ocornut
8fd0a1da95
ImStrv: made length() returns an int as it simplify the most common case (of passing %.*s to printf)
2025-03-30 16:44:38 +02:00
ocornut
a339534c01
ImStrv: allow constructing from two null pointers.
2025-03-30 16:44:38 +02:00
ocornut
38adcac645
ImStrv: Combo(), ListBox(): maybe seems better to not introducte the ImStrv [] versions?
...
As 1) user is unlikely to store that on their end. 2) nowadays with lambdas isn't an easy user-side conversion.
Then we limit explosion of an already messy API.
2025-03-30 16:44:38 +02:00
ocornut
649408b039
ImStrv: convert Combo()/ListBox() to use ImStrv in their getters.
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Didn't convert Combo() "const char* items_separated_by_zeros" as this doesn't translate well when used via a ImStrv constructor, may actually aim to obsolete.
2025-03-30 16:44:38 +02:00
ocornut
93ab126a53
ImStrv: add needed disambiguishing functions for const char* now being ambiguous. (5079)
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amended for gcc/clang warnings
amended to facilitate merge with docking
2025-03-30 16:44:38 +02:00
ocornut
00db80a17f
ImStrv: backtracked for now on supporting ImStrv for format strings.
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It's widely incomplete and slow, requires a printf function taking non-zero-terminated format string to work.
Might do it eventually but it's much less a problem than labels. Format string are more frequently inlined in code and tend to be small, so existing solutions at call site can work better for now.
2025-03-30 16:44:37 +02:00
ocornut
ae4470815a
ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks.
2025-03-30 16:44:37 +02:00
ocornut
a15c1554a6
ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv()
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This is mostly for the benefit of cimgui parser, ideally we would do without.
2025-03-30 16:44:37 +02:00
ocornut
5e157b805a
ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
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Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2025-03-30 16:44:37 +02:00
Rokas Kupstys
d10a322716
ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
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(last rebase amend 2024/12/11)
2025-03-30 16:44:37 +02:00
gan74
7674cbc9b2
Added extra operators to ImVec4. ( #8510 )
build / Windows (push) Has been cancelled
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2025-03-23 13:09:14 +01:00
tanksdude
f5003aff69
Docs: Fix some typos ( #8505 )
2025-03-21 16:23:09 +01:00
ocornut
102f3f3a0d
IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events ( #4921 , #8508 )
2025-03-21 16:18:36 +01:00
ocornut
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. ( #8508 )
2025-03-21 15:42:47 +01:00
ocornut
d467950a5e
Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. ( #7031 )
2025-03-19 17:50:40 +01:00
ocornut
0ecb2bbe74
Version 1.92.0 WIP
2025-03-19 17:45:20 +01:00
ocornut
93b446a962
Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix ( #8496 )
2025-03-17 19:39:52 +01:00
ocornut
a7dc184772
Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
2025-03-17 19:19:25 +01:00
ocornut
bfaef8ca17
Version 1.92.0 WIP
2025-03-17 19:09:07 +01:00
ocornut
97428e8ac9
Version 1.91.9
2025-03-14 17:13:11 +01:00
ocornut
79bba34c5f
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. ( #8468 )"
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This reverts commit 557c77e455
.
2025-03-13 16:32:50 +01:00
ocornut
557c77e455
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. ( #8468 )
2025-03-11 18:38:45 +01:00
ocornut
39585aa90d
Amend Changelog to talk about OEM keys. ( #7136 , #7201 , #7206 , #7306 , #7670 , #7672 , #8468 )
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+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
2025-03-10 18:16:08 +01:00
ocornut
a9e53829d2
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. ( #7136 , #7201 , #7206 , #7306 , #7670 , #7672 , #8468 )
2025-03-10 18:01:29 +01:00
fdsa
3c3d943fb1
Docs: Fix some typos ( #8473 )
2025-03-09 16:42:16 +01:00
ocornut
377a387a42
Add proper ImGuiTextBuffer::resize() support other than 0.
2025-03-05 16:23:31 +01:00
ocornut
9f49292b35
Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
2025-03-05 15:47:57 +01:00
ocornut
119dfbc627
Debug Tools: Tweaked layout of ID Stack Tool and always display full path. ( #4631 )
2025-03-05 15:04:26 +01:00
ocornut
71b160cdbb
Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section.
2025-03-03 18:56:21 +01:00
ocornut
ce13f6b73e
Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. ( #8452 )
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Amend 8e4010479
2025-03-03 13:11:16 +01:00
ocornut
482a1f50b6
Internals: rename ImGuiDataVarInfo to ImGuiStyleVarInfo. Move ImGuiStyleMod, ImGuiColorMod to own section.
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# Conflicts:
# imgui.cpp
2025-02-27 21:51:07 +01:00
ocornut
494ea57b65
Image: removed 'tint_col', 'border_col' parameters from Image(). Added ImageWithBg(). Added style.ImageBorderSize, ImGuiStyleVar_ImageBorderSize. ( #8131 , #8238 )
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Displaying a black background behind Font Atlas texture.
2025-02-27 21:48:24 +01:00
ocornut
4c0604ec2e
Font: shallow refactor, rename ConfigData[] fields to Sources[], ConfigDataCount to SourcesCount.
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In theory this is all internal stuff.
2025-02-25 17:41:29 +01:00
ocornut
030746faff
Debug Tools: Added io.ConfigDebugHighlightIdConflictsShowItemPicker. ( #7961 , #7669 )
2025-02-24 17:45:16 +01:00
ocornut
6dc376f676
ImFontAtlas: added software/drawlist version of ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress + moved GetMouseCursorTexData() to internals.
2025-02-20 12:17:21 +01:00
ocornut
eec097fe35
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
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Amend 8a35386
2025-02-18 18:52:08 +01:00
ocornut
8a35386ba7
Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:40:47 +01:00
ocornut
ef7ffaff74
Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. ( #8387 )
2025-02-12 15:46:17 +01:00
ocornut
3b2f2602b4
Windows: Fixed an issue where BeginChild() inside a collapsed Begin() wouldn't inherit the SkipItems flag.
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Amend/fix a89f05a10
(old!)
Discovered while looking at glyph being processed in WIP branch.
2025-02-10 21:34:55 +01:00
ocornut
a18622c369
TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to handle UTF-8 regardless of system regional settings. ( #7660 )
2025-02-10 12:02:01 +01:00
edenware
e8ad60cc4f
Fix typo ( #8382 )
2025-02-08 04:01:46 +01:00
ocornut
4982602f6f
Windows, Style: Added style.WindowBorderHoverPadding setting to configure inner/outer padding applied to hit-testing of windows borders.
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Amend 3c7177c6
, 59f3c4fc2
, ae7f833c6
.
Could be latched inside windows to be multi-dpi friendly, but likely won't matter soon.
2025-02-07 18:16:04 +01:00
ocornut
914fbcf2e5
Fonts: removed unnecessary const qualifier from ImFont::FindGlyph()
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Amend 0bde57c
2025-02-07 16:26:20 +01:00
fdsa
4f1d3809c3
Fixed tabs and spaces ( #8377 )
2025-02-06 19:54:43 +01:00
ocornut
cfed18afc7
Add ImFontConfig::GlyphExtraAdvanceX as a replacement for GlyphExtraSpacing.x ( #242 )
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Partly restore 1a31e31
.
2025-02-06 12:34:37 +01:00
ocornut
1a31e31ae9
(Breaking) Fonts: removed ImFontConfig::GlyphExtraSpacing option which seems largely obsolete and unused. ( #242 )
2025-02-03 17:55:35 +01:00
ocornut
de962e83d0
ImFont: remove SetGlyphVisible()
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Which was never marked public. Added by d284a6cff
. (#2149 , #515 )
Making room by removing stuff that are inconvenient to implement in our scaling system.
If you were using this function please post an issue to report it.
2025-02-03 17:50:12 +01:00
ocornut
f820bf7cd4
Version 1.91.9 WIP
2025-02-03 12:33:40 +01:00
ocornut
dbb5eeaadf
Version 1.91.8
2025-01-31 16:08:17 +01:00
ocornut
dabc990189
Rename internal id for standardizing naming convention. "##menubar" -> "##MenuBar", "###NavWindowingList" -> "###NavWindowingOverlay"
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"###NavUpdateWindowing" one should have zero side effect on anyone.
2025-01-29 19:59:41 +01:00