ocornut
|
df5690d91a
|
Merge branch 'master' into docking
build / Linux (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Windows (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Android (push) Waiting to run
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
|
2025-03-30 16:42:28 +02:00 |
|
ocornut
|
a26fcf58cc
|
Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525)
build / Windows (push) Waiting to run
build / Linux (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Android (push) Waiting to run
|
2025-03-30 16:40:39 +02:00 |
|
Green Sky
|
5c9fb8f064
|
Backends: SDL3: Update for API changes: Revert SDL_GetClipboardText() memory ownership change. (#8530, #7801)
see https://github.com/libsdl-org/SDL/pull/10390
|
2025-03-30 13:52:39 +02:00 |
|
ocornut
|
0c079e453b
|
Backends: Win32: Viewports: fixed an issue when closing a window from the OS close button (with io.ConfigViewportsNoDecoration=false) while user code is discarding the 'bool *p_open=false output' from Begin()
build / Windows (push) Has been cancelled
build / Linux (push) Has been cancelled
build / MacOS (push) Has been cancelled
build / iOS (push) Has been cancelled
build / Emscripten (push) Has been cancelled
build / Android (push) Has been cancelled
|
2025-03-26 22:59:14 +01:00 |
|
gan74
|
7674cbc9b2
|
Added extra operators to ImVec4. (#8510)
build / Windows (push) Has been cancelled
build / Linux (push) Has been cancelled
build / MacOS (push) Has been cancelled
build / iOS (push) Has been cancelled
build / Emscripten (push) Has been cancelled
build / Android (push) Has been cancelled
|
2025-03-23 13:09:14 +01:00 |
|
ocornut
|
dbd9ae287a
|
Windows: fixed SetNextWindowCollapsed()/SetWindowCollapsed() breaking codepath that preserve last contents size when collapsed. (#7691)
|
2025-03-23 12:57:14 +01:00 |
|
ocornut
|
702a67807b
|
Move Changelog entry. (#8509)
|
2025-03-21 20:17:49 +01:00 |
|
puugz
|
a806d2f9b8
|
Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988)
|
2025-03-21 20:16:56 +01:00 |
|
tanksdude
|
f5003aff69
|
Docs: Fix some typos (#8505)
|
2025-03-21 16:23:09 +01:00 |
|
ocornut
|
102f3f3a0d
|
IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
|
2025-03-21 16:18:36 +01:00 |
|
ocornut
|
979c7d76ab
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
ocornut
|
790f2b9a7a
|
Merge branch 'master' into docking
|
2025-03-19 17:54:42 +01:00 |
|
ocornut
|
d467950a5e
|
Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
|
2025-03-19 17:50:40 +01:00 |
|
ocornut
|
0ecb2bbe74
|
Version 1.92.0 WIP
|
2025-03-19 17:45:20 +01:00 |
|
ocornut
|
5679de60c5
|
Error Handling: added better report and recovery for extraneous EndPopup() call. (#1651, #8499)
|
2025-03-18 17:35:43 +01:00 |
|
ocornut
|
4806a1924f
|
Merge branch 'master' into docking
|
2025-03-17 20:18:29 +01:00 |
|
ocornut
|
f5befd2d29
|
Version 1.91.9b
|
2025-03-17 20:17:26 +01:00 |
|
ocornut
|
cfed7a3a54
|
Tables: fixed assert/issues loading settings. (#8496, #7934)
Not sure what I did with 05742f9b6f but I missed on the primary filter.
|
2025-03-17 20:04:50 +01:00 |
|
ocornut
|
93b446a962
|
Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
|
2025-03-17 19:39:52 +01:00 |
|
ocornut
|
bfaef8ca17
|
Version 1.92.0 WIP
|
2025-03-17 19:09:07 +01:00 |
|
ocornut
|
2737dbb1e1
|
Docs: Fixed typo. Very oops. (#8495)
|
2025-03-17 11:51:57 +01:00 |
|
ocornut
|
4d4f1fd364
|
Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
|
2025-03-17 11:50:32 +01:00 |
|
ocornut
|
126d004f9e
|
Merge branch 'master' into docking
|
2025-03-14 17:15:03 +01:00 |
|
ocornut
|
97428e8ac9
|
Version 1.91.9
|
2025-03-14 17:13:11 +01:00 |
|
ocornut
|
ea2a12112d
|
Misc: Various zealous warning fixes for newer version of Clang.
|
2025-03-14 17:13:11 +01:00 |
|
ocornut
|
aa97252f60
|
Merge branch 'master' into docking
# Conflicts:
# imgui_internal.h
|
2025-03-13 21:01:21 +01:00 |
|
ocornut
|
b758b8223f
|
InputText: Pasting a multi-line buffer into a single-line edit replaces carriage return by spaces. (#8459)
|
2025-03-13 19:30:59 +01:00 |
|
ocornut
|
79bba34c5f
|
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
|
2025-03-13 16:32:50 +01:00 |
|
ocornut
|
d9dad2f4a1
|
Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539)
|
2025-03-13 12:27:47 +01:00 |
|
ocornut
|
09654f4e8c
|
Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
This reverts commit 6da230636b .
|
2025-03-11 18:42:12 +01:00 |
|
ocornut
|
557c77e455
|
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
|
2025-03-11 18:38:45 +01:00 |
|
ocornut
|
2d403a1614
|
Viewports: fixed an issue where window repositioning leading to a monitor change could have the window incorrectly get clamped within the boundaries of its previous monitor. (#8484)
|
2025-03-11 13:19:14 +01:00 |
|
ocornut
|
6da230636b
|
Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10.
|
2025-03-11 12:25:19 +01:00 |
|
ocornut
|
6972b6c380
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
|
2025-03-10 20:02:36 +01:00 |
|
ocornut
|
39585aa90d
|
Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
|
2025-03-10 18:16:08 +01:00 |
|
ocornut
|
a9e53829d2
|
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
|
2025-03-10 18:01:29 +01:00 |
|
MegaMech
|
bb8d2957ee
|
Docking: removed legacy assert preventing to call DockBuilderSplitNode() on an existing split node. (#8472)
|
2025-03-10 12:35:57 +01:00 |
|
Zijie Wu
|
88d4827b64
|
Update FAQ.md for SDL3 (#8480)
|
2025-03-09 21:44:26 +01:00 |
|
fdsa
|
3c3d943fb1
|
Docs: Fix some typos (#8473)
|
2025-03-09 16:42:16 +01:00 |
|
ocornut
|
19d060cc26
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2025-03-05 20:33:16 +01:00 |
|
ocornut
|
9f49292b35
|
Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
|
2025-03-05 15:47:57 +01:00 |
|
ocornut
|
119dfbc627
|
Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
|
2025-03-05 15:04:26 +01:00 |
|
ocornut
|
a7657f2ed4
|
Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
|
2025-03-04 14:36:00 +01:00 |
|
ocornut
|
df31774327
|
Disabled: Fixed an issue restoring Alpha in EndDisabled() when using nested BeginDisabled() calls with PushStyleVar(ImGuiStyleVar_DisabledAlpha) within. (#8454, #7640)
|
2025-03-03 19:20:10 +01:00 |
|
ocornut
|
935938bbd9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
|
2025-03-03 18:57:42 +01:00 |
|
ocornut
|
eefd2da0f6
|
Demo: (Refactor) Added new empty sections.. Renamed existing helper functions.
|
2025-03-03 18:46:43 +01:00 |
|
ocornut
|
ce13f6b73e
|
Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
|
2025-03-03 13:11:16 +01:00 |
|
ocornut
|
4819eae867
|
Clipper: Fixed an issue where passing an out of bound index to IncludeItemByIndex() could incorrectly offset the final cursor.
One case where it would manifest was calling Combo() with an out of range index. (#8450)
|
2025-03-02 14:15:11 +01:00 |
|
ocornut
|
c5ade6591e
|
TextLink(), TextLinkOpenURL(): fixed honoring text baseline alignment. (#8451, #7660)
|
2025-03-02 13:40:51 +01:00 |
|
ocornut
|
15b96fd051
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2025-02-27 22:01:51 +01:00 |
|