From 1bd2850d0396b988cedf0997288457d3abc3735a Mon Sep 17 00:00:00 2001 From: Sebastian Celis Date: Tue, 7 Feb 2012 15:54:53 -0600 Subject: [PATCH] Cleanup code block. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index e1c5282..ea90e63 100644 --- a/README.md +++ b/README.md @@ -122,7 +122,7 @@ It is easy to incorporate Twine right into your iOS and Mac OS X app build proce 1. In your project folder, create all of the `.lproj` directories that you need. It does not really matter where they are. We tend to put them in `Resources/Locales/`. 2. Run the `generate-all-string-files` command to create all of the string files you need in these directories. For example, - `twine generate-all-string-files strings.txt Resources/Locales/ --tags tag1,tag2` + $ twine generate-all-string-files strings.txt Resources/Locales/ --tags tag1,tag2 Make sure you point Twine at your strings data file, the directory that contains all of your `.lproj` directories, and and the tags that describe the strings you want to use for this project. 3. Drag the `Resources/Locales/` directory to the Xcode project navigator so that Xcode knows to include all of these strings files in your build.