ocornut
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09654f4e8c
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Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
This reverts commit 6da230636b .
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2025-03-11 18:42:12 +01:00 |
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ocornut
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6da230636b
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Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10.
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2025-03-11 12:25:19 +01:00 |
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ocornut
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a7657f2ed4
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Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
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2025-03-04 14:36:00 +01:00 |
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ocornut
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242d856ede
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Examples: SDL3+SDL_Renderer: removed reference to OpenGL to remove confusion. (#8434)
Amend
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2025-02-26 14:40:41 +01:00 |
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Russ Gibson
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a86fcbd947
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Examples: SDL3+SDL_Renderer: removed reference to OpenGL to remove confusion. (#8434)
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2025-02-26 14:38:08 +01:00 |
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fdsa
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4f1d3809c3
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Fixed tabs and spaces (#8377)
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2025-02-06 19:54:43 +01:00 |
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Konstantin Podsvirov
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e6c5296f30
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Examples: SDL3: Fix for Emscripten platform (#8363)
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2025-01-31 14:11:33 +01:00 |
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ocornut
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0af2c4ef76
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Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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2024-09-19 16:02:23 +02:00 |
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ocornut
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4832027eb6
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2024-09-03 19:11:51 +02:00 |
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ocornut
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fd57b252ac
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Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844)
Amend 8874787 , 71ee2ce
Amend ea39841f (emscripten_mainloop_stub.h)
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2024-07-31 17:47:38 +02:00 |
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ocornut
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887478793b
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Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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2024-07-31 17:11:13 +02:00 |
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ocornut
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67216910fb
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Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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2024-07-01 12:10:54 +02:00 |
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Kenneth Rapp
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219c6adc58
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Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658)
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2024-06-05 14:50:24 +02:00 |
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Cyao
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538960bf17
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Examples: Fixed SDL3 Makefile (#7641)
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2024-05-31 18:16:45 +02:00 |
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ocornut
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93daf23223
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Examples: SDL3: updates for latest SDL3 API changes.
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2024-05-15 14:18:48 +02:00 |
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ocornut
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5d973a87d4
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
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ocornut
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dad1689bf7
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Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED.
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2024-04-15 12:08:07 +02:00 |
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ocornut
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af00b182e3
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Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
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2024-01-09 16:04:48 +01:00 |
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ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
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Chris Gregory
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1f3090a48d
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Backends: SDL3: Fix indent (#7062)
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2023-11-28 12:09:07 +01:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
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b476184574
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Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286)
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2023-05-30 20:36:07 +02:00 |
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