[desktop] more compact memory format for tile textures

This commit is contained in:
rachytski 2012-02-24 14:14:15 +04:00 committed by Alex Zolotarev
parent ca160ef548
commit 038d93ad4a

View file

@ -218,7 +218,7 @@ namespace qt
yg::ResourceManager::Params rmParams;
rmParams.m_rtFormat = yg::Data8Bpp;
rmParams.m_texFormat = yg::Data8Bpp;
rmParams.m_texRtFormat = yg::Data8Bpp;
rmParams.m_texRtFormat = yg::Data4Bpp;
rmParams.m_videoMemoryLimit = GetPlatform().VideoMemoryLimit();
try