ICU-2259 Add LEGlyphStorage, LEInsertionList.

X-SVN-Rev: 14957
This commit is contained in:
Eric Mader 2004-04-14 18:47:52 +00:00
parent 2435461145
commit 52189b4118

View file

@ -274,6 +274,14 @@ SOURCE=.\LEFontInstance.cpp
# End Source File
# Begin Source File
SOURCE=.\LEGlyphStorage.cpp
# End Source File
# Begin Source File
SOURCE=.\LEInsertionList.cpp
# End Source File
# Begin Source File
SOURCE=.\LigatureSubstProc.cpp
# End Source File
# Begin Source File
@ -687,6 +695,100 @@ InputPath=.\LEGlyphFilter.h
# End Source File
# Begin Source File
SOURCE=.\LEGlyphStorage.h
!IF "$(CFG)" == "layout - Win32 Release"
# Begin Custom Build
InputPath=.\LEGlyphStorage.h
"..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win32 Debug"
# Begin Custom Build
InputPath=.\LEGlyphStorage.h
"..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win64 Release"
# Begin Custom Build
InputPath=.\LEGlyphStorage.h
"..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win64 Debug"
# Begin Custom Build
InputPath=.\LEGlyphStorage.h
"..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\LEInsertionList.h
!IF "$(CFG)" == "layout - Win32 Release"
# Begin Custom Build
InputPath=.\LEInsertionList.h
"..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win32 Debug"
# Begin Custom Build
InputPath=.\LEInsertionList.h
"..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win64 Release"
# Begin Custom Build
InputPath=.\LEInsertionList.h
"..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ELSEIF "$(CFG)" == "layout - Win64 Debug"
# Begin Custom Build
InputPath=.\LEInsertionList.h
"..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\layout
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\LELanguages.h
!IF "$(CFG)" == "layout - Win32 Release"