forked from organicmaps/organicmaps
clearing text tree on full repaint.
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@ -283,6 +283,9 @@ void RenderQueueRoutine::Do()
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/// update areas in pixel coordinates.
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vector<m2::RectI> areas;
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if (s.m_doRepaintAll)
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m_threadDrawer->screen()->clearTextTree();
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getUpdateAreas(areas);
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m_threadDrawer->beginFrame();
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