Merge pull request #941 from jskeet/recursion-limit
Add recursion limit handling to JSON parsing.
This commit is contained in:
commit
ffe25c76ea
6 changed files with 135 additions and 15 deletions
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@ -284,7 +284,7 @@ namespace Google.Protobuf
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Assert.Throws<InvalidProtocolBufferException>(() => input.ReadBytes());
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}
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private static TestRecursiveMessage MakeRecursiveMessage(int depth)
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internal static TestRecursiveMessage MakeRecursiveMessage(int depth)
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{
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if (depth == 0)
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{
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@ -296,7 +296,7 @@ namespace Google.Protobuf
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}
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}
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private static void AssertMessageDepth(TestRecursiveMessage message, int depth)
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internal static void AssertMessageDepth(TestRecursiveMessage message, int depth)
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{
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if (depth == 0)
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{
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@ -723,5 +723,23 @@ namespace Google.Protobuf
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string json = "{} 10";
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Assert.Throws<InvalidJsonException>(() => TestAllTypes.Parser.ParseJson(json));
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}
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/// <summary>
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/// JSON equivalent to <see cref="CodedInputStreamTest.MaliciousRecursion"/>
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/// </summary>
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[Test]
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public void MaliciousRecursion()
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{
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string data64 = CodedInputStreamTest.MakeRecursiveMessage(64).ToString();
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string data65 = CodedInputStreamTest.MakeRecursiveMessage(65).ToString();
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var parser64 = new JsonParser(new JsonParser.Settings(64));
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CodedInputStreamTest.AssertMessageDepth(parser64.Parse<TestRecursiveMessage>(data64), 64);
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Assert.Throws<InvalidProtocolBufferException>(() => parser64.Parse<TestRecursiveMessage>(data65));
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var parser63 = new JsonParser(new JsonParser.Settings(63));
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Assert.Throws<InvalidProtocolBufferException>(() => parser63.Parse<TestRecursiveMessage>(data64));
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}
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}
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}
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@ -81,6 +81,63 @@ namespace Google.Protobuf
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AssertTokens("'\ud800\\udc00'", JsonToken.Value(expected));
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}
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[Test]
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public void ObjectDepth()
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{
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string json = "{ \"foo\": { \"x\": 1, \"y\": [ 0 ] } }";
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var tokenizer = new JsonTokenizer(new StringReader(json));
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// If we had more tests like this, I'd introduce a helper method... but for one test, it's not worth it.
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.StartObject, tokenizer.Next());
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.Name("foo"), tokenizer.Next());
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.StartObject, tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.Name("x"), tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.Value(1), tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.Name("y"), tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.StartArray, tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth); // Depth hasn't changed in array
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Assert.AreEqual(JsonToken.Value(0), tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.EndArray, tokenizer.Next());
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Assert.AreEqual(2, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.EndObject, tokenizer.Next());
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.EndObject, tokenizer.Next());
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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Assert.AreEqual(JsonToken.EndDocument, tokenizer.Next());
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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}
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[Test]
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public void ObjectDepth_WithPushBack()
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{
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string json = "{}";
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var tokenizer = new JsonTokenizer(new StringReader(json));
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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var token = tokenizer.Next();
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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// When we push back a "start object", we should effectively be back to the previous depth.
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tokenizer.PushBack(token);
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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// Read the same token again, and get back to depth 1
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token = tokenizer.Next();
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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// Now the same in reverse, with EndObject
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token = tokenizer.Next();
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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tokenizer.PushBack(token);
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Assert.AreEqual(1, tokenizer.ObjectDepth);
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tokenizer.Next();
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Assert.AreEqual(0, tokenizer.ObjectDepth);
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}
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[Test]
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[TestCase("embedded tab\t")]
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[TestCase("embedded CR\r")]
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@ -95,6 +95,13 @@ namespace Google.Protobuf
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"Use CodedInputStream.SetRecursionLimit() to increase the depth limit.");
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}
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internal static InvalidProtocolBufferException JsonRecursionLimitExceeded()
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{
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return new InvalidProtocolBufferException(
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"Protocol message had too many levels of nesting. May be malicious. " +
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"Use JsonParser.Settings to increase the depth limit.");
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}
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internal static InvalidProtocolBufferException SizeLimitExceeded()
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{
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return new InvalidProtocolBufferException(
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@ -66,13 +66,16 @@ namespace Google.Protobuf
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private static readonly JsonParser defaultInstance = new JsonParser(Settings.Default);
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// TODO: Consider introducing a class containing parse state of the parser, tokenizer and depth. That would simplify these handlers
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// and the signatures of various methods.
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private static readonly Dictionary<string, Action<JsonParser, IMessage, JsonTokenizer>>
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WellKnownTypeHandlers = new Dictionary<string, Action<JsonParser, IMessage, JsonTokenizer>>
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{
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{ Timestamp.Descriptor.FullName, (parser, message, tokenizer) => MergeTimestamp(message, tokenizer.Next()) },
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{ Duration.Descriptor.FullName, (parser, message, tokenizer) => MergeDuration(message, tokenizer.Next()) },
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{ Value.Descriptor.FullName, (parser, message, tokenizer) => parser.MergeStructValue(message, tokenizer) },
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{ ListValue.Descriptor.FullName, (parser, message, tokenizer) => parser.MergeRepeatedField(message, message.Descriptor.Fields[ListValue.ValuesFieldNumber], tokenizer) },
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{ ListValue.Descriptor.FullName, (parser, message, tokenizer) =>
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parser.MergeRepeatedField(message, message.Descriptor.Fields[ListValue.ValuesFieldNumber], tokenizer) },
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{ Struct.Descriptor.FullName, (parser, message, tokenizer) => parser.MergeStruct(message, tokenizer) },
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{ FieldMask.Descriptor.FullName, (parser, message, tokenizer) => MergeFieldMask(message, tokenizer.Next()) },
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{ Int32Value.Descriptor.FullName, MergeWrapperField },
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@ -93,15 +96,11 @@ namespace Google.Protobuf
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}
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/// <summary>
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/// Returns a formatter using the default settings. /// </summary>
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/// Returns a formatter using the default settings.
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/// </summary>
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public static JsonParser Default { get { return defaultInstance; } }
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// Currently the settings are unused.
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// TODO: When we've implemented Any (and the json spec is finalized), revisit whether they're
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// needed at all.
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#pragma warning disable 0414
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private readonly Settings settings;
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#pragma warning restore 0414
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/// <summary>
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/// Creates a new formatted with the given settings.
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@ -147,6 +146,10 @@ namespace Google.Protobuf
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/// </summary>
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private void Merge(IMessage message, JsonTokenizer tokenizer)
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{
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if (tokenizer.ObjectDepth > settings.RecursionLimit)
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{
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throw InvalidProtocolBufferException.JsonRecursionLimitExceeded();
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}
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if (message.Descriptor.IsWellKnownType)
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{
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Action<JsonParser, IMessage, JsonTokenizer> handler;
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@ -787,14 +790,13 @@ namespace Google.Protobuf
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#endregion
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/// <summary>
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/// Settings controlling JSON parsing. (Currently doesn't have any actual settings, but I suspect
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/// we'll want them for levels of strictness, descriptor pools for Any handling, etc.)
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/// Settings controlling JSON parsing.
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/// </summary>
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public sealed class Settings
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{
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private static readonly Settings defaultInstance = new Settings();
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private static readonly Settings defaultInstance = new Settings(CodedInputStream.DefaultRecursionLimit);
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// TODO: Add recursion limit.
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private readonly int recursionLimit;
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/// <summary>
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/// Default settings, as used by <see cref="JsonParser.Default"/>
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@ -802,10 +804,19 @@ namespace Google.Protobuf
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public static Settings Default { get { return defaultInstance; } }
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/// <summary>
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/// Creates a new <see cref="Settings"/> object.
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/// The maximum depth of messages to parse. Note that this limit only applies to parsing
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/// messages, not collections - so a message within a collection within a message only counts as
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/// depth 2, not 3.
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/// </summary>
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public Settings()
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public int RecursionLimit { get { return recursionLimit; } }
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/// <summary>
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/// Creates a new <see cref="Settings"/> object with the specified recursion limit.
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/// </summary>
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/// <param name="recursionLimit">The maximum depth of messages to parse</param>
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public Settings(int recursionLimit)
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{
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this.recursionLimit = recursionLimit;
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}
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}
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}
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@ -58,6 +58,13 @@ namespace Google.Protobuf
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private readonly PushBackReader reader;
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private JsonToken bufferedToken;
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private State state;
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private int objectDepth = 0;
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/// <summary>
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/// Returns the depth of the stack, purely in objects (not collections).
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/// Informally, this is the number of remaining unclosed '{' characters we have.
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/// </summary>
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internal int ObjectDepth { get { return objectDepth; } }
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internal JsonTokenizer(TextReader reader)
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{
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@ -66,6 +73,8 @@ namespace Google.Protobuf
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containerStack.Push(ContainerType.Document);
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}
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// TODO: Why do we allow a different token to be pushed back? It might be better to always remember the previous
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// token returned, and allow a parameterless Rewind() method (which could only be called once, just like the current PushBack).
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internal void PushBack(JsonToken token)
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{
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if (bufferedToken != null)
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@ -73,6 +82,14 @@ namespace Google.Protobuf
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throw new InvalidOperationException("Can't push back twice");
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}
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bufferedToken = token;
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if (token.Type == JsonToken.TokenType.StartObject)
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{
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objectDepth--;
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}
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else if (token.Type == JsonToken.TokenType.EndObject)
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{
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objectDepth++;
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}
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}
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/// <summary>
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@ -95,6 +112,14 @@ namespace Google.Protobuf
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{
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var ret = bufferedToken;
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bufferedToken = null;
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if (ret.Type == JsonToken.TokenType.StartObject)
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{
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objectDepth++;
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}
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else if (ret.Type == JsonToken.TokenType.EndObject)
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{
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objectDepth--;
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}
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return ret;
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}
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if (state == State.ReaderExhausted)
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@ -142,10 +167,12 @@ namespace Google.Protobuf
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ValidateState(ValueStates, "Invalid state to read an open brace: ");
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state = State.ObjectStart;
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containerStack.Push(ContainerType.Object);
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objectDepth++;
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return JsonToken.StartObject;
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case '}':
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ValidateState(State.ObjectAfterProperty | State.ObjectStart, "Invalid state to read a close brace: ");
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PopContainer();
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objectDepth--;
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return JsonToken.EndObject;
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case '[':
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ValidateState(ValueStates, "Invalid state to read an open square bracket: ");
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