From 959a9c79bdb9b1d365df8c7dbfa6186f3e5c42bb Mon Sep 17 00:00:00 2001 From: Krzysztof Adamek Date: Tue, 20 Jun 2023 12:07:25 +0200 Subject: [PATCH] TreeNode: Added support for ImGuiTreeNodeFlags_UpsideDownArrow in frameless tree nodes (#6517, #6538) --- imgui_widgets.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index b85c497aa..d2eaf0fcb 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -6281,7 +6281,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l if (flags & ImGuiTreeNodeFlags_Bullet) RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col); else if (!is_leaf) - RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ImGuiDir_Down : ImGuiDir_Right, 0.70f); + RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f); if (g.LogEnabled) LogSetNextTextDecoration(">", NULL); RenderText(text_pos, label, label_end, false);