Font: shallow refactor, rename ConfigData[] fields to Sources[], ConfigDataCount to SourcesCount.

In theory this is all internal stuff.
This commit is contained in:
ocornut 2025-01-18 16:03:46 +01:00 committed by ocornut
parent 6e29450f76
commit 4c0604ec2e
5 changed files with 98 additions and 98 deletions

View file

@ -16215,7 +16215,7 @@ void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, co
void ImGui::DebugNodeFont(ImFont* font) void ImGui::DebugNodeFont(ImFont* font)
{ {
bool opened = TreeNode(font, "Font: \"%s\": %.2f px, %d glyphs, %d sources(s)", bool opened = TreeNode(font, "Font: \"%s\": %.2f px, %d glyphs, %d sources(s)",
font->ConfigData ? font->ConfigData[0].Name : "", font->FontSize, font->Glyphs.Size, font->ConfigDataCount); font->Sources ? font->Sources[0].Name : "", font->FontSize, font->Glyphs.Size, font->SourcesCount);
// Display preview text // Display preview text
if (!opened) if (!opened)
@ -16248,14 +16248,14 @@ void ImGui::DebugNodeFont(ImFont* font)
Text("Ellipsis character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->EllipsisChar), font->EllipsisChar); Text("Ellipsis character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->EllipsisChar), font->EllipsisChar);
const int surface_sqrt = (int)ImSqrt((float)font->MetricsTotalSurface); const int surface_sqrt = (int)ImSqrt((float)font->MetricsTotalSurface);
Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt); Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt);
for (int config_i = 0; config_i < font->ConfigDataCount; config_i++) for (int config_i = 0; config_i < font->SourcesCount; config_i++)
if (font->ConfigData) if (font->Sources)
{ {
const ImFontConfig* cfg = &font->ConfigData[config_i]; const ImFontConfig* src = &font->Sources[config_i];
int oversample_h, oversample_v; int oversample_h, oversample_v;
ImFontAtlasBuildGetOversampleFactors(cfg, &oversample_h, &oversample_v); ImFontAtlasBuildGetOversampleFactors(src, &oversample_h, &oversample_v);
BulletText("Input %d: \'%s\', Oversample: (%d=>%d,%d=>%d), PixelSnapH: %d, Offset: (%.1f,%.1f)", BulletText("Input %d: \'%s\', Oversample: (%d=>%d,%d=>%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
config_i, cfg->Name, cfg->OversampleH, oversample_h, cfg->OversampleV, oversample_v, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y); config_i, src->Name, src->OversampleH, oversample_h, src->OversampleV, oversample_v, src->PixelSnapH, src->GlyphOffset.x, src->GlyphOffset.y);
} }
// Display all glyphs of the fonts in separate pages of 256 characters // Display all glyphs of the fonts in separate pages of 256 characters

10
imgui.h
View file

@ -3441,7 +3441,7 @@ struct ImFontAtlas
ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel
ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font. ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas. ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
ImVector<ImFontConfig> ConfigData; // Configuration data ImVector<ImFontConfig> Sources; // Source/configuration data
ImVec4 TexUvLines[IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1]; // UVs for baked anti-aliased lines ImVec4 TexUvLines[IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1]; // UVs for baked anti-aliased lines
// [Internal] Font builder // [Internal] Font builder
@ -3472,10 +3472,10 @@ struct ImFont
ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar) ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar)
// [Internal] Members: Cold ~32/40 bytes // [Internal] Members: Cold ~32/40 bytes
// Conceptually ConfigData[] is the list of font sources merged to create this font. // Conceptually Sources[] is the list of font sources merged to create this font.
ImFontAtlas* ContainerAtlas; // 4-8 // out // What we has been loaded into ImFontAtlas* ContainerAtlas; // 4-8 // out // What we has been loaded into
const ImFontConfig* ConfigData; // 4-8 // in // Pointer within ContainerAtlas->ConfigData to ConfigDataCount instances ImFontConfig* Sources; // 4-8 // in // Pointer within ContainerAtlas->Sources[], to SourcesCount instances
short ConfigDataCount; // 2 // in // Number of ImFontConfig involved in creating this font. Usually 1, or >1 when merging multiple font sources into one ImFont. short SourcesCount; // 2 // in // Number of ImFontConfig involved in creating this font. Usually 1, or >1 when merging multiple font sources into one ImFont.
short EllipsisCharCount; // 1 // out // 1 or 3 short EllipsisCharCount; // 1 // out // 1 or 3
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...'). ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...').
ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?') ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?')
@ -3494,7 +3494,7 @@ struct ImFont
IMGUI_API ImFontGlyph* FindGlyphNoFallback(ImWchar c); IMGUI_API ImFontGlyph* FindGlyphNoFallback(ImWchar c);
float GetCharAdvance(ImWchar c) { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; } float GetCharAdvance(ImWchar c) { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; }
bool IsLoaded() const { return ContainerAtlas != NULL; } bool IsLoaded() const { return ContainerAtlas != NULL; }
const char* GetDebugName() const { return ConfigData ? ConfigData->Name : "<unknown>"; } const char* GetDebugName() const { return Sources ? Sources->Name : "<unknown>"; }
// [Internal] Don't use! // [Internal] Don't use!
// 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable. // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.

View file

@ -2408,7 +2408,7 @@ ImFontConfig::ImFontConfig()
// - ImFontAtlasBuildMultiplyRectAlpha8() // - ImFontAtlasBuildMultiplyRectAlpha8()
// - ImFontAtlasBuildWithStbTruetype() // - ImFontAtlasBuildWithStbTruetype()
// - ImFontAtlasGetBuilderForStbTruetype() // - ImFontAtlasGetBuilderForStbTruetype()
// - ImFontAtlasUpdateConfigDataPointers() // - ImFontAtlasUpdateSourcesPointers()
// - ImFontAtlasBuildSetupFont() // - ImFontAtlasBuildSetupFont()
// - ImFontAtlasBuildPackCustomRects() // - ImFontAtlasBuildPackCustomRects()
// - ImFontAtlasBuildRender8bppRectFromString() // - ImFontAtlasBuildRender8bppRectFromString()
@ -2487,7 +2487,7 @@ ImFontAtlas::~ImFontAtlas()
void ImFontAtlas::ClearInputData() void ImFontAtlas::ClearInputData()
{ {
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
for (ImFontConfig& font_cfg : ConfigData) for (ImFontConfig& font_cfg : Sources)
if (font_cfg.FontData && font_cfg.FontDataOwnedByAtlas) if (font_cfg.FontData && font_cfg.FontDataOwnedByAtlas)
{ {
IM_FREE(font_cfg.FontData); IM_FREE(font_cfg.FontData);
@ -2496,12 +2496,12 @@ void ImFontAtlas::ClearInputData()
// When clearing this we lose access to the font name and other information used to build the font. // When clearing this we lose access to the font name and other information used to build the font.
for (ImFont* font : Fonts) for (ImFont* font : Fonts)
if (font->ConfigData >= ConfigData.Data && font->ConfigData < ConfigData.Data + ConfigData.Size) if (font->Sources >= Sources.Data && font->Sources < Sources.Data + Sources.Size)
{ {
font->ConfigData = NULL; font->Sources = NULL;
font->ConfigDataCount = 0; font->SourcesCount = 0;
} }
ConfigData.clear(); Sources.clear();
CustomRects.clear(); CustomRects.clear();
PackIdMouseCursors = PackIdLines = -1; PackIdMouseCursors = PackIdLines = -1;
// Important: we leave TexReady untouched // Important: we leave TexReady untouched
@ -2584,8 +2584,8 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
else else
IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font. IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
ConfigData.push_back(*font_cfg); Sources.push_back(*font_cfg);
ImFontConfig& new_font_cfg = ConfigData.back(); ImFontConfig& new_font_cfg = Sources.back();
if (new_font_cfg.DstFont == NULL) if (new_font_cfg.DstFont == NULL)
new_font_cfg.DstFont = Fonts.back(); new_font_cfg.DstFont = Fonts.back();
if (!new_font_cfg.FontDataOwnedByAtlas) if (!new_font_cfg.FontDataOwnedByAtlas)
@ -2601,8 +2601,8 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
// - We may support it better later and remove this rounding. // - We may support it better later and remove this rounding.
new_font_cfg.SizePixels = ImTrunc(new_font_cfg.SizePixels); new_font_cfg.SizePixels = ImTrunc(new_font_cfg.SizePixels);
// Pointers to ConfigData and BuilderData are otherwise dangling // Pointers to Sources data are otherwise dangling
ImFontAtlasUpdateConfigDataPointers(this); ImFontAtlasUpdateSourcesPointers(this);
// Invalidate texture // Invalidate texture
TexReady = false; TexReady = false;
@ -2780,7 +2780,7 @@ bool ImFontAtlas::Build()
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
// Default font is none are specified // Default font is none are specified
if (ConfigData.Size == 0) if (Sources.Size == 0)
AddFontDefault(); AddFontDefault();
// Select builder // Select builder
@ -2822,11 +2822,11 @@ void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsig
*data = table[*data]; *data = table[*data];
} }
void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v) void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* src, int* out_oversample_h, int* out_oversample_v)
{ {
// Automatically disable horizontal oversampling over size 36 // Automatically disable horizontal oversampling over size 36
*out_oversample_h = (cfg->OversampleH != 0) ? cfg->OversampleH : (cfg->SizePixels * cfg->RasterizerDensity > 36.0f || cfg->PixelSnapH) ? 1 : 2; *out_oversample_h = (src->OversampleH != 0) ? src->OversampleH : (src->SizePixels * src->RasterizerDensity > 36.0f || src->PixelSnapH) ? 1 : 2;
*out_oversample_v = (cfg->OversampleV != 0) ? cfg->OversampleV : 1; *out_oversample_v = (src->OversampleV != 0) ? src->OversampleV : 1;
} }
#ifdef IMGUI_ENABLE_STB_TRUETYPE #ifdef IMGUI_ENABLE_STB_TRUETYPE
@ -2869,7 +2869,7 @@ static void UnpackBitVectorToFlatIndexList(const ImBitVector* in, ImVector<int>*
static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas) static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
{ {
IM_ASSERT(atlas->ConfigData.Size > 0); IM_ASSERT(atlas->Sources.Size > 0);
ImFontAtlasBuildInit(atlas); ImFontAtlasBuildInit(atlas);
@ -2883,32 +2883,32 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// Temporary storage for building // Temporary storage for building
ImVector<ImFontBuildSrcData> src_tmp_array; ImVector<ImFontBuildSrcData> src_tmp_array;
ImVector<ImFontBuildDstData> dst_tmp_array; ImVector<ImFontBuildDstData> dst_tmp_array;
src_tmp_array.resize(atlas->ConfigData.Size); src_tmp_array.resize(atlas->Sources.Size);
dst_tmp_array.resize(atlas->Fonts.Size); dst_tmp_array.resize(atlas->Fonts.Size);
memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes()); memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset(dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes()); memset(dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
// 1. Initialize font loading structure, check font data validity // 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++) for (int src_i = 0; src_i < atlas->Sources.Size; src_i++)
{ {
ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas)); IM_ASSERT(src.DstFont && (!src.DstFont->IsLoaded() || src.DstFont->ContainerAtlas == atlas));
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices) // Find index from src.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
src_tmp.DstIndex = -1; src_tmp.DstIndex = -1;
for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++) for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
if (cfg.DstFont == atlas->Fonts[output_i]) if (src.DstFont == atlas->Fonts[output_i])
src_tmp.DstIndex = output_i; src_tmp.DstIndex = output_i;
if (src_tmp.DstIndex == -1) if (src_tmp.DstIndex == -1)
{ {
IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array? IM_ASSERT(src_tmp.DstIndex != -1); // src.DstFont not pointing within atlas->Fonts[] array?
return false; return false;
} }
// Initialize helper structure for font loading and verify that the TTF/OTF data is correct // Initialize helper structure for font loading and verify that the TTF/OTF data is correct
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo); const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)src.FontData, src.FontNo);
IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found."); IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found.");
if (!stbtt_InitFont(&src_tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset)) if (!stbtt_InitFont(&src_tmp.FontInfo, (unsigned char*)src.FontData, font_offset))
{ {
IM_ASSERT(0 && "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize."); IM_ASSERT(0 && "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize.");
return false; return false;
@ -2916,7 +2916,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// Measure highest codepoints // Measure highest codepoints
ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex]; ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault(); src_tmp.SrcRanges = src.GlyphRanges ? src.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2) for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{ {
// Check for valid range. This may also help detect *some* dangling pointers, because a common // Check for valid range. This may also help detect *some* dangling pointers, because a common
@ -2995,12 +2995,12 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
buf_packedchars_out_n += src_tmp.GlyphsCount; buf_packedchars_out_n += src_tmp.GlyphsCount;
// Automatic selection of oversampling parameters // Automatic selection of oversampling parameters
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
int oversample_h, oversample_v; int oversample_h, oversample_v;
ImFontAtlasBuildGetOversampleFactors(&cfg, &oversample_h, &oversample_v); ImFontAtlasBuildGetOversampleFactors(&src, &oversample_h, &oversample_v);
// Convert our ranges in the format stb_truetype wants // Convert our ranges in the format stb_truetype wants
src_tmp.PackRange.font_size = cfg.SizePixels * cfg.RasterizerDensity; src_tmp.PackRange.font_size = src.SizePixels * src.RasterizerDensity;
src_tmp.PackRange.first_unicode_codepoint_in_range = 0; src_tmp.PackRange.first_unicode_codepoint_in_range = 0;
src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data; src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data;
src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size; src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size;
@ -3009,7 +3009,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
src_tmp.PackRange.v_oversample = (unsigned char)oversample_v; src_tmp.PackRange.v_oversample = (unsigned char)oversample_v;
// Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects) // Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
const float scale = (cfg.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels * cfg.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels * cfg.RasterizerDensity); const float scale = (src.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, src.SizePixels * src.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -src.SizePixels * src.RasterizerDensity);
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++) for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{ {
int x0, y0, x1, y1; int x0, y0, x1, y1;
@ -3069,7 +3069,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// 8. Render/rasterize font characters into the texture // 8. Render/rasterize font characters into the texture
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{ {
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0) if (src_tmp.GlyphsCount == 0)
continue; continue;
@ -3077,10 +3077,10 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
stbtt_PackFontRangesRenderIntoRects(&spc, &src_tmp.FontInfo, &src_tmp.PackRange, 1, src_tmp.Rects); stbtt_PackFontRangesRenderIntoRects(&spc, &src_tmp.FontInfo, &src_tmp.PackRange, 1, src_tmp.Rects);
// Apply multiply operator // Apply multiply operator
if (cfg.RasterizerMultiply != 1.0f) if (src.RasterizerMultiply != 1.0f)
{ {
unsigned char multiply_table[256]; unsigned char multiply_table[256];
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply); ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, src.RasterizerMultiply);
stbrp_rect* r = &src_tmp.Rects[0]; stbrp_rect* r = &src_tmp.Rects[0];
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++, r++) for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++, r++)
if (r->was_packed) if (r->was_packed)
@ -3098,22 +3098,22 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
{ {
// When merging fonts with MergeMode=true: // When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font. // - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration. // - dst_font->Sources is != from src which is our source configuration.
ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
ImFont* dst_font = cfg.DstFont; ImFont* dst_font = src.DstFont;
const float font_scale = stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels); const float font_scale = stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, src.SizePixels);
int unscaled_ascent, unscaled_descent, unscaled_line_gap; int unscaled_ascent, unscaled_descent, unscaled_line_gap;
stbtt_GetFontVMetrics(&src_tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap); stbtt_GetFontVMetrics(&src_tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
const float ascent = ImCeil(unscaled_ascent * font_scale); const float ascent = ImCeil(unscaled_ascent * font_scale);
const float descent = ImFloor(unscaled_descent * font_scale); const float descent = ImFloor(unscaled_descent * font_scale);
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent); ImFontAtlasBuildSetupFont(atlas, dst_font, &src, ascent, descent);
const float font_off_x = cfg.GlyphOffset.x; const float font_off_x = src.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent); const float font_off_y = src.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const float inv_rasterization_scale = 1.0f / cfg.RasterizerDensity; const float inv_rasterization_scale = 1.0f / src.RasterizerDensity;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++) for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
{ {
@ -3127,7 +3127,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
float y0 = q.y0 * inv_rasterization_scale + font_off_y; float y0 = q.y0 * inv_rasterization_scale + font_off_y;
float x1 = q.x1 * inv_rasterization_scale + font_off_x; float x1 = q.x1 * inv_rasterization_scale + font_off_x;
float y1 = q.y1 * inv_rasterization_scale + font_off_y; float y1 = q.y1 * inv_rasterization_scale + font_off_y;
dst_font->AddGlyph(&cfg, (ImWchar)codepoint, x0, y0, x1, y1, q.s0, q.t0, q.s1, q.t1, pc.xadvance * inv_rasterization_scale); dst_font->AddGlyph(&src, (ImWchar)codepoint, x0, y0, x1, y1, q.s0, q.t0, q.s1, q.t1, pc.xadvance * inv_rasterization_scale);
} }
} }
@ -3147,17 +3147,17 @@ const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype()
#endif // IMGUI_ENABLE_STB_TRUETYPE #endif // IMGUI_ENABLE_STB_TRUETYPE
void ImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas) void ImFontAtlasUpdateSourcesPointers(ImFontAtlas* atlas)
{ {
for (ImFontConfig& font_cfg : atlas->ConfigData) for (ImFontConfig& src : atlas->Sources)
{ {
ImFont* font = font_cfg.DstFont; ImFont* font = src.DstFont;
if (!font_cfg.MergeMode) if (!src.MergeMode)
{ {
font->ConfigData = &font_cfg; font->Sources = &src;
font->ConfigDataCount = 0; font->SourcesCount = 0;
} }
font->ConfigDataCount++; font->SourcesCount++;
} }
} }
@ -3167,7 +3167,7 @@ void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* f
{ {
font->ClearOutputData(); font->ClearOutputData();
font->FontSize = font_config->SizePixels; font->FontSize = font_config->SizePixels;
IM_ASSERT(font->ConfigData == font_config); IM_ASSERT(font->Sources == font_config);
font->ContainerAtlas = atlas; font->ContainerAtlas = atlas;
font->Ascent = ascent; font->Ascent = ascent;
font->Descent = descent; font->Descent = descent;
@ -3786,7 +3786,7 @@ void ImFont::BuildLookupTable()
// Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis). // Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis).
// However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character. // However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character.
// FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots. // FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots.
const ImWchar ellipsis_chars[] = { ConfigData->EllipsisChar, (ImWchar)0x2026, (ImWchar)0x0085 }; const ImWchar ellipsis_chars[] = { Sources->EllipsisChar, (ImWchar)0x2026, (ImWchar)0x0085 };
const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E }; const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E };
if (EllipsisChar == 0) if (EllipsisChar == 0)
EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars)); EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars));
@ -3830,27 +3830,27 @@ void ImFont::GrowIndex(int new_size)
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. // x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis). // Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
// 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font. // 'src' is not necessarily == 'this->Sources' because multiple source fonts+configs can be used to build one target font.
void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x) void ImFont::AddGlyph(const ImFontConfig* src, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
{ {
if (cfg != NULL) if (src != NULL)
{ {
// Clamp & recenter if needed // Clamp & recenter if needed
const float advance_x_original = advance_x; const float advance_x_original = advance_x;
advance_x = ImClamp(advance_x, cfg->GlyphMinAdvanceX, cfg->GlyphMaxAdvanceX); advance_x = ImClamp(advance_x, src->GlyphMinAdvanceX, src->GlyphMaxAdvanceX);
if (advance_x != advance_x_original) if (advance_x != advance_x_original)
{ {
float char_off_x = cfg->PixelSnapH ? ImTrunc((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f; float char_off_x = src->PixelSnapH ? ImTrunc((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f;
x0 += char_off_x; x0 += char_off_x;
x1 += char_off_x; x1 += char_off_x;
} }
// Snap to pixel // Snap to pixel
if (cfg->PixelSnapH) if (src->PixelSnapH)
advance_x = IM_ROUND(advance_x); advance_x = IM_ROUND(advance_x);
// Bake extra spacing // Bake extra spacing
advance_x += cfg->GlyphExtraAdvanceX; advance_x += src->GlyphExtraAdvanceX;
} }
int glyph_idx = Glyphs.Size; int glyph_idx = Glyphs.Size;

View file

@ -3577,16 +3577,16 @@ struct ImFontBuilderIO
#ifdef IMGUI_ENABLE_STB_TRUETYPE #ifdef IMGUI_ENABLE_STB_TRUETYPE
IMGUI_API const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype(); IMGUI_API const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype();
#endif #endif
IMGUI_API void ImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas); IMGUI_API void ImFontAtlasUpdateSourcesPointers(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas); IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent); IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src, float ascent, float descent);
IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque); IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque);
IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas); IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas);
IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value); IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value);
IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value); IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor); IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride); IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
IMGUI_API void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v); IMGUI_API void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* src, int* out_oversample_h, int* out_oversample_v);
IMGUI_API bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]); IMGUI_API bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);

View file

@ -166,7 +166,7 @@ namespace
// NB: No ctor/dtor, explicitly call Init()/Shutdown() // NB: No ctor/dtor, explicitly call Init()/Shutdown()
struct FreeTypeFont struct FreeTypeFont
{ {
bool InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime. bool InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
void CloseFont(); void CloseFont();
void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint); const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
@ -185,9 +185,9 @@ namespace
float InvRasterizationDensity; float InvRasterizationDensity;
}; };
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags) bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_font_builder_flags)
{ {
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face); FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src.FontData, (uint32_t)src.FontDataSize, (uint32_t)src.FontNo, &Face);
if (error != 0) if (error != 0)
return false; return false;
error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE); error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE);
@ -195,7 +195,7 @@ namespace
return false; return false;
// Convert to FreeType flags (NB: Bold and Oblique are processed separately) // Convert to FreeType flags (NB: Bold and Oblique are processed separately)
UserFlags = cfg.FontBuilderFlags | extra_font_builder_flags; UserFlags = src.FontBuilderFlags | extra_font_builder_flags;
LoadFlags = 0; LoadFlags = 0;
if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0) if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
@ -222,11 +222,11 @@ namespace
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor) if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
LoadFlags |= FT_LOAD_COLOR; LoadFlags |= FT_LOAD_COLOR;
RasterizationDensity = cfg.RasterizerDensity; RasterizationDensity = src.RasterizerDensity;
InvRasterizationDensity = 1.0f / RasterizationDensity; InvRasterizationDensity = 1.0f / RasterizationDensity;
memset(&Info, 0, sizeof(Info)); memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)cfg.SizePixels); SetPixelHeight((uint32_t)src.SizePixels);
return true; return true;
} }
@ -443,7 +443,7 @@ struct ImFontBuildDstDataFT
bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags) bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
{ {
IM_ASSERT(atlas->ConfigData.Size > 0); IM_ASSERT(atlas->Sources.Size > 0);
ImFontAtlasBuildInit(atlas); ImFontAtlasBuildInit(atlas);
@ -458,36 +458,36 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
bool src_load_color = false; bool src_load_color = false;
ImVector<ImFontBuildSrcDataFT> src_tmp_array; ImVector<ImFontBuildSrcDataFT> src_tmp_array;
ImVector<ImFontBuildDstDataFT> dst_tmp_array; ImVector<ImFontBuildDstDataFT> dst_tmp_array;
src_tmp_array.resize(atlas->ConfigData.Size); src_tmp_array.resize(atlas->Sources.Size);
dst_tmp_array.resize(atlas->Fonts.Size); dst_tmp_array.resize(atlas->Fonts.Size);
memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes()); memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes()); memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
// 1. Initialize font loading structure, check font data validity // 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++) for (int src_i = 0; src_i < atlas->Sources.Size; src_i++)
{ {
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i]; ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
FreeTypeFont& font_face = src_tmp.Font; FreeTypeFont& font_face = src_tmp.Font;
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas)); IM_ASSERT(src.DstFont && (!src.DstFont->IsLoaded() || src.DstFont->ContainerAtlas == atlas));
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices) // Find index from src.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
src_tmp.DstIndex = -1; src_tmp.DstIndex = -1;
for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++) for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
if (cfg.DstFont == atlas->Fonts[output_i]) if (src.DstFont == atlas->Fonts[output_i])
src_tmp.DstIndex = output_i; src_tmp.DstIndex = output_i;
IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array? IM_ASSERT(src_tmp.DstIndex != -1); // src.DstFont not pointing within atlas->Fonts[] array?
if (src_tmp.DstIndex == -1) if (src_tmp.DstIndex == -1)
return false; return false;
// Load font // Load font
if (!font_face.InitFont(ft_library, cfg, extra_flags)) if (!font_face.InitFont(ft_library, src, extra_flags))
return false; return false;
// Measure highest codepoints // Measure highest codepoints
src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0; src_load_color |= (src.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex]; ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault(); src_tmp.SrcRanges = src.GlyphRanges ? src.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2) for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{ {
// Check for valid range. This may also help detect *some* dangling pointers, because a common // Check for valid range. This may also help detect *some* dangling pointers, because a common
@ -577,7 +577,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{ {
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i]; ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
if (src_tmp.GlyphsCount == 0) if (src_tmp.GlyphsCount == 0)
continue; continue;
@ -585,10 +585,10 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
buf_rects_out_n += src_tmp.GlyphsCount; buf_rects_out_n += src_tmp.GlyphsCount;
// Compute multiply table if requested // Compute multiply table if requested
const bool multiply_enabled = (cfg.RasterizerMultiply != 1.0f); const bool multiply_enabled = (src.RasterizerMultiply != 1.0f);
unsigned char multiply_table[256]; unsigned char multiply_table[256];
if (multiply_enabled) if (multiply_enabled)
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply); ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, src.RasterizerMultiply);
// Gather the sizes of all rectangles we will need to pack // Gather the sizes of all rectangles we will need to pack
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++) for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
@ -687,18 +687,18 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
// When merging fonts with MergeMode=true: // When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font. // - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration. // - dst_font->Sources is != from src which is our source configuration.
ImFontConfig& cfg = atlas->ConfigData[src_i]; ImFontConfig& src = atlas->Sources[src_i];
ImFont* dst_font = cfg.DstFont; ImFont* dst_font = src.DstFont;
const float ascent = src_tmp.Font.Info.Ascender; const float ascent = src_tmp.Font.Info.Ascender;
const float descent = src_tmp.Font.Info.Descender; const float descent = src_tmp.Font.Info.Descender;
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent); ImFontAtlasBuildSetupFont(atlas, dst_font, &src, ascent, descent);
if (src_tmp.GlyphsCount == 0) if (src_tmp.GlyphsCount == 0)
continue; continue;
const float font_off_x = cfg.GlyphOffset.x; const float font_off_x = src.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent); const float font_off_y = src.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const int padding = atlas->TexGlyphPadding; const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++) for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
@ -724,7 +724,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
float v0 = (ty) / (float)atlas->TexHeight; float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth; float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight; float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity); dst_font->AddGlyph(&src, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back(); ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint); IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);