[classifier][styles] Added grave, cliff, earth_bank. #2688
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Reference: organicmaps/organicmaps-tmp#2688
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organicmaps/organicmaps#2655
New type like cliff, earth bank, etc. do not need translations in types_strings.txt?
Please add some screenshots with cliffs and updated walls/fences styles.
I think its better to find a new icon for graves
@ -482,7 +482,7 @@ area|z15[historic=memorial]
node|z16-[historic=monument],
area|z16-[historic=monument],
I suggest not to add it to the vehicle style as its overloaded with details already.
Let's start to treat it as a separate style we're developing for motorists with a focus on roads / vehicle amenities and reduced distraction from generic POIs.
For cliff, earth_bank I added temporary line style and todo. Should patch core drape engine to be able to draw line with triangles like here: https://wiki.openstreetmap.org/wiki/File:Natural_cliff-125.png
Ops, better to move it together with existing landuse=cemetery, not monument.
@ -482,7 +482,7 @@ area|z15[historic=memorial]
node|z16-[historic=monument],
area|z16-[historic=monument],
Ok
@ -4765,0 +4788,4 @@
pt = Túmulo
pt-BR = Túmulo
ro = Mormânt
ru = Могила
DELIM=' = ' tools/unix/translate_categories.sh Grave
И потом обязательно перепроверить через DeepL, особенно португальский и бразильский, гугл и скрипт их не умеет.
Может можно как-то простым if сейчас хакнуть в drape и добавить хоть минимальные штрихи?
Эти обрывы важны для автомобилистов?
Добавить минимальные штрихи в drape - такая же непростая задача.
Если едешь в поисках места где остановится погулять - скорее да. Чисто автомобилистам важны только дороги.
New types like cliff, earth bank, etc. do not need translations in types_strings.txt?
@biodranik @pastk Если есть возможность, помогите отдельным комитом с переводами новых типов. Я тут их добавил чтобы запустить генератор, а сейчас застрял в алгоритмах. Хитро чудит поиск просто при добавлении категорий.
PTAL
@pastk In general all types should have translations, but no problem if not :)
Can be added later.
]
typoplease add
craft-sawmill
@ -11579,0 +11785,4 @@
element {
scale: 19
symbol {
name: "hand-m"
IMO our
craft
"hand palm" icon is terrible - looks like a stop sign to me...Sorry I don't have enough time to help with translations now..
Думаешь, стоит иметь "Пилорама" в категориях? :)
It would be good to see the change of the fence style. ATM its a dotted thin line. It looks like you made it more like dashed line. I'm worried if it will become more like paths/tracks?
почему нет? люди могут искать лесопилку
кстати, хорошо было бы их смёржить с https://wiki.openstreetmap.org/wiki/Tag:industrial%3Dsawmill
по логике лучше вмёржить craft=sawmill в industrial=sawmill (хотя последний пока меньше используется)
Fence become a little bit better (more contrast). I fixed this style because dashdot: 1, 1 is a minimum in styles generator
So (0.12, 0.12) and (0.25, 0.25) was always transformed into (1, 1) with no difference.
New styles screenshot:

@ -11579,0 +11785,4 @@
element {
scale: 19
symbol {
name: "hand-m"
maybe this will be better?
https://materialdesignicons.com/icon/storefront-outline