash(valueList[i])] = uprv_max(minLen - i - 1, 1);
}
shiftTable[hash(valueList[normLen-1])] = 1;
for (i = normLen - 1; i > 0; i--) {
backShiftTable[hash(valueList[i])] = i;
}
backShiftTable[hash(valueList[0])] = 1;
/* dumpTables(); */
}
/**
* Method used by StringSearch to determine how far to the right to
* shift the pattern during a Boyer-Moore search.
*
* @param curValue The current value in the target text
* @param curIndex The index in the pattern at which we failed to match
* curValue in the target text.
*/
int32_t StringSearch::getShift( int32_t curValue, int32_t curIndex ) const
{
int32_t shiftAmt = shiftTable[hash(curValue)];
if (minLen != maxLen) {
int adjust = normLen - curIndex;
if (shiftAmt > adjust + 1) {
// if (DEBUG) debug("getShift: adjusting by " + adjust);
shiftAmt -= adjust;
}
}
return shiftAmt;
}
/**
* Method used by StringSearch to determine how far to the left to
* shift the pattern during a reverse Boyer-Moore search.
*
* @param curValue The current value in the target text
* @param curIndex The index in the pattern at which we failed to match
* curValue in the target text.
*/
int32_t StringSearch::getBackShift( int32_t curValue, int32_t curIndex ) const
{
int shiftAmt = backShiftTable[hash(curValue)];
if (minLen != maxLen) {
int adjust = normLen - (minLen - curIndex);
if (shiftAmt > adjust + 1) {
// if (DEBUG) debug("getBackShift: adjusting by " + adjust);
shiftAmt -= adjust;
}
}
return shiftAmt;
}
/**
* Hash a collation element from its full size (32 bits) down into a
* value that can be used as an index into the shift tables. Right
* now we do a modulus by the size of the hash table.
*
* TODO: At some point I should experiment to see whether a slightly
* more complicated hash function gives us a better distribution
* on multilingual text. I doubt it will have much effect on
* performance, though.
*/
int32_t StringSearch::hash(int32_t order)
{
return CollationElementIterator::primaryOrder(order) % 256;
}

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@ -0,0 +1,393 @@
/*
**********************************************************************
* Copyright (C) 1999-2000 IBM and others. All rights reserved.
**********************************************************************
* Date Name Description
* 03/22/2000 helena Creation.
**********************************************************************
*/
#ifndef STRSRCH_H
#define STRSRCH_H
#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/chariter.h"
#include "unicode/tblcoll.h"
#include "unicode/brkiter.h"
#include "srchiter.h"
class SearchIterator;
/**
* <code>StringSearch</code> is a <code>SearchIterator</code> that provides
* language-sensitive text searching based on the comparison rules defined
* in a {@link RuleBasedCollator} object.
* Instances of <code>StringSearch</code> function as iterators
* maintain a current position and scan over text returning the index of
* characters where the pattern occurs and the length of each match.
* <p>
* <code>StringSearch</code> uses a version of the fast Boyer-Moore search
* algorithm that has been adapted to work with the large character set of
* Unicode. See "Efficient Text Searching in Java", to be published in
* <i>Java Report</i> in February, 1999, for further information on the algorithm.
* <p>
* Consult the <code>SearchIterator</code> documentation for information on
* and examples of how to use instances of this class to implement text
* searching. <code>SearchIterator</code> provides all of the necessary
* API; this class only provides constructors and internal implementation
* methods.
*
* @see SearchIterator
* @see RuleBasedCollator
*
* @author Laura Werner
* @version 1.0
*/
class StringSearch : public SearchIterator
{
public:
/**
* Construct a <code>StringSearch</code> object using a specific collator and set
* of boundary-detection rules.
* <p>
* @param pat The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param coll A <code>RuleBasedCollator</code> object which defines the
* language-sensitive comparison rules used to determine
* whether text in the pattern and target matches.
*
* @param breaker A <code>BreakIterator</code> object used to constrain the matches
* that are found. Matches whose start and end indices
* in the target text are not boundaries as determined
* by the <code>BreakIterator</code> are ignored. If this behavior
* is not desired, <code>null</code> can be passed in instead.
*/
StringSearch(const UnicodeString& pat,
CharacterIterator* target,
RuleBasedCollator* coll,
BreakIterator* breaker,
UErrorCode& status);
/**
* Construct a <code>StringSearch</code> object using a specific collator.
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param collator A <code>RuleBasedCollator</code> object which defines the
* language-sensitive comparison rules used to determine
* whether text in the pattern and target matches.
*/
StringSearch(const UnicodeString& pattern,
CharacterIterator* target,
RuleBasedCollator* collator,
UErrorCode& status);
/**
* copy constructor
*/
StringSearch(const StringSearch& that);
/**
* Construct a <code>StringSearch</code> object using the collator and
* character boundary detection rules for a given locale
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param loc The locale whose collation and break-detection rules
* should be used.
*
* @exception ClassCastException thrown if the collator for the specified
* locale is not a RuleBasedCollator.
*/
StringSearch(const UnicodeString& pattern,
CharacterIterator* target,
const Locale& loc,
UErrorCode& status);
/**
* Construct a <code>StringSearch</code> object using the collator for the default
* locale
* <p>
* @param pattern The text for which this object will search.
*
* @param target The text in which to search for the pattern.
*
* @param collator A <code>RuleBasedCollator</code> object which defines the
* language-sensitive comparison rules used to determine
* whether text in the pattern and target matches.
*/
StringSearch(const UnicodeString& pattern,
const UnicodeString& target,
UErrorCode& status);
virtual ~StringSearch(void);
/**
* Assignment operator. Sets this iterator to have the same behavior,
* and iterate over the same text, as the one passed in.
*/
StringSearch& operator=(const StringSearch& that);
/**
* Equality operator. Returns TRUE if both BreakIterators are of the
* same class, have the same behavior, and iterate over the same text.
*/
virtual bool_t operator==(const SearchIterator& that) const;
/**
* Not-equal operator. If operator== returns TRUE, this returns FALSE,
* and vice versa.
*/
bool_t operator!=(const SearchIterator& that) const;
/**
* Returns a newly-constructed RuleBasedBreakIterator with the same
* behavior, and iterating over the same text, as this one.
*/
virtual SearchIterator* clone(void) const;
//-------------------------------------------------------------------
// Getters and Setters
//-------------------------------------------------------------------
/**
* Sets this object's strength property. The strength determines the
* minimum level of difference considered significant during a
* search. Generally, {@link Collator#TERTIARY} and
* {@link Collator#IDENTICAL} indicate that all differences are
* considered significant, {@link Collator#SECONDARY} indicates
* that upper/lower case distinctions should be ignored, and
* {@link Collator#PRIMARY} indicates that both case and accents
* should be ignored. However, the exact meanings of these constants
* are determined by individual Collator objects.
* <p>
* @see Collator#PRIMARY
* @see Collator#SECONDARY
* @see Collator#TERTIARY
* @see Collator#IDENTICAL
*/
void setStrength(Collator::ECollationStrength newStrength, UErrorCode& status);
/**
* Returns this object's strength property, which indicates what level
* of differences are considered significant during a search.
* <p>
* @see #setStrength
*/
Collator::ECollationStrength getStrength(void) const;
/**
* Set the collator to be used for this string search. Also changes
* the search strength to match that of the new collator.
* <p>
* This method causes internal data such as Boyer-Moore shift tables
* to be recalculated, but the iterator's position is unchanged.
* <p>
* @see #getCollator
*/
void setCollator(const RuleBasedCollator* coll, UErrorCode& status);
/**
* Return the RuleBasedCollator being used for this string search.
*/
const RuleBasedCollator& getCollator() const;
/**
* Set the pattern for which to search.
* This method causes internal data such as Boyer-Moore shift tables
* to be recalculated, but the iterator's position is unchanged.
*/
void setPattern(const UnicodeString& pat, UErrorCode& status);
/**
* Returns the pattern for which this object is searching.
*/
const UnicodeString& getPattern() const;
/**
* Set the target text which should be searched and resets the
* iterator's position to point before the start of the new text.
* This method is useful if you want to re-use an iterator to
* search for the same pattern within a different body of text.
*/
virtual void setTarget(const UnicodeString& newText);
/**
* Set the target text which should be searched and resets the
* iterator's position to point before the start of the target text.
* This method is useful if you want to re-use an iterator to
* search for the same pattern within a different body of text.
*
* @see #getTarget
*/
virtual void adoptTarget(CharacterIterator* iterator);
/** Reset iterator
*/
virtual void reset(void);
/**
* Returns a unique class ID POLYMORPHICALLY. Pure virtual override.
* This method is to implement a simple version of RTTI, since not all
* C++ compilers support genuine RTTI. Polymorphic operator==() and
* clone() methods call this method.
*
* @return The class ID for this object. All objects of a
* given class have the same class ID. Objects of
* other classes have different class IDs.
*/
inline virtual UClassID getDynamicClassID(void) const;
/**
* Returns the class ID for this class. This is useful only for
* comparing to a return value from getDynamicClassID(). For example:
*
* Base* polymorphic_pointer = createPolymorphicObject();
* if (polymorphic_pointer->getDynamicClassID() ==
* Derived::getStaticClassID()) ...
*
* @return The class ID for all objects of this class.
*/
inline static UClassID getStaticClassID(void);
protected:
//-------------------------------------------------------------------
// Privates
//-------------------------------------------------------------------
/**
* Search forward for matching text, starting at a given location.
* Clients should not call this method directly; instead they should call
* {@link SearchIterator#next}.
* <p>
* If a match is found, this method returns the index at which the match
* starts and calls {@link SearchIterator#setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method returns
* <code>DONE</code> and does not call <tt>setMatchLength</tt>.
* <p>
* @param start The index in the target text at which the search starts.
*
* @return The index at which the matched text in the target starts, or DONE
* if no match was found.
* <p>
* @see SearchIterator#next
* @see SearchIterator#DONE
*/
virtual int32_t handleNext(int32_t start, UErrorCode& status);
/**
* Search backward for matching text ,starting at a given location.
* Clients should not call this method directly; instead they should call
* <code>SearchIterator.previous()</code>, which this method overrides.
* <p>
* If a match is found, this method returns the index at which the match
* starts and calls {@link SearchIterator#setMatchLength}
* with the number of characters in the target
* text that make up the match. If no match is found, the method returns
* <code>DONE</code> and does not call <tt>setMatchLength</tt>.
* <p>
* @param start The index in the target text at which the search starts.
*
* @return The index at which the matched text in the target starts, or DONE
* if no match was found.
* <p>
* @see SearchIterator#previous
* @see SearchIterator#DONE
*/
virtual int32_t handlePrev(int32_t start, UErrorCode& status);
private:
/**
* Return a bitmask that will select only the portions of a collation
* element that are significant at the given strength level.
*/
static int32_t getMask(Collator::ECollationStrength strength);
void initialize(UErrorCode& status);
/**
* Method used by StringSearch to determine how far to the right to
* shift the pattern during a Boyer-Moore search.
*
* @param curValue The current value in the target text
* @param curIndex The index in the pattern at which we failed to match
* curValue in the target text.
*/
int32_t getShift( int32_t curValue, int32_t curIndex ) const;
/**
* Method used by StringSearch to determine how far to the left to
* shift the pattern during a reverse Boyer-Moore search.
*
* @param curValue The current value in the target text
* @param curIndex The index in the pattern at which we failed to match
* curValue in the target text.
*/
int32_t getBackShift( int32_t curValue, int32_t curIndex ) const;
/**
* Hash a collation element from its full size (32 bits) down into a
* value that can be used as an index into the shift tables. Right
* now we do a modulus by the size of the hash table.
*
* TODO: At some point I should experiment to see whether a slightly
* more complicated hash function gives us a better distribution
* on multilingual text. I doubt it will have much effect on
* performance, though.
*/
static int32_t hash(int32_t order);
//------------------------------------------------------------------------
// Private Data
//
CollationElementIterator *iter;
RuleBasedCollator *collator;
/* HSYS ? Why? Changes to this will not affect collator. no changes to the comparsion result */
Collator::ECollationStrength strength;
//------------------------------------------------------------------------
// Everything from here on down is the data used to represent the
// Boyer-Moore shift tables and the code that generates and manipulates
// them.
//
int32_t *valueList;
int32_t valueListLen;
int32_t shiftTable[256];
int32_t backShiftTable[256];
UnicodeString pattern; // The pattern string
int32_t normLen; // num. of collation elements in pattern.
int32_t minLen; // Min of composed, decomposed versions
int32_t maxLen; // Max
CollationElementIterator *it; // to be removed
private:
/* to be removed */
void dumpTables();
/**
* Class ID
*/
static char fgClassID;
};
inline bool_t StringSearch::operator!=(const SearchIterator& that) const
{
return !operator==(that);
}
inline UClassID StringSearch::getDynamicClassID(void) const
{
return StringSearch::getStaticClassID();
}
inline UClassID StringSearch::getStaticClassID(void)
{
return (UClassID)(&fgClassID);
}
#endif