WIP [drape] Re-enable overlays bucket discard optimization
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2ac04082cb
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51d9441a20
5 changed files with 17 additions and 3 deletions
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@ -499,9 +499,9 @@ void RuleDrawer::operator()(FeatureType & f)
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}
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#endif
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/// @todo Remove passing of minVisibleScale arg everywhere.
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int minVisibleScale = 0;
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auto insertShape = [this, &minVisibleScale](drape_ptr<MapShape> && shape)
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//int const minVisibleScale = feature::GetMinDrawableScale(f); // original version
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int const minVisibleScale = s.m_minOverlaysZoom; // lighter weight version
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auto insertShape = [this, minVisibleScale](drape_ptr<MapShape> && shape)
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{
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size_t const index = shape->GetType();
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ASSERT_LESS(index, m_mapShapes.size(), ());
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@ -403,6 +403,9 @@ bool InitStylist(FeatureType & f, int8_t deviceLang, int const zoomLevel, bool b
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}
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}
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if (mainOverlayType != 0)
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s.m_minOverlaysZoom = cl.GetObject(mainOverlayType)->GetMinOverlaysZoom();
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feature::FilterRulesByRuntimeSelector(f, zoomLevel, keys);
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if (keys.empty())
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@ -55,6 +55,7 @@ public:
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bool m_areaStyleExists = false;
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bool m_lineStyleExists = false;
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bool m_pointStyleExists = false;
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int m_minOverlaysZoom = 0;
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public:
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CaptionDescription const & GetCaptionDescription() const;
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@ -54,6 +54,11 @@ void ClassifObject::AddDrawRule(drule::Key const & k)
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if (k == *i)
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return; // already exists
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m_drawRules.insert(i, k);
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if ((k.m_scale < m_minOverlaysZoom || m_minOverlaysZoom == 0) &&
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(k.m_type == drule::symbol || k.m_type == drule::caption ||
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k.m_type == drule::shield || k.m_type == drule::pathtext))
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m_minOverlaysZoom = k.m_scale;
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}
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ClassifObjectPtr ClassifObject::BinaryFind(std::string_view const s) const
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@ -90,6 +90,9 @@ public:
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std::vector<drule::Key> const & GetDrawRules() const { return m_drawRules; }
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void GetSuitable(int scale, feature::GeomType gt, drule::KeysT & keys) const;
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// Returns 0 if there are no overlay drules.
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uint8_t GetMinOverlaysZoom() const { return m_minOverlaysZoom; }
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bool IsDrawable(int scale) const;
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bool IsDrawableAny() const;
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bool IsDrawableLike(feature::GeomType gt, bool emptyName = false) const;
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@ -161,6 +164,8 @@ private:
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std::vector<drule::Key> m_drawRules;
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std::vector<ClassifObject> m_objs;
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VisibleMask m_visibility;
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uint8_t m_minOverlaysZoom = 0;
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};
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inline void swap(ClassifObject & r1, ClassifObject & r2)
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