Improve Navigation Layout in Portrait and Landscape #3745
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Reference: organicmaps/organicmaps-tmp#3745
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It is about Navigation mode. Motivation:
Now thinking about the best solution, there are several ideas:
draw this:
It will not only resolve the offset issue (now it can be safely hard-coded again), but also increases the rendering speed, and saves more battery.
For the landscape, another approach should be used with a custom layout. I see two possible options:
PROS: important vertical space is not occupied by bars, friendly layout for everyone who tried CarPlay, AppleMaps, etc.
CONS: less map is visible on the right side from the current position.
PROS: current position is conveniently centered.
CONS: less vertical space, ineffective use of the top bar (very long street names are very rare).
Portrait:
Definitely putting the bar under map is a great idea.
Landscape:
Definitely 1. not only because it's friendly layout but another thing is that it makes the bottom bar accessible which we could make bigger and add some useful buttons there. I think we also need to think if remaining distance to destination is so important to be as big as it is now. Maybe it should be smaller like in GMaps but someone (artist, designer if there's any in community) should make some drawings with different positions so it'd be much easier to decide. The bottom panel could also occupy whole (or almost whole) half of the screen when expanded so there could be some more options because now there aren't many while it's a useful and handy menu for some actions. And also the top panel could dynamically resize itself to bigger.
That's how I think.
@pm4rcin you may be thinking of a different PR than 3130 if you're talking about top panel sizing (3130 is text-to-speech only)
An ideal nav layout will also have the following:
There is also a big collection of related improvements here: #1104
Every single feature you've mentioned is trivial (someone needs to write a bit of code for each) EXCEPT traffic jams which requires processing (probably) on server. How much is a question to e.g. Magic Earth or any other company that does this. It's probably the most complex problem for FOSS maps projects because you need money (how much? I'd like to know) and probably collaboration with similar projects (OSMand at the time being).
You're probably right. I don't know what I meant because it was a lot of text so maybe I was thinking about something and then deleted. :D