ICU-4078 move functions for invariant characters from putil to new uinvchar, public prototypes into utypes.h

X-SVN-Rev: 16320
This commit is contained in:
Markus Scherer 2004-09-14 16:58:51 +00:00
parent ba9290c9ab
commit 5aa9e27ac0
16 changed files with 657 additions and 581 deletions

View file

@ -67,7 +67,7 @@ ucnv.o ucnv_set.o ucnv_bld.o ucnv_cb.o ucnv_cnv.o ucnv_err.o ucnv_ext.o ucnv_io.
ucnv_u7.o ucnv_u8.o ucnv_u16.o ucnv_u32.o ucnvscsu.o ucnvbocu.o \
ucnvmbcs.o ucnv2022.o ucnvhz.o ucnv_lmb.o ucnvisci.o ucnvdisp.o \
unistr.o unistr_case.o unistr_cnv.o unistr_props.o \
utf_impl.o ustring.o ustr_cnv.o ustrcase.o cstring.o ustrfmt.o ustrtrns.o ustr_wcs.o \
utf_impl.o ustring.o ustr_cnv.o ustrcase.o cstring.o ustrfmt.o ustrtrns.o ustr_wcs.o uinvchar.o \
normlzr.o unorm.o unormcmp.o unorm_it.o chariter.o schriter.o uchriter.o uiter.o \
uchar.o uprops.o ucase.o propname.o ubidi.o ubidiwrt.o ubidiln.o ushape.o unames.o \
ucln_cmn.o uscript.o usc_impl.o uvector.o ustack.o uvectr32.o ucmp8.o \

View file

@ -3301,6 +3301,14 @@ InputPath=.\unicode\uchriter.h
# End Source File
# Begin Source File
SOURCE=.\uinvchar.c
# End Source File
# Begin Source File
SOURCE=.\uinvchar.h
# End Source File
# Begin Source File
SOURCE=.\uiter.cpp
# End Source File
# Begin Source File

View file

@ -1729,6 +1729,12 @@
Outputs="..\..\include\unicode\$(InputFileName)"/>
</FileConfiguration>
</File>
<File
RelativePath=".\uinvchar.c">
</File>
<File
RelativePath=".\uinvchar.h">
</File>
<File
RelativePath=".\uiter.cpp">
</File>

View file

@ -1976,505 +1976,6 @@ uprv_getDefaultCodepage()
}
/* invariant-character handling --------------------------------------------- */
/*
* These maps for ASCII to/from EBCDIC map invariant characters (see utypes.h)
* appropriately for most EBCDIC codepages.
*
* They currently also map most other ASCII graphic characters,
* appropriately for codepages 37 and 1047.
* Exceptions: The characters for []^ have different codes in 37 & 1047.
* Both versions are mapped to ASCII.
*
* ASCII 37 1047
* [ 5B BA AD
* ] 5D BB BD
* ^ 5E B0 5F
*
* There are no mappings for variant characters from Unicode to EBCDIC.
*
* Currently, C0 control codes are also included in these maps.
* Exceptions: S/390 Open Edition swaps LF and NEL codes compared with other
* EBCDIC platforms; both codes (15 and 25) are mapped to ASCII LF (0A),
* but there is no mapping for ASCII LF back to EBCDIC.
*
* ASCII EBCDIC S/390-OE
* LF 0A 25 15
* NEL 85 15 25
*
* The maps below explicitly exclude the variant
* control and graphical characters that are in ASCII-based
* codepages at 0x80 and above.
* "No mapping" is expressed by mapping to a 00 byte.
*
* These tables do not establish a converter or a codepage.
*/
static const uint8_t asciiFromEbcdic[256]={
0x00, 0x01, 0x02, 0x03, 0x00, 0x09, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x00, 0x0a, 0x08, 0x00, 0x18, 0x19, 0x00, 0x00, 0x1c, 0x1d, 0x1e, 0x1f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x17, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x06, 0x07,
0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x00, 0x1a,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2e, 0x3c, 0x28, 0x2b, 0x7c,
0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x24, 0x2a, 0x29, 0x3b, 0x5e,
0x2d, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x25, 0x5f, 0x3e, 0x3f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x3a, 0x23, 0x40, 0x27, 0x3d, 0x22,
0x00, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7e, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00,
0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5b, 0x5d, 0x00, 0x5d, 0x00, 0x00,
0x7b, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7d, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x5c, 0x00, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const uint8_t ebcdicFromAscii[256]={
0x00, 0x01, 0x02, 0x03, 0x37, 0x2d, 0x2e, 0x2f, 0x16, 0x05, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x3c, 0x3d, 0x32, 0x26, 0x18, 0x19, 0x3f, 0x27, 0x1c, 0x1d, 0x1e, 0x1f,
0x40, 0x00, 0x7f, 0x00, 0x00, 0x6c, 0x50, 0x7d, 0x4d, 0x5d, 0x5c, 0x4e, 0x6b, 0x60, 0x4b, 0x61,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0x7a, 0x5e, 0x4c, 0x7e, 0x6e, 0x6f,
0x00, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6,
0xd7, 0xd8, 0xd9, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0x00, 0x00, 0x00, 0x00, 0x6d,
0x00, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0x00, 0x00, 0x00, 0x00, 0x07,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/*
* Bit sets indicating which characters of the ASCII repertoire
* (by ASCII/Unicode code) are "invariant".
* See utypes.h for more details.
*
* As invariant are considered the characters of the ASCII repertoire except
* for the following:
* 21 '!' <exclamation mark>
* 23 '#' <number sign>
* 24 '$' <dollar sign>
*
* 40 '@' <commercial at>
*
* 5b '[' <left bracket>
* 5c '\' <backslash>
* 5d ']' <right bracket>
* 5e '^' <circumflex>
*
* 60 '`' <grave accent>
*
* 7b '{' <left brace>
* 7c '|' <vertical line>
* 7d '}' <right brace>
* 7e '~' <tilde>
*/
static const uint32_t invariantChars[4]={
0xfffffbff, /* 00..1f but not 0a */
0xffffffe5, /* 20..3f but not 21 23 24 */
0x87fffffe, /* 40..5f but not 40 5b..5e */
0x87fffffe /* 60..7f but not 60 7b..7e */
};
/*
* test unsigned types (or values known to be non-negative) for invariant characters,
* tests ASCII-family character values
*/
#define UCHAR_IS_INVARIANT(c) (((c)<=0x7f) && (invariantChars[(c)>>5]&((uint32_t)1<<((c)&0x1f)))!=0)
/* test signed types for invariant characters, adds test for positive values */
#define SCHAR_IS_INVARIANT(c) ((0<=(c)) && UCHAR_IS_INVARIANT(c))
U_CAPI void U_EXPORT2
u_charsToUChars(const char *cs, UChar *us, int32_t length) {
UChar u;
uint8_t c;
UBool onlyInvariantChars;
/*
* Allow the entire ASCII repertoire to be mapped _to_ Unicode.
* For EBCDIC systems, this works for characters with codes from
* codepages 37 and 1047 or compatible.
*/
onlyInvariantChars=TRUE;
while(length>0) {
c=(uint8_t)(*cs++);
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
u=(UChar)c;
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
u=(UChar)asciiFromEbcdic[c];
#else
# error U_CHARSET_FAMILY is not valid
#endif
if(u==0 && c!=0) {
onlyInvariantChars=FALSE;
}
*us++=u;
--length;
}
U_ASSERT(onlyInvariantChars); /* only invariant chars? */
}
U_CAPI void U_EXPORT2
u_UCharsToChars(const UChar *us, char *cs, int32_t length) {
UChar u;
UBool onlyInvariantChars;
onlyInvariantChars=TRUE;
while(length>0) {
u=*us++;
if(!UCHAR_IS_INVARIANT(u)) {
onlyInvariantChars=FALSE;
u=0;
}
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
*cs++=(char)u;
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
*cs++=(char)ebcdicFromAscii[u];
#else
# error U_CHARSET_FAMILY is not valid
#endif
--length;
}
U_ASSERT(onlyInvariantChars); /* only invariant chars? */
}
U_CAPI UBool U_EXPORT2
uprv_isInvariantString(const char *s, int32_t length) {
uint8_t c;
for(;;) {
if(length<0) {
/* NUL-terminated */
c=(uint8_t)*s++;
if(c==0) {
break;
}
} else {
/* count length */
if(length==0) {
break;
}
--length;
c=(uint8_t)*s++;
if(c==0) {
continue; /* NUL is invariant */
}
}
/* c!=0 now, one branch below checks c==0 for variant characters */
/*
* no assertions here because these functions are legitimately called
* for strings with variant characters
*/
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
if(!UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
c=asciiFromEbcdic[c];
if(c==0 || !UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
#else
# error U_CHARSET_FAMILY is not valid
#endif
}
return TRUE;
}
U_CAPI UBool U_EXPORT2
uprv_isInvariantUString(const UChar *s, int32_t length) {
UChar c;
for(;;) {
if(length<0) {
/* NUL-terminated */
c=*s++;
if(c==0) {
break;
}
} else {
/* count length */
if(length==0) {
break;
}
--length;
c=*s++;
}
/*
* no assertions here because these functions are legitimately called
* for strings with variant characters
*/
if(!UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
}
return TRUE;
}
/* UDataSwapFn implementations used in udataswp.c ------- */
/* convert ASCII to EBCDIC and verify that all characters are invariant */
U_CFUNC int32_t
uprv_ebcdicFromAscii(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t *t;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and swapping */
s=(const uint8_t *)inData;
t=(uint8_t *)outData;
count=length;
while(count>0) {
c=*s++;
if(!UCHAR_IS_INVARIANT(c)) {
udata_printError(ds, "uprv_ebcdicFromAscii() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
*t++=ebcdicFromAscii[c];
--count;
}
return length;
}
/* this function only checks and copies ASCII strings without conversion */
U_CFUNC int32_t
uprv_copyAscii(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and checking */
s=(const uint8_t *)inData;
count=length;
while(count>0) {
c=*s++;
if(!UCHAR_IS_INVARIANT(c)) {
udata_printError(ds, "uprv_copyFromAscii() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
--count;
}
if(length>0 && inData!=outData) {
uprv_memcpy(outData, inData, length);
}
return length;
}
/* convert EBCDIC to ASCII and verify that all characters are invariant */
U_CFUNC int32_t
uprv_asciiFromEbcdic(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t *t;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and swapping */
s=(const uint8_t *)inData;
t=(uint8_t *)outData;
count=length;
while(count>0) {
c=*s++;
if(c!=0 && ((c=asciiFromEbcdic[c])==0 || !UCHAR_IS_INVARIANT(c))) {
udata_printError(ds, "uprv_asciiFromEbcdic() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
*t++=c;
--count;
}
return length;
}
/* this function only checks and copies EBCDIC strings without conversion */
U_CFUNC int32_t
uprv_copyEbcdic(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and checking */
s=(const uint8_t *)inData;
count=length;
while(count>0) {
c=*s++;
if(c!=0 && ((c=asciiFromEbcdic[c])==0 || !UCHAR_IS_INVARIANT(c))) {
udata_printError(ds, "uprv_copyEbcdic() string[%] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
--count;
}
if(length>0 && inData!=outData) {
uprv_memcpy(outData, inData, length);
}
return length;
}
/* compare invariant strings; variant characters compare less than others and unlike each other */
U_CFUNC int32_t
uprv_compareInvAscii(const UDataSwapper *ds,
const char *outString, int32_t outLength,
const UChar *localString, int32_t localLength) {
int32_t minLength;
UChar32 c1, c2;
uint8_t c;
if(outString==NULL || outLength<-1 || localString==NULL || localLength<-1) {
return 0;
}
if(outLength<0) {
outLength=(int32_t)uprv_strlen(outString);
}
if(localLength<0) {
localLength=u_strlen(localString);
}
minLength= outLength<localLength ? outLength : localLength;
while(minLength>0) {
c=(uint8_t)*outString++;
if(UCHAR_IS_INVARIANT(c)) {
c1=c;
} else {
c1=-1;
}
c2=*localString++;
if(!UCHAR_IS_INVARIANT(c2)) {
c1=-2;
}
if((c1-=c2)!=0) {
return c1;
}
--minLength;
}
/* strings start with same prefix, compare lengths */
return outLength-localLength;
}
U_CFUNC int32_t
uprv_compareInvEbcdic(const UDataSwapper *ds,
const char *outString, int32_t outLength,
const UChar *localString, int32_t localLength) {
int32_t minLength;
UChar32 c1, c2;
uint8_t c;
if(outString==NULL || outLength<-1 || localString==NULL || localLength<-1) {
return 0;
}
if(outLength<0) {
outLength=(int32_t)uprv_strlen(outString);
}
if(localLength<0) {
localLength=u_strlen(localString);
}
minLength= outLength<localLength ? outLength : localLength;
while(minLength>0) {
c=(uint8_t)*outString++;
if(c==0) {
c1=0;
} else if((c1=asciiFromEbcdic[c])!=0 && UCHAR_IS_INVARIANT(c1)) {
/* c1 is set */
} else {
c1=-1;
}
c2=*localString++;
if(!UCHAR_IS_INVARIANT(c2)) {
c1=-2;
}
if((c1-=c2)!=0) {
return c1;
}
--minLength;
}
/* strings start with same prefix, compare lengths */
return outLength-localLength;
}
/* end of platform-specific implementation -------------- */
/* version handling --------------------------------------------------------- */

View file

@ -18,6 +18,7 @@
#include "unicode/utypes.h"
#include "unicode/resbund.h"
#include "uinvchar.h"
U_NAMESPACE_BEGIN

View file

@ -0,0 +1,524 @@
/*
*******************************************************************************
*
* Copyright (C) 1999-2004, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: uinvchar.c
* encoding: US-ASCII
* tab size: 8 (not used)
* indentation:2
*
* created on: 2004sep14
* created by: Markus W. Scherer
*
* Functions for handling invariant characters, moved here from putil.c
* for better modularization.
*/
#include "unicode/utypes.h"
#include "unicode/ustring.h"
#include "udataswp.h"
#include "cstring.h"
#include "cmemory.h"
#include "uassert.h"
#include "uinvchar.h"
/* invariant-character handling --------------------------------------------- */
/*
* These maps for ASCII to/from EBCDIC map invariant characters (see utypes.h)
* appropriately for most EBCDIC codepages.
*
* They currently also map most other ASCII graphic characters,
* appropriately for codepages 37 and 1047.
* Exceptions: The characters for []^ have different codes in 37 & 1047.
* Both versions are mapped to ASCII.
*
* ASCII 37 1047
* [ 5B BA AD
* ] 5D BB BD
* ^ 5E B0 5F
*
* There are no mappings for variant characters from Unicode to EBCDIC.
*
* Currently, C0 control codes are also included in these maps.
* Exceptions: S/390 Open Edition swaps LF and NEL codes compared with other
* EBCDIC platforms; both codes (15 and 25) are mapped to ASCII LF (0A),
* but there is no mapping for ASCII LF back to EBCDIC.
*
* ASCII EBCDIC S/390-OE
* LF 0A 25 15
* NEL 85 15 25
*
* The maps below explicitly exclude the variant
* control and graphical characters that are in ASCII-based
* codepages at 0x80 and above.
* "No mapping" is expressed by mapping to a 00 byte.
*
* These tables do not establish a converter or a codepage.
*/
static const uint8_t asciiFromEbcdic[256]={
0x00, 0x01, 0x02, 0x03, 0x00, 0x09, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x00, 0x0a, 0x08, 0x00, 0x18, 0x19, 0x00, 0x00, 0x1c, 0x1d, 0x1e, 0x1f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x17, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x06, 0x07,
0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x00, 0x1a,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2e, 0x3c, 0x28, 0x2b, 0x7c,
0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x24, 0x2a, 0x29, 0x3b, 0x5e,
0x2d, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x25, 0x5f, 0x3e, 0x3f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x3a, 0x23, 0x40, 0x27, 0x3d, 0x22,
0x00, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7e, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00,
0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5b, 0x5d, 0x00, 0x5d, 0x00, 0x00,
0x7b, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7d, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x5c, 0x00, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const uint8_t ebcdicFromAscii[256]={
0x00, 0x01, 0x02, 0x03, 0x37, 0x2d, 0x2e, 0x2f, 0x16, 0x05, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x3c, 0x3d, 0x32, 0x26, 0x18, 0x19, 0x3f, 0x27, 0x1c, 0x1d, 0x1e, 0x1f,
0x40, 0x00, 0x7f, 0x00, 0x00, 0x6c, 0x50, 0x7d, 0x4d, 0x5d, 0x5c, 0x4e, 0x6b, 0x60, 0x4b, 0x61,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0x7a, 0x5e, 0x4c, 0x7e, 0x6e, 0x6f,
0x00, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6,
0xd7, 0xd8, 0xd9, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0x00, 0x00, 0x00, 0x00, 0x6d,
0x00, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0x00, 0x00, 0x00, 0x00, 0x07,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/*
* Bit sets indicating which characters of the ASCII repertoire
* (by ASCII/Unicode code) are "invariant".
* See utypes.h for more details.
*
* As invariant are considered the characters of the ASCII repertoire except
* for the following:
* 21 '!' <exclamation mark>
* 23 '#' <number sign>
* 24 '$' <dollar sign>
*
* 40 '@' <commercial at>
*
* 5b '[' <left bracket>
* 5c '\' <backslash>
* 5d ']' <right bracket>
* 5e '^' <circumflex>
*
* 60 '`' <grave accent>
*
* 7b '{' <left brace>
* 7c '|' <vertical line>
* 7d '}' <right brace>
* 7e '~' <tilde>
*/
static const uint32_t invariantChars[4]={
0xfffffbff, /* 00..1f but not 0a */
0xffffffe5, /* 20..3f but not 21 23 24 */
0x87fffffe, /* 40..5f but not 40 5b..5e */
0x87fffffe /* 60..7f but not 60 7b..7e */
};
/*
* test unsigned types (or values known to be non-negative) for invariant characters,
* tests ASCII-family character values
*/
#define UCHAR_IS_INVARIANT(c) (((c)<=0x7f) && (invariantChars[(c)>>5]&((uint32_t)1<<((c)&0x1f)))!=0)
/* test signed types for invariant characters, adds test for positive values */
#define SCHAR_IS_INVARIANT(c) ((0<=(c)) && UCHAR_IS_INVARIANT(c))
U_CAPI void U_EXPORT2
u_charsToUChars(const char *cs, UChar *us, int32_t length) {
UChar u;
uint8_t c;
UBool onlyInvariantChars;
/*
* Allow the entire ASCII repertoire to be mapped _to_ Unicode.
* For EBCDIC systems, this works for characters with codes from
* codepages 37 and 1047 or compatible.
*/
onlyInvariantChars=TRUE;
while(length>0) {
c=(uint8_t)(*cs++);
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
u=(UChar)c;
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
u=(UChar)asciiFromEbcdic[c];
#else
# error U_CHARSET_FAMILY is not valid
#endif
if(u==0 && c!=0) {
onlyInvariantChars=FALSE;
}
*us++=u;
--length;
}
U_ASSERT(onlyInvariantChars); /* only invariant chars? */
}
U_CAPI void U_EXPORT2
u_UCharsToChars(const UChar *us, char *cs, int32_t length) {
UChar u;
UBool onlyInvariantChars;
onlyInvariantChars=TRUE;
while(length>0) {
u=*us++;
if(!UCHAR_IS_INVARIANT(u)) {
onlyInvariantChars=FALSE;
u=0;
}
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
*cs++=(char)u;
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
*cs++=(char)ebcdicFromAscii[u];
#else
# error U_CHARSET_FAMILY is not valid
#endif
--length;
}
U_ASSERT(onlyInvariantChars); /* only invariant chars? */
}
U_CAPI UBool U_EXPORT2
uprv_isInvariantString(const char *s, int32_t length) {
uint8_t c;
for(;;) {
if(length<0) {
/* NUL-terminated */
c=(uint8_t)*s++;
if(c==0) {
break;
}
} else {
/* count length */
if(length==0) {
break;
}
--length;
c=(uint8_t)*s++;
if(c==0) {
continue; /* NUL is invariant */
}
}
/* c!=0 now, one branch below checks c==0 for variant characters */
/*
* no assertions here because these functions are legitimately called
* for strings with variant characters
*/
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
if(!UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
c=asciiFromEbcdic[c];
if(c==0 || !UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
#else
# error U_CHARSET_FAMILY is not valid
#endif
}
return TRUE;
}
U_CAPI UBool U_EXPORT2
uprv_isInvariantUString(const UChar *s, int32_t length) {
UChar c;
for(;;) {
if(length<0) {
/* NUL-terminated */
c=*s++;
if(c==0) {
break;
}
} else {
/* count length */
if(length==0) {
break;
}
--length;
c=*s++;
}
/*
* no assertions here because these functions are legitimately called
* for strings with variant characters
*/
if(!UCHAR_IS_INVARIANT(c)) {
return FALSE; /* found a variant char */
}
}
return TRUE;
}
/* UDataSwapFn implementations used in udataswp.c ------- */
/* convert ASCII to EBCDIC and verify that all characters are invariant */
U_CFUNC int32_t
uprv_ebcdicFromAscii(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t *t;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and swapping */
s=(const uint8_t *)inData;
t=(uint8_t *)outData;
count=length;
while(count>0) {
c=*s++;
if(!UCHAR_IS_INVARIANT(c)) {
udata_printError(ds, "uprv_ebcdicFromAscii() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
*t++=ebcdicFromAscii[c];
--count;
}
return length;
}
/* this function only checks and copies ASCII strings without conversion */
U_CFUNC int32_t
uprv_copyAscii(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and checking */
s=(const uint8_t *)inData;
count=length;
while(count>0) {
c=*s++;
if(!UCHAR_IS_INVARIANT(c)) {
udata_printError(ds, "uprv_copyFromAscii() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
--count;
}
if(length>0 && inData!=outData) {
uprv_memcpy(outData, inData, length);
}
return length;
}
/* convert EBCDIC to ASCII and verify that all characters are invariant */
U_CFUNC int32_t
uprv_asciiFromEbcdic(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t *t;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and swapping */
s=(const uint8_t *)inData;
t=(uint8_t *)outData;
count=length;
while(count>0) {
c=*s++;
if(c!=0 && ((c=asciiFromEbcdic[c])==0 || !UCHAR_IS_INVARIANT(c))) {
udata_printError(ds, "uprv_asciiFromEbcdic() string[%d] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
*t++=c;
--count;
}
return length;
}
/* this function only checks and copies EBCDIC strings without conversion */
U_CFUNC int32_t
uprv_copyEbcdic(const UDataSwapper *ds,
const void *inData, int32_t length, void *outData,
UErrorCode *pErrorCode) {
const uint8_t *s;
uint8_t c;
int32_t count;
if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
return 0;
}
if(ds==NULL || inData==NULL || length<0 || (length>0 && outData==NULL)) {
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
/* setup and checking */
s=(const uint8_t *)inData;
count=length;
while(count>0) {
c=*s++;
if(c!=0 && ((c=asciiFromEbcdic[c])==0 || !UCHAR_IS_INVARIANT(c))) {
udata_printError(ds, "uprv_copyEbcdic() string[%] contains a variant character in position %d\n",
length, length-count);
*pErrorCode=U_INVALID_CHAR_FOUND;
return 0;
}
--count;
}
if(length>0 && inData!=outData) {
uprv_memcpy(outData, inData, length);
}
return length;
}
/* compare invariant strings; variant characters compare less than others and unlike each other */
U_CFUNC int32_t
uprv_compareInvAscii(const UDataSwapper *ds,
const char *outString, int32_t outLength,
const UChar *localString, int32_t localLength) {
int32_t minLength;
UChar32 c1, c2;
uint8_t c;
if(outString==NULL || outLength<-1 || localString==NULL || localLength<-1) {
return 0;
}
if(outLength<0) {
outLength=(int32_t)uprv_strlen(outString);
}
if(localLength<0) {
localLength=u_strlen(localString);
}
minLength= outLength<localLength ? outLength : localLength;
while(minLength>0) {
c=(uint8_t)*outString++;
if(UCHAR_IS_INVARIANT(c)) {
c1=c;
} else {
c1=-1;
}
c2=*localString++;
if(!UCHAR_IS_INVARIANT(c2)) {
c1=-2;
}
if((c1-=c2)!=0) {
return c1;
}
--minLength;
}
/* strings start with same prefix, compare lengths */
return outLength-localLength;
}
U_CFUNC int32_t
uprv_compareInvEbcdic(const UDataSwapper *ds,
const char *outString, int32_t outLength,
const UChar *localString, int32_t localLength) {
int32_t minLength;
UChar32 c1, c2;
uint8_t c;
if(outString==NULL || outLength<-1 || localString==NULL || localLength<-1) {
return 0;
}
if(outLength<0) {
outLength=(int32_t)uprv_strlen(outString);
}
if(localLength<0) {
localLength=u_strlen(localString);
}
minLength= outLength<localLength ? outLength : localLength;
while(minLength>0) {
c=(uint8_t)*outString++;
if(c==0) {
c1=0;
} else if((c1=asciiFromEbcdic[c])!=0 && UCHAR_IS_INVARIANT(c1)) {
/* c1 is set */
} else {
c1=-1;
}
c2=*localString++;
if(!UCHAR_IS_INVARIANT(c2)) {
c1=-2;
}
if((c1-=c2)!=0) {
return c1;
}
--minLength;
}
/* strings start with same prefix, compare lengths */
return outLength-localLength;
}

View file

@ -0,0 +1,66 @@
/*
*******************************************************************************
*
* Copyright (C) 1999-2004, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: uinvchar.h
* encoding: US-ASCII
* tab size: 8 (not used)
* indentation:2
*
* created on: 2004sep14
* created by: Markus W. Scherer
*
* Definitions for handling invariant characters, moved here from putil.c
* for better modularization.
*/
#ifndef __UINVCHAR_H__
#define __UINVCHAR_H__
#include "unicode/utypes.h"
/**
* Check if a char string only contains invariant characters.
* See utypes.h for details.
*
* @param s Input string pointer.
* @param length Length of the string, can be -1 if NUL-terminated.
* @return TRUE if s contains only invariant characters.
*
* @internal (ICU 2.8)
*/
U_INTERNAL UBool U_EXPORT2
uprv_isInvariantString(const char *s, int32_t length);
/**
* Check if a Unicode string only contains invariant characters.
* See utypes.h for details.
*
* @param s Input string pointer.
* @param length Length of the string, can be -1 if NUL-terminated.
* @return TRUE if s contains only invariant characters.
*
* @internal (ICU 2.8)
*/
U_INTERNAL UBool U_EXPORT2
uprv_isInvariantUString(const UChar *s, int32_t length);
/**
* \def U_UPPER_ORDINAL
* Get the ordinal number of an uppercase invariant character
* @internal
*/
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
# define U_UPPER_ORDINAL(x) ((x)-'A')
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
# define U_UPPER_ORDINAL(x) (((x) < 'J') ? ((x)-'A') : \
(((x) < 'S') ? ((x)-'J'+9) : \
((x)-'S'+18)))
#else
# error Unknown charset family!
#endif
#endif

View file

@ -344,86 +344,6 @@ U_INTERNAL const char* U_EXPORT2 uprv_getDefaultLocaleID(void);
*/
U_INTERNAL UBool U_EXPORT2 uprv_pathIsAbsolute(const char *path);
/**
* Convert char characters to UChar characters.
* This utility function is useful only for "invariant characters"
* that are encoded in the platform default encoding.
* They are a small, constant subset of the encoding and include
* just the latin letters, digits, and some punctuation.
* For details, see utypes.h .
*
* @param cs Input string, points to <code>length</code>
* character bytes from a subset of the platform encoding.
* @param us Output string, points to memory for <code>length</code>
* Unicode characters.
* @param length The number of characters to convert; this may
* include the terminating <code>NUL</code>.
* @stable ICU 2.0
*/
U_STABLE void U_EXPORT2
u_charsToUChars(const char *cs, UChar *us, int32_t length);
/**
* Convert UChar characters to char characters.
* This utility function is useful only for "invariant characters"
* that can be encoded in the platform default encoding.
* They are a small, constant subset of the encoding and include
* just the latin letters, digits, and some punctuation.
* For details, see utypes.h .
*
* @param us Input string, points to <code>length</code>
* Unicode characters that can be encoded with the
* codepage-invariant subset of the platform encoding.
* @param cs Output string, points to memory for <code>length</code>
* character bytes.
* @param length The number of characters to convert; this may
* include the terminating <code>NUL</code>.
* @stable ICU 2.0
*/
U_STABLE void U_EXPORT2
u_UCharsToChars(const UChar *us, char *cs, int32_t length);
/**
* Check if a char string only contains invariant characters.
* See utypes.h for details.
*
* @param s Input string pointer.
* @param length Length of the string, can be -1 if NUL-terminated.
* @return TRUE if s contains only invariant characters.
*
* @internal (ICU 2.8)
*/
U_INTERNAL UBool U_EXPORT2
uprv_isInvariantString(const char *s, int32_t length);
/**
* Check if a Unicode string only contains invariant characters.
* See utypes.h for details.
*
* @param s Input string pointer.
* @param length Length of the string, can be -1 if NUL-terminated.
* @return TRUE if s contains only invariant characters.
*
* @internal (ICU 2.8)
*/
U_INTERNAL UBool U_EXPORT2
uprv_isInvariantUString(const UChar *s, int32_t length);
/**
* \def U_UPPER_ORDINAL
* Get the ordinal number of an uppercase invariant character
* @internal
*/
#if U_CHARSET_FAMILY==U_ASCII_FAMILY
# define U_UPPER_ORDINAL(x) ((x)-'A')
#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
# define U_UPPER_ORDINAL(x) (((x) < 'J') ? ((x)-'A') : \
(((x) < 'S') ? ((x)-'J'+9) : \
((x)-'S'+18)))
#else
# error Unknown charset family!
#endif
/**
* Maximum value of a (void*) - use to indicate the limit of an 'infinite' buffer.
* In fact, buffer sizes must not exceed 2GB so that the difference between

View file

@ -124,6 +124,49 @@
# define U_CHARSET_FAMILY 0
#endif
/**
* Convert char characters to UChar characters.
* This utility function is useful only for "invariant characters"
* that are encoded in the platform default encoding.
* They are a small, constant subset of the encoding and include
* just the latin letters, digits, and some punctuation.
* For details, see U_CHARSET_FAMILY.
*
* @param cs Input string, points to <code>length</code>
* character bytes from a subset of the platform encoding.
* @param us Output string, points to memory for <code>length</code>
* Unicode characters.
* @param length The number of characters to convert; this may
* include the terminating <code>NUL</code>.
*
* @see U_CHARSET_FAMILY
* @stable ICU 2.0
*/
U_STABLE void U_EXPORT2
u_charsToUChars(const char *cs, UChar *us, int32_t length);
/**
* Convert UChar characters to char characters.
* This utility function is useful only for "invariant characters"
* that can be encoded in the platform default encoding.
* They are a small, constant subset of the encoding and include
* just the latin letters, digits, and some punctuation.
* For details, see U_CHARSET_FAMILY.
*
* @param us Input string, points to <code>length</code>
* Unicode characters that can be encoded with the
* codepage-invariant subset of the platform encoding.
* @param cs Output string, points to memory for <code>length</code>
* character bytes.
* @param length The number of characters to convert; this may
* include the terminating <code>NUL</code>.
*
* @see U_CHARSET_FAMILY
* @stable ICU 2.0
*/
U_STABLE void U_EXPORT2
u_UCharsToChars(const UChar *us, char *cs, int32_t length);
/*===========================================================================*/
/* ICUDATA naming scheme */
/*===========================================================================*/

View file

@ -33,6 +33,7 @@
#include "propname.h"
#include "unormimp.h"
#include "ucase.h"
#include "uinvchar.h"
#include "charstr.h"
#include "ustrfmt.h"
#include "mutex.h"

View file

@ -20,6 +20,7 @@
#include "unicode/ustring.h"
#include "unicode/ucnv.h"
#include "unicode/ures.h"
#include "uinvchar.h"
#include "ustr_cnv.h"
U_CAPI UResourceBundle * U_EXPORT2

View file

@ -1,6 +1,6 @@
/*
**********************************************************************
* Copyright (C) 1998-2003, International Business Machines Corporation
* Copyright (C) 1998-2004, International Business Machines Corporation
* and others. All Rights Reserved.
**********************************************************************
*
@ -16,6 +16,7 @@
#include "unicode/ustring.h"
#include "unicode/ucnv.h"
#include "cstring.h"
#include "uinvchar.h"
#include "cintltst.h"
#include "cmemory.h"

View file

@ -28,6 +28,7 @@
#include "ucnv_io.h"
#include "cmemory.h"
#include "cstring.h"
#include "uinvchar.h"
#include "filestrm.h"
#include "unicode/uclean.h"
#include "unewdata.h"

View file

@ -24,6 +24,7 @@
#include "uhash.h"
#include "cmemory.h"
#include "cstring.h"
#include "uinvchar.h"
#include "read.h"
#include "ustr.h"
#include "reslist.h"

View file

@ -29,6 +29,7 @@
#include "unicode/udata.h"
#include "cmemory.h"
#include "cstring.h"
#include "uinvchar.h"
#include "uarrsort.h"
#include "ucmndata.h"
#include "udataswp.h"

View file

@ -24,6 +24,7 @@
#include "ucnv_cnv.h"
#include "cstring.h"
#include "cmemory.h"
#include "uinvchar.h"
#include "filestrm.h"
#include "toolutil.h"
#include "uoptions.h"