diff --git a/imgui.h b/imgui.h index c12f9739a..dd8594412 100644 --- a/imgui.h +++ b/imgui.h @@ -2079,7 +2079,7 @@ struct ImFont { // Members: Hot ~62/78 bytes float FontSize; // // Height of characters, set during loading (don't change after loading) - float Scale; // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetFontScale() + float Scale; // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale() ImVec2 DisplayOffset; // = (0.f,0.f) // Offset font rendering by xx pixels ImVector Glyphs; // // All glyphs. ImVector IndexAdvanceX; // // Sparse. Glyphs->AdvanceX in a directly indexable way (more cache-friendly, for CalcTextSize functions which are often bottleneck in large UI).