Fix roads/paths selection by long tap #1847
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Reference: organicmaps/organicmaps-tmp#1847
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Selection works fine if there is no "background":
However if there is e.g.
natural=wood
orlanduse=allotments/farmland/etc
area in the background then the area type wrongly takes precedence:Way-like features should have a priority over area-like ones.
When all (most) of the displayed features are selectable it'll help close the "Where is the map legend?" case.
Here all types should be displayed, Minor Road * Forest.
There are two things here.
We don't do it in other situations, e.g. we don't display "Power Tower * Farmland" or "Water Tap * Forest" or "Cafe * Retail Land".
It won't be as easy to do as those types belong to different features and the current PP filling code operates on a single selected feature only (
map/place_page_info.cpp:Info::SetFromFeatureType
).Ok. Then we need to do what users expect from the selection.
Displaying additional types makes perfect sense when they're hidden/undiscoverable by the user otherwise, e.g. in POIs with many types.
But in this situation the "background" type is visible (and selectable also) in the viewport, so its present there in the UX context already.