ICU-114 Fixed initial rudimentary bugs. This is the first version that links and works. It no doubt still has bugs in it.

X-SVN-Rev: 179
This commit is contained in:
Alan Liu 1999-11-16 17:13:02 +00:00
parent d60fe9d14e
commit ede38c10de
2 changed files with 50 additions and 15 deletions
icu4c/source/common

View file

@ -48,7 +48,7 @@ UVector::~UVector() {
}
void UVector::addElement(void* obj) {
if (ensureCapacity(count)) {
if (ensureCapacity(count+1)) {
elements[count++] = obj;
}
}
@ -79,15 +79,10 @@ void* UVector::elementAt(int32_t index) const {
}
void UVector::removeElementAt(int32_t index) {
if (0 <= index && index < count) {
if (deleter != 0) {
(*deleter)(elements[index]);
}
for (int32_t i=index; i<count; ++i) {
elements[i] = elements[i+1];
}
void* e = orphanElementAt(index);
if (e != 0 && deleter != 0) {
(*deleter)(e);
}
/* else index out of range */
}
bool_t UVector::removeElement(void* obj) {
@ -155,6 +150,28 @@ bool_t UVector::isOutOfMemory() {
return outOfMemory;
}
/**
* Removes the element at the given index from this vector and
* transfer ownership of it to the caller. After this call, the
* caller owns the result and must delete it and the vector entry
* at 'index' is removed, shifting all subsequent entries back by
* one index and shortening the size of the vector by one. If the
* index is out of range or if there is no item at the given index
* then 0 is returned and the vector is unchanged.
*/
void* UVector::orphanElementAt(int32_t index) {
void* e = 0;
if (0 <= index && index < count) {
e = elements[index];
for (int32_t i=index; i<count; ++i) {
elements[i] = elements[i+1];
}
--count;
}
/* else index out of range */
return e;
}
UStack::UStack(int32_t initialCapacity) :
UVector(initialCapacity) {
}

View file

@ -63,7 +63,7 @@
*
* @author Alan Liu
*/
class UVector {
class U_COMMON_API UVector {
public:
typedef void (*Deleter)(void*);
typedef bool_t (*Comparer)(void*, void*);
@ -88,6 +88,10 @@ public:
~UVector();
//------------------------------------------------------------
// java.util.Vector API
//------------------------------------------------------------
void addElement(void* obj);
void setElementAt(void* obj, int32_t index);
@ -116,7 +120,10 @@ public:
bool_t ensureCapacity(int32_t minimumCapacity);
//------------------------------------------------------------
// New API
//------------------------------------------------------------
Deleter setDeleter(Deleter d);
Comparer setComparer(Comparer c);
@ -125,6 +132,17 @@ public:
void* operator[](int32_t index) const;
/**
* Removes the element at the given index from this vector and
* transfer ownership of it to the caller. After this call, the
* caller owns the result and must delete it and the vector entry
* at 'index' is removed, shifting all subsequent entries back by
* one index and shortening the size of the vector by one. If the
* index is out of range or if there is no item at the given index
* then 0 is returned and the vector is unchanged.
*/
void* orphanElementAt(int32_t index);
private:
void _init(int32_t initialCapacity);
@ -152,7 +170,7 @@ private:
*
* @author Alan Liu
*/
class UStack : public UVector {
class U_COMMON_API UStack : public UVector {
public:
UStack(int32_t initialCapacity = 8);
@ -207,10 +225,10 @@ inline void* UVector::operator[](int32_t index) const {
}
// Dummy implementation - disallowed method
UVector::UVector(const UVector&) {}
inline UVector::UVector(const UVector&) {}
// Dummy implementation - disallowed method
UVector& UVector::operator=(const UVector&) {
inline UVector& UVector::operator=(const UVector&) {
return *this;
}
@ -231,10 +249,10 @@ inline void* UStack::push(void* obj) {
}
// Dummy implementation - disallowed method
UStack::UStack(const UStack&) {}
inline UStack::UStack(const UStack&) {}
// Dummy implementation - disallowed method
UStack& UStack::operator=(const UStack&) {
inline UStack& UStack::operator=(const UStack&) {
return *this;
}