ocornut
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f4d9359095
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Merge branch 'master' into docking
build / Android (push) Has been cancelled
build / Windows (push) Has been cancelled
build / Linux (push) Has been cancelled
build / MacOS (push) Has been cancelled
build / iOS (push) Has been cancelled
build / Emscripten (push) Has been cancelled
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2025-04-10 17:26:11 +02:00 |
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ocornut
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5311253468
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TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920)
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2025-04-10 16:03:39 +02:00 |
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ocornut
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06c2c9f456
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Merge branch 'master' into docking
build / Windows (push) Waiting to run
build / Linux (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Android (push) Waiting to run
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2025-04-09 19:08:45 +02:00 |
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ocornut
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789de09dda
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TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
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2025-04-09 12:04:09 +02:00 |
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ocornut
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47d1ab192a
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Merge branch 'master' into docking
build / Windows (push) Waiting to run
build / Linux (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Android (push) Waiting to run
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_widgets.cpp
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2025-04-08 19:59:38 +02:00 |
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ocornut
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e5b218e6d1
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TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
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2025-04-08 19:58:59 +02:00 |
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ocornut
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df5690d91a
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Merge branch 'master' into docking
build / Linux (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Windows (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Android (push) Waiting to run
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
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2025-03-30 16:42:28 +02:00 |
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gan74
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7674cbc9b2
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Added extra operators to ImVec4. (#8510)
build / Windows (push) Has been cancelled
build / Linux (push) Has been cancelled
build / MacOS (push) Has been cancelled
build / iOS (push) Has been cancelled
build / Emscripten (push) Has been cancelled
build / Android (push) Has been cancelled
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2025-03-23 13:09:14 +01:00 |
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tanksdude
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f5003aff69
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Docs: Fix some typos (#8505)
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2025-03-21 16:23:09 +01:00 |
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ocornut
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102f3f3a0d
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IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
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2025-03-21 16:18:36 +01:00 |
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ocornut
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979c7d76ab
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Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
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2025-03-21 15:42:47 +01:00 |
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ocornut
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790f2b9a7a
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Merge branch 'master' into docking
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2025-03-19 17:54:42 +01:00 |
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ocornut
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d467950a5e
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Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
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2025-03-19 17:50:40 +01:00 |
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ocornut
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0ecb2bbe74
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Version 1.92.0 WIP
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2025-03-19 17:45:20 +01:00 |
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ocornut
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4806a1924f
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Merge branch 'master' into docking
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2025-03-17 20:18:29 +01:00 |
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ocornut
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93b446a962
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Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
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2025-03-17 19:39:52 +01:00 |
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ocornut
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a7dc184772
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Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
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2025-03-17 19:19:25 +01:00 |
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ocornut
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bfaef8ca17
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Version 1.92.0 WIP
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2025-03-17 19:09:07 +01:00 |
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ocornut
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126d004f9e
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Merge branch 'master' into docking
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2025-03-14 17:15:03 +01:00 |
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ocornut
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97428e8ac9
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Version 1.91.9
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2025-03-14 17:13:11 +01:00 |
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ocornut
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79bba34c5f
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Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
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2025-03-13 16:32:50 +01:00 |
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ocornut
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557c77e455
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Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
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2025-03-11 18:38:45 +01:00 |
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ocornut
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6972b6c380
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
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2025-03-10 20:02:36 +01:00 |
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ocornut
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39585aa90d
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Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
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2025-03-10 18:16:08 +01:00 |
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ocornut
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a9e53829d2
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Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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2025-03-10 18:01:29 +01:00 |
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fdsa
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3c3d943fb1
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Docs: Fix some typos (#8473)
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2025-03-09 16:42:16 +01:00 |
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ocornut
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19d060cc26
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2025-03-05 20:33:16 +01:00 |
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ocornut
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377a387a42
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Add proper ImGuiTextBuffer::resize() support other than 0.
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2025-03-05 16:23:31 +01:00 |
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ocornut
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9f49292b35
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Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
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2025-03-05 15:47:57 +01:00 |
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ocornut
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119dfbc627
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Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
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2025-03-05 15:04:26 +01:00 |
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ocornut
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935938bbd9
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2025-03-03 18:57:42 +01:00 |
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ocornut
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71b160cdbb
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Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section.
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2025-03-03 18:56:21 +01:00 |
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ocornut
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ce13f6b73e
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Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
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2025-03-03 13:11:16 +01:00 |
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ocornut
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15b96fd051
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2025-02-27 22:01:51 +01:00 |
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ocornut
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482a1f50b6
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Internals: rename ImGuiDataVarInfo to ImGuiStyleVarInfo. Move ImGuiStyleMod, ImGuiColorMod to own section.
# Conflicts:
# imgui.cpp
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2025-02-27 21:51:07 +01:00 |
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ocornut
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494ea57b65
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Image: removed 'tint_col', 'border_col' parameters from Image(). Added ImageWithBg(). Added style.ImageBorderSize, ImGuiStyleVar_ImageBorderSize. (#8131, #8238)
Displaying a black background behind Font Atlas texture.
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2025-02-27 21:48:24 +01:00 |
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ocornut
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3fb14b50f8
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
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2025-02-26 21:08:45 +01:00 |
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ocornut
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4c0604ec2e
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Font: shallow refactor, rename ConfigData[] fields to Sources[], ConfigDataCount to SourcesCount.
In theory this is all internal stuff.
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2025-02-25 17:41:29 +01:00 |
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ocornut
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9ab0b66f50
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Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (#7853)
Amend 2d99052
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2025-02-25 15:55:54 +01:00 |
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ocornut
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030746faff
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Debug Tools: Added io.ConfigDebugHighlightIdConflictsShowItemPicker. (#7961, #7669)
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2025-02-24 17:45:16 +01:00 |
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ocornut
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773060155f
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2025-02-21 19:56:20 +01:00 |
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ocornut
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6dc376f676
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ImFontAtlas: added software/drawlist version of ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress + moved GetMouseCursorTexData() to internals.
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2025-02-20 12:17:21 +01:00 |
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ocornut
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eec097fe35
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Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
Amend 8a35386
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2025-02-18 18:52:08 +01:00 |
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ocornut
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8a35386ba7
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Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
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2025-02-18 18:40:47 +01:00 |
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ocornut
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71d39a4634
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui_internal.h
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2025-02-12 19:17:48 +01:00 |
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ocornut
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ef7ffaff74
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Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. (#8387)
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2025-02-12 15:46:17 +01:00 |
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ocornut
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3b2f2602b4
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Windows: Fixed an issue where BeginChild() inside a collapsed Begin() wouldn't inherit the SkipItems flag.
Amend/fix a89f05a10 (old!)
Discovered while looking at glyph being processed in WIP branch.
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2025-02-10 21:34:55 +01:00 |
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ocornut
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a18622c369
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TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to handle UTF-8 regardless of system regional settings. (#7660)
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2025-02-10 12:02:01 +01:00 |
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edenware
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e8ad60cc4f
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Fix typo (#8382)
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2025-02-08 04:01:46 +01:00 |
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ocornut
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8679cfa2d8
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
# imgui.cpp
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2025-02-07 18:27:32 +01:00 |
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