"TypeAlwaysExists" POIs have wrong render priority #2332
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Reference: organicmaps/organicmaps-tmp#2332
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This hotel is displayed instead of surrounding POIs (a charging station and a cafe) which have a higher priority.
See screens 1 and 2:

It also makes the cafe's POI "blink" - which is annoying - a cafe is displayed at z15, then it disappears at z16-17 (because displaced by the hotel which is rendered from z16-), and appears again at z18 (because there is space to display both POIs).
As seen in the log hotel's priority starts with
ff
which means itsminVisibilityScale
is 0, which is wrong.This is because the hotel has
internet_access
makingTypeAlwaysExists()
return true and consequently that makesGetMinDrawableScale()
return 0.When
internet_access
is removed fromTypeAlwaysExists()
then priorities are fixed, see the 3rd screen above.We've added
recycling
andorganic
tags recently intoTypeAlwaysExists()
hence all POIs with these tags will hijack rendering priority too.I don't know why
TypeAlwaysExists()
is used in drawing priority calculation, but it looks wrong (or maybe tags likeinternet_access
andorganic
shouldn't be processed there).@vng