mirror of
https://github.com/ocornut/imgui.git
synced 2025-04-13 08:43:03 +00:00
TreeNode: adding ImGuiTreeNodeFlags_NoNavFocus in imgui_internal.h (#8551)
This commit is contained in:
parent
b4bd596a39
commit
9701810bc3
2 changed files with 3 additions and 0 deletions
|
@ -994,6 +994,7 @@ enum ImGuiSelectableFlagsPrivate_
|
|||
// Extend ImGuiTreeNodeFlags_
|
||||
enum ImGuiTreeNodeFlagsPrivate_
|
||||
{
|
||||
ImGuiTreeNodeFlags_NoNavFocus = 1 << 27,// Don't claim nav focus when interacting with this item (#8551)
|
||||
ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 28,// FIXME-WIP: Hard-coded for CollapsingHeader()
|
||||
ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 29,// FIXME-WIP: Turn Down arrow into an Up arrow, for reversed trees (#6517)
|
||||
ImGuiTreeNodeFlags_OpenOnMask_ = ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_OpenOnArrow,
|
||||
|
|
|
@ -6691,6 +6691,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
|
|||
button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick;
|
||||
else
|
||||
button_flags |= ImGuiButtonFlags_PressedOnClickRelease;
|
||||
if (flags & ImGuiTreeNodeFlags_NoNavFocus)
|
||||
button_flags |= ImGuiButtonFlags_NoNavFocus;
|
||||
|
||||
bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0;
|
||||
const bool was_selected = selected;
|
||||
|
|
Loading…
Add table
Reference in a new issue