diff --git a/examples/example_glfw_wgpu/main.cpp b/examples/example_glfw_wgpu/main.cpp index 4e47b8323..9a079f542 100644 --- a/examples/example_glfw_wgpu/main.cpp +++ b/examples/example_glfw_wgpu/main.cpp @@ -93,6 +93,7 @@ int main(int, char**) ImGuiIO& io = ImGui::GetIO(); (void)io; io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls + io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking // Setup Dear ImGui style ImGui::StyleColorsDark(); diff --git a/examples/example_sdl2_sdlrenderer2/main.cpp b/examples/example_sdl2_sdlrenderer2/main.cpp index bfba8fa6a..2ac5ab85b 100644 --- a/examples/example_sdl2_sdlrenderer2/main.cpp +++ b/examples/example_sdl2_sdlrenderer2/main.cpp @@ -59,6 +59,7 @@ int main(int, char**) ImGuiIO& io = ImGui::GetIO(); (void)io; io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls + io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking // Setup Dear ImGui style ImGui::StyleColorsDark(); diff --git a/examples/example_sdl3_sdlrenderer3/main.cpp b/examples/example_sdl3_sdlrenderer3/main.cpp index 0f2200a25..e0147613c 100644 --- a/examples/example_sdl3_sdlrenderer3/main.cpp +++ b/examples/example_sdl3_sdlrenderer3/main.cpp @@ -57,6 +57,7 @@ int main(int, char**) ImGuiIO& io = ImGui::GetIO(); (void)io; io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls + io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking // Setup Dear ImGui style ImGui::StyleColorsDark();